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Mechanics | Skeleton

Showing 28 of 28 Blue cards

Go to section: White (30) Blue (28) Black (28) Red (31) Green (31) Artifact (18) Land (6)

Show rarities: C U R M B T

 C 
Creature – Bird Scout
Flying
"Failing to plan is planning to fail."
-Alan Lakein
1/3
 C 
Sorcery
Draw a card. Then, if an opponent has more cards in hand than you, draw an additional card.
 U 
Sorcery
Draw four cards, then choose X cards in your hand and discard the rest.
The gate is straight, deep and wide.
 R 
Creature – Cephalid Wizard
You may choose not to untap Cephalopod Seductress during your untap step, as long as you have more cards in hand than each opponent.
{1}{u}, {t}: Gain control of target creature as long as Cephalopod Seductress remains tapped. Use this ability only when you could play a sorcery.
2/2
3 comments
last 2011-07-18 04:56:20 by jmgariepy
 C 
Creature – Bird Wizard
Flying
When Contract Annuller enters the battlefield, if your have five or more cards in your hand, you may discard a card. If you do, return target creature to its owner's hand.
2/2
2 comments
last 2011-10-23 02:42:27 by jmgariepy
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+2 and is an artifact in addition to it's other types.
1 comment
2011-07-03 21:17:49 by jmgariepy
 B 
Creature – Bird
Giant Sea Eagle is also named Sea Eagle.
Flying
"Eagles come in all shapes and sizes, but you will recognize them chiefly by their attitudes."
-E. F. Schumacher
3/2
4 comments
last 2011-10-10 03:32:34 by jmgariepy
 R 
Enchantment
Tap two untapped creatures you control: Tap target creature.
Tap an untapped wizard and an untapped snake you control: tap target creature. That creature does not untap during its controller's next untap step.
1 comment
2011-06-19 19:19:31 by Alex
 U 
Creature – Merfolk Spellshaper
{3}{u}, {t}, Discard a card: Draw two cards.
The artist tried to resolve why life was a never ending series of questions. But that lead to more questions.
2/3
3 comments
last 2011-07-11 10:59:02 by Alex
 C 
Creature – Bird Wizard Scout
Flying
Whenever Lore Crow deals combat damage to an opponent, each player draws a card.
1/2
4 comments
last 2011-10-23 02:46:24 by jmgariepy
 R 
Creature – Nightmare Crab
When Medulla Scuttler enters the battlefield, exile a card from your hand. When Medulla Scuttler leaves the battlefield, return the exiled card to your hand.
{2}{u}: If the exiled card is a creature, Medulla Scuttler's power becomes the exiled creature's power.
0/3
 U 
Creature – Snake Spellshaper
{1}{b}, {t}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard for each spell cast this turn.
{1}{w}, {t}, Discard a card: Exile target player's graveyard.
1/3
 R 
Sorcery
Draw a card for each unique creature type in play.
4 comments
last 2011-07-17 21:12:33 by jmgariepy
 U 
Sorcery
Put 3 blue token instants in your hand with a casting cost of {0} named "Shush", which reads "Counter target spell unless its controller pays {1}.
 U 
Instant
Target creature gets -1/-1, then double its power and toughness.
 C 
Enchantment
Sacrifice Orb of Memories: Return target instant from your graveyard to your hand.
{7}, Sacrifice Orb of Memories: Return two target instants from your graveyard to your hand.
 M 
Enchantment
Whenever a player casts a spell, draw a card.
"Tut. I thought you'd be more of a challenge."
-Ertai, Wizard Adept
3 comments
last 2012-02-11 20:53:55 by Alex
 C 
Creature – Snake Spellshaper
{u}{u}, {t}, Discard a card: Target creature cannot be blocked, except by walls, until end of turn.
Jaffy felt that he could run forever, but he hit the wall.
2/2
1 comment
2012-02-12 18:15:43 by Alex
 B 
Creature – Bird
Flying
Where air meets water, fish meets talon.
Quirion Trailblazer
{3}{g}
 
 B 
Creature – Elf Scout
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
1/2
1 comment
2012-02-10 06:12:37 by jmgariepy
 C 
Sorcery
Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand.
 T 
Token Token Instant
Counter target spell unless its controller pays {1}.

(If Shush leaves your hand or the stack for any reason, remove it from the game.)
 U 
Creature – Snake Wizard
When Slithering Aethermage dies, you may reveal a Wizard or Snake you own from outside the game, then put that card in your hand.
2/3
 C 
Enchantment
Flash
When Symbol of Silence enters the battlefield, counter target spell.
{4}, Sacrifice Symbol of Silence: Draw a card.
 M 
Creature – Kraken Spellshaper
{2}{u}{u}, {t}, Discard two cards: Simultaneously untap all tapped creatures and tap all untapped creatures.
6/6
1 comment
2011-06-02 11:43:58 by Alex
 U 
Instant
Target creature's power becomes two until end of turn.
Draw two cards.
 C 
Enchantment
{3}{u}: Target blue creature you control gains protection from green.
{u}{u}: Target spell or permanent is the color of your choice until end of turn.
9 comments
last 2011-07-13 15:35:09 by Alex
 C 
Creature – Merfolk Soldier
As long as you have more cards in hand than each opponent, Vodalian Royal Guard gets +2/-2 and becomes a Merfolk Knight.
2/4
 R 
Creature – Merfolk Wizard
Islandwalk
When Waterskin Selkie enters the battlefield or attacks, Put a blue token instant into your hand with a casting cost of {0} named "Shush", which reads "Counter target spell unless its controller pays {1}.
2/3

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Show rarities: C U R M B T


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Mechanics | Skeleton