Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If you would draw a card, you instead draw a card and lose 2 life.
Draw a card: Put a -1/-1 counter on target creature. 5/2
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Put six white token instants in your hand with a casting cost of
named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn." |
, : Add ![]() to your mana pool.
As long as you control a Bird and you control a Knight, Frontier Abbey becomes a 2/2 white Cleric and gets lifelink. (It is still a land. This effect last indefinately.) |
, , Discard a card: Target creature becomes red until end of turn and attacks this turn if able.
, , Discard a card: Target creature becomes blue and gains flying until end of turn.1/1
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Target creature gets -3/-3 until end of turn.
Hellbent – If you have no cards in hand, each player discards a card. |
![]() , , Discard a card: Put two 1/1 red Goblin Warrior creature tokens onto the battlefield. They have haste and "At the beginning of the next upkeep, sacrifice this creature."2/2
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Whenever Spelltouched Elf is targeted by a spell, it gets +2/+2 until end of turn.
2/2
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, : Put a charge counter on Green Mana Battery.
, Remove any number of charge counters from Green Mana Battery: Add to your mana pool, then add an additional to your mana pool for each charge counter removed this way. |
![]() , , Discard a card: Target creature cannot be blocked, except by walls, until end of turn.Jaffy felt that he could run forever, but he hit the wall.
2/2
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Goblin Back Line cannot attack or block alone.
Hellbent – : Target creature gains haste until end of turn. Activate this ability only if you have no cards in hand.The boss says we's the last line of defense! He must really trust us!
2/2
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Sacrifice Orb of Precision: Enchanted Creature gets +3/+3 until end of turn.
, Sacrifice Orb of Precision: Enchanted Creature gets +6/+6 until end of turn. |
Flash
When Planar Abjurer enters the battlefield, target creature gets +1/+1 until end of turn. 2/1
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First Strike
: Proud Vampire gets +1/+0 until end of turn. Activate this ability no more than twice each turn.0/1
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You gain Protection from the color of your choice until end of turn.
You may reveal a card named Pearled Unicorn from outside the game and put it in your hand. |
Giant Sea Eagle is also named Sea Eagle.
Flying "Eagles come in all shapes and sizes, but you will recognize them chiefly by their attitudes."
-E. F. Schumacher 3/2
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2/2
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Seductor Velis
(rare)
Blanket of Sympathy
(uncommon)
Frontier Abbey
(uncommon)
Inciteful Disciple
(uncommon)
Infectious Exhalation
(common)
Boss Courier
(common)
Spelltouched Elf
(common)
Green Mana Battery
(common)
Phantom Clothes Dealer
(common)
Goblin Back Line
(common)
Orb of Precision
(common)
Planar Abjurer
(common)
Proud Vampire
(common)
Promise of Peace
(common)
Giant Sea Eagle
(basic)
Bear
(token)



named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn."
,
: Add
,
, 
, Sacrifice Orb of Precision: Enchanted Creature gets +6/+6 until end of turn.