Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Hellbent – As long as you control a Mountain and have no cards in hand, at the beginning of your upkeep, deal 2 damage to target creature and gain 2 life.
As long as you control an Island and have more cards in hand than each opponent, at the beginning of the end step, each opponent discards a card.

 U 
Artifact – Widget
This artifact gets +4/+4.
Fasten {2} ({2}: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.)
 U 
Sorcery
Draw four cards, then choose X cards in your hand and discard the rest.
The gate is straight, deep and wide.
 U 
Enchantment
Whenever you cast a non-instant spell during an opponent's turn, put a 2/2 green Bear creature token onto the battlefield.
 C 
Creature – Thrull Knight
I serve the needs of my Queen. Had she wished, I would be a footrest, or take the place of a brick in her castle.
3/2
 C 
Enchantment – Aura
Enchant Creature
When you cast Imprudence, draw a card.
Enchanted creature gains First Strike.
 C 
Artifact Creature – Snake
{t}: Put a +1/+1 counter on Telescoping Serpent.
1/2
 C 
Creature – Bird Wizard Scout
Flying
Whenever Lore Crow deals combat damage to an opponent, each player draws a card.
1/2
 C 
Creature – Elf Archer Spellshaper
Reach
When Sylvan Idealer enters the battlefield, if you have 5 or more cards in hand, you may discard one to search through your library for a basic land, put it into play tapped, then shuffle your library.
1/3
 C 
Creature – Cat Wizard
Flash
When Planar Abjurer enters the battlefield, target creature gets +1/+1 until end of turn.
2/1
 C 
Sorcery
Target creature gains trample and gets +X/+X until end of turn, where X is equal to the number of cards in your hand.
 C 
Creature – Merfolk Soldier
As long as you have more cards in hand than each opponent, Vodalian Royal Guard gets +2/-2 and becomes a Merfolk Knight.
2/4
 C 
Creature – Snake Soldier
Whenever Slithering Sell-Sword blocks, lose two life.
She's willing to kill. In fact, she prefers it.
2/2
 C 
Enchantment
When Symbol of Vitriol enters the battlefield, creatures you control gain deathtouch until end of turn.
{4}, Sacrifice Symbol of Vitriol: Draw a card.
 B 
Creature – Bird
Flying
Where air meets water, fish meets talon.
Quirion Trailblazer
{3}{g}
 
 B 
Creature – Elf Scout
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
1/2
 T 
Creature – Elemental
Trample

At the beginning of your upkeep, pay {g}{g}{g}{g} or Elemental deals 8 damage to you.
8/8

Oppresive Suppresion (rare)
Pneumonic Tentacles (uncommon)
Breakthrough (uncommon)
Waft of Amber (uncommon)
Thrull Errant (common)
Imprudence (common)
Telescoping Serpent (common)
Lore Crow (common)
Sylvan Idealer (common)
Planar Abjurer (common)
Punch Through (common)
Vodalian Royal Guard (common)
Slithering Sell-Sword (common)
Symbol of Vitriol (common)
Sea Eagle (basic)
Elemental (token)