Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Thrull Knight
I serve the needs of my Queen. Had she wished, I would be a footrest, or take the place of a brick in her castle.
3/2
 
 R 
Enchantment
At the beginning of your end step, put a charge counter on Mine Farming.
Whenever a land enters the battlefield, remove all charge counters from Mine Farming, and deal that much damage to the land's controller.
Tap an untapped soldier and an untapped scout you control: Target opponent gains control of target land you own.
 U 
Land
{1}, {t}: Add {1}{u} to your mana pool.
As long as you control a Snake and you control a Wizard, Cloud Parapet becomes a 2/2 blue flying Elemental. (It is still a land. This effect last indefinately.)
 U 
Creature – Treefolk Spellshaper
{r}, {t}, Discard a card: Destroy target artifact.
{w}, {t}, Discard a card: Destroy target enchantment.
3/3
 U 
Creature – Snake
Whenever a land comes into play under your control, put a green token instant into your hand with a casting cost of {0} named "Grow", which reads "Target creature gets +1/+1 until end of turn."
2/2
 C 
Creature – Drake
As long as an oppoenent's creature has flying and is not named Fainthearted Drake, Fainthearted Drake gains flying.
4/4
 C 
Sorcery
Target creature gains trample and gets +X/+X until end of turn, where X is equal to the number of cards in your hand.
 C 
Enchantment
Sacrifice Orb of Memories: Return target instant from your graveyard to your hand.
{7}, Sacrifice Orb of Memories: Return two target instants from your graveyard to your hand.
 C 
Creature – Vampire Cat Knight
First Strike
{b}: Proud Vampire gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
0/1
 C 
Artifact
{2}, {t}: Put a charge counter on Green Mana Battery.
{t}, Remove any number of charge counters from Green Mana Battery: Add {g} to your mana pool, then add an additional {g} to your mana pool for each charge counter removed this way.
 C 
Creature – Goblin Warrior
Goblin Back Line cannot attack or block alone.
Hellbent – {t}: Target creature gains haste until end of turn. Activate this ability only if you have no cards in hand.
The boss says we's the last line of defense! He must really trust us!
2/2
 C 
Creature – Bird Soldier Spellshaper
Flying, Vigilance
{2}{w}, {t}, Discard a card: Untap all white creatures you control. Creatures you control get +1/+1 until end of turn.
Jaffy wasn't sure he'd like what the Battle Crier was selling. It was a scream.
1/1
 C 
Sorcery
Draw a card. Then, if an opponent has more cards in hand than you, draw an additional card.
 C 
Sorcery
Destroy target non-Zombie creature.
You may reveal a card from outside the game named Dripping Dead, and put that card into your hand.
 B 
Creature – Elf Druid
Quirion Vinecutter is also named Quirion Trailblazer.
Forestwalk
When Quirion Vinecutter enters the battlefield, put a +1/+1 counter on a creature you control.
0/1
 T 
Token Token Instant
Target creature gets +1/+1 until end of turn.

(If Grow leaves your hand or the stack for any reason, remove it from the game.)

Thrull Errant (common, foil)
Mine Farming (rare)
Cloud Parapet (uncommon)
Welltapper Willow (uncommon)
Low-Hanging Boa (uncommon)
Fainthearted Drake (common)
Punch Through (common)
Orb of Memories (common)
Proud Vampire (common)
Green Mana Battery (common)
Goblin Back Line (common)
Aven Battle Crier (common)
Brain Tether (common)
Liquid Death (common)
Quirion Vinecutter (basic)
Grow (token)