Magic 20XD6
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Mechanics | Skeleton |
Showing 30 of 30 White cards
Go to section: White (30) Blue (28) Black (28) Red (31) Green (31) Artifact (18) Land (6)
Show rarities: C U R M B T
Flying
6/6
Flying, Vigilance
, , Discard a card: Untap all white creatures you control. Creatures you control get +1/+1 until end of turn.
, , Discard a card: Untap all white creatures you control. Creatures you control get +1/+1 until end of turn.
Jaffy wasn't sure he'd like what the Battle Crier was selling. It was a scream.
1/1
Flying
, , Discard a card: Put X 4/4 white Angel creature tokens with flying onto the battlefield.
, , Discard a card: Put X 4/4 white Angel creature tokens with flying onto the battlefield.
4/4
Put six white token instants in your hand with a casting cost of named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn."
1/1
Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature.
Flying
When Custos Populi enters the battlefield or attacks, Put three white token instants in your hand with a casting cost of named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn."
When Custos Populi enters the battlefield or attacks, Put three white token instants in your hand with a casting cost of named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn."
4/4
Creatures you control get +1/+1.
If you control a bird and you control a knight, creatures you control get "Whenever this creature becomes blocked, you may untap this creature and remove it from combat."
If you control a bird and you control a knight, creatures you control get "Whenever this creature becomes blocked, you may untap this creature and remove it from combat."
Walls you control gain +2/+0 and can attack as if they did not have defender.
Whenever a non-wall creature you control dies, put a 0/2 white wall token with defender into play.
Whenever a non-wall creature you control dies, put a 0/2 white wall token with defender into play.
When Exotic Envoy deals combat damage to a player, reveal a card from outside the game with a converted mana cost of 1 or less. Put that card into your hand.
1/2
Put target creature on top of its owner's library.
Draw two cards.
Draw two cards.
First strike
At the beginning of your upkeep, return a creature you control to its owner's hand.
At the beginning of your upkeep, return a creature you control to its owner's hand.
4/4
When Illumination Retracer enters the battlefield, until the end of turn, you may cast auras in your graveyard as if they were in your hand.
2/2
Flying
When Leonin Loyalist goes to the graveyard from anywhere, put a 1/1 white Cat Soldier creature into play.
When Leonin Loyalist goes to the graveyard from anywhere, put a 1/1 white Cat Soldier creature into play.
2/3
, , Discard a card: Target artifact becomes an artifact creature until end of turn with power and toughness equal to its converted mana cost.
, , Discard a card: Until end of turn, target land becomes a 4/5 creature that's still a land.
, , Discard a card: Until end of turn, target land becomes a 4/5 creature that's still a land.
2/2
Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.
Pearled Charger is also named Pearled Unicorn.
The eyes, circled by this sad and beautiful darkness, were so sorrowful, lonely, gentle and nobly tragic, that they killed all other emotions except love.
-T.H. White, The Once and Future King
-T.H. White, The Once and Future King
3/4
"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll,
Through the Looking-Glass
—Lewis Carroll,
Through the Looking-Glass
2/2
The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.
1/1
Flash
When Planar Abjurer enters the battlefield, target creature gets +1/+1 until end of turn.
When Planar Abjurer enters the battlefield, target creature gets +1/+1 until end of turn.
2/1
Enchant Creature
When you cast Preparedness, draw a card.
Enchanted creature gains Vigilance.
When you cast Preparedness, draw a card.
Enchanted creature gains Vigilance.
You gain Protection from the color of your choice until end of turn.
You may reveal a card named Pearled Unicorn from outside the game and put it in your hand.
You may reveal a card named Pearled Unicorn from outside the game and put it in your hand.
All Soldiers you control get +2/+2.
, Reveal Rally the Tribe from your hand: Put a 1/1 white Cat Soldier creature token onto the battlefield.
, Reveal Rally the Tribe from your hand: Put a 1/1 white Cat Soldier creature token onto the battlefield.
Roll a twenty sided die. Target player's life total becomes the amount rolled.
Target creature gets +X/+0, where X is equal to that creature's toughness.
Prevent the next one damage to target creature or player.
(If Soothe leaves your hand or the stack for any reason, remove it from the game.)
(If Soothe leaves your hand or the stack for any reason, remove it from the game.)
Vigilance, lifelink
At the beginning of your upkeep, return two permanents you control to their owner's hand.
Swelling Army gets +1/+1 for each card in your hand.
At the beginning of your upkeep, return two permanents you control to their owner's hand.
Swelling Army gets +1/+1 for each card in your hand.
0/4
Flash
"Do you want to know who you are? Don't ask. Act! Action will delineate and define you."
-Thomas Jefferson
-Thomas Jefferson
1/2
I serve the needs of my Queen. Had she wished, I would be a footrest, or take the place of a brick in her castle.
3/2
Your maximum hand size is increased by 2.
As long as you have nine cards in your hand, Transcendelaphant gets +2/+2 and becomes an Elemental.
As long as you have nine cards in your hand, Transcendelaphant gets +2/+2 and becomes an Elemental.
1/6
Go to section: White (30) Blue (28) Black (28) Red (31) Green (31) Artifact (18) Land (6)
Show rarities: C U R M B T
Magic 20XD6: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
, , Discard two cards: Each creature deals damage to itself equal to its power.