Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance, lifelink
At the beginning of your upkeep, return two permanents you control to their owner's hand. Swelling Army gets +1/+1 for each card in your hand. 0/4
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Triple Bear's cost is reduced by
for each card in your hand. (Triple Bear counts as being in your hand when determining its cost.)
Put three 2/2 green Bear tokens into play. Hellbent – Then, if you have no cards in your hand, put two 2/2 green Bear tokens into play for each Bear in play. |
Put 3 blue token instants in your hand with a casting cost of
named "Shush", which reads "Counter target spell unless its controller pays . |
Target player discards two cards.
Draw two cards. |
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Destroy target non-Zombie creature.
You may reveal a card from outside the game named Dripping Dead, and put that card into your hand. |
Sacrifice Orb of Memories: Return target instant from your graveyard to your hand.
, Sacrifice Orb of Memories: Return two target instants from your graveyard to your hand. |
Gain 6 life.
You may reveal a card named Qurion Trailblazer from outside the game and put that card in your hand. |
Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Djinn Engine into your hand from outside the game.
5/5
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Hellbent – When Goblin Spoiler dies, if you have no cards in hand, it deals an amount of damage to target opponent equal to the number of cards in their hand.
1/1
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When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
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Flying, Vigilance
![]() , , Discard a card: Untap all white creatures you control. Creatures you control get +1/+1 until end of turn.Jaffy wasn't sure he'd like what the Battle Crier was selling. It was a scream.
1/1
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I serve the needs of my Queen. Had she wished, I would be a footrest, or take the place of a brick in her castle.
3/2
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Hexproof (This creature can't be the target of spells or abilities your opponents control.)
2/2
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Flying, deathtouch
It will have blood, they say; blood will have blood.
- William Shakespeare, Macbeth 1/2
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"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll, Through the Looking-Glass 2/2
The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.
1/1
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Counter target spell unless its controller pays
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(If Shush leaves your hand or the stack for any reason, remove it from the game.) |
Swelling Army
(rare)
Triple Bear
(uncommon)
Mumbling Waters
(uncommon)
Twice Accursed
(uncommon)
Liquid Death
(common)
Orb of Memories
(common)
Seek the Path
(common)
Djinn Engine
(common)
Goblin Spoiler
(common)
Blazing Bantam
(common)
Aven Battle Crier
(common)
Thrull Errant
(common)
Gorgon Warrior
(common)
Plasmotic Retainer
(common)
Pearled Unicorn
(basic)
Shush
(token)



for each card in your hand. (Triple Bear counts as being in your hand when determining its cost.)

named "Shush", which reads "Counter target spell unless its controller pays 


, Sacrifice Orb of Memories: Return two target instants from your graveyard to your hand.
, Discard a card: Untap all white creatures you control. Creatures you control get +1/+1 until end of turn.