Magic 20XD6: Virtual Booster
| Magic 20XD6: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance, lifelink
At the beginning of your upkeep, return two permanents you control to their owner's hand. Swelling Army gets +1/+1 for each card in your hand. 0/4
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Shroud
: Add to your mana pool.
Fasten ( : Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
Target creature gets -1/-1, then double its power and toughness.
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When Wirey Wizard enters the battlefield, exile a card from your hand. When Wirey Wizard leaves the battlefield, return the exiled card to your hand.
Whenever a permanent is tapped, if it shares a type with the exiled card, it deals 1 damage to its controller. 4/3
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Enchant Creature
When you cast Imprudence, draw a card. Enchanted creature gains First Strike. |
Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand. |
Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature.
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![]() ![]() , , Discard a Card: Each player loses one life for every two creatures they control.1/3
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Defender
When Revivifying Reeds is put into the graveyard from anywhere, gain 4 life. 1/4
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Your maximum hand size is increased by 2.
As long as you have nine cards in your hand, Transcendelaphant gets +2/+2 and becomes an Elemental. 1/6
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First Strike
: Proud Vampire gets +1/+0 until end of turn. Activate this ability no more than twice each turn.0/1
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Target player can't play land cards this turn.
Draw a card at the beginning of the next turn's upkeep. "A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon" |
: Untap this artifact.
Fasten ( : Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
Destroy target non-Zombie creature.
You may reveal a card from outside the game named Dripping Dead, and put that card into your hand. |
Flying
Where air meets water, fish meets talon.
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
1/2
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Counter target spell unless its controller pays
.
(If Shush leaves your hand or the stack for any reason, remove it from the game.) |
Swelling Army
(rare)
Force-Resistant Manastone
(uncommon)
Number Crunch
(uncommon)
Wirey Wizard
(uncommon)
Imprudence
(common)
Sea Scream
(common)
Collateral Damage
(common)
Stronghold Disciple
(common)
Revivifying Reeds
(common)
Transcendelaphant
(common)
Proud Vampire
(common)
Solfatara
(common)
Self-Winding Hand Crank
(common)
Liquid Death
(common)
Sea Eagle
(basic)
Shush
(token)


: Add
to your mana pool.

