Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Vengeant Prince enters the battlefield with a divinity counter on it, if you cast it from your hand. When Vengeant Prince dies to a spell or ability its opponent controls, if it had a Divinity counter on it, that player loses the game. 7/5
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When Osmoting Arachnae enters the battlefield, exile a card from your hand. When Osmoting Arachnae leaves the battlefield, return the exiled card to your hand.
If the exiled card is a flying creature, Osmoting Arachnae gains reach and " ![]() : Regenerate Osmoting Arachnae."4/6
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First strike
At the beginning of your upkeep, return a creature you control to its owner's hand. 4/4
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Whenever a land comes into play under your control, put a green token instant into your hand with a casting cost of
named "Grow", which reads "Target creature gets +1/+1 until end of turn."2/2
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Hellbent – If you have no cards in hand, Madgifted Gorgon is indestructible.
She's found the secret of life and death, and she wants to share.
2/1
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Target creature gets -3/-3 until end of turn.
Hellbent – If you have no cards in hand, each player discards a card. |
Deal 1 damage to target creature or player.
Deal 1 damage to target creature or player. Deal 1 damage to target creature or player. |
Target player can't play land cards this turn.
Draw a card at the beginning of the next turn's upkeep. "A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon" |
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Flying
When Contract Annuller enters the battlefield, if your have five or more cards in your hand, you may discard a card. If you do, return target creature to its owner's hand. 2/2
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Hellbent – When Goblin Spoiler dies, if you have no cards in hand, it deals an amount of damage to target opponent equal to the number of cards in their hand.
1/1
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You gain Protection from the color of your choice until end of turn.
You may reveal a card named Pearled Unicorn from outside the game and put it in your hand. |
Whenever Spelltouched Elf is targeted by a spell, it gets +2/+2 until end of turn.
2/2
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Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature.
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Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Djinn Engine into your hand from outside the game.
5/5
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Giant Sea Eagle is also named Sea Eagle.
Flying "Eagles come in all shapes and sizes, but you will recognize them chiefly by their attitudes."
-E. F. Schumacher 3/2
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Target creature gets +1/+1 until end of turn.
(If Grow leaves your hand or the stack for any reason, remove it from the game.) |
Vengeant Prince
(rare)
Osmoting Arachnae
(uncommon)
Gathered Militia
(uncommon)
Low-Hanging Boa
(uncommon)
Madgifted Gorgon
(common)
Infectious Exhalation
(common)
Basalt Rain
(common)
Solfatara
(common)
Contract Annuller
(common)
Goblin Spoiler
(common)
Promise of Peace
(common)
Spelltouched Elf
(common)
Collateral Damage
(common)
Djinn Engine
(common)
Giant Sea Eagle
(basic)
Grow
(token)







named "Grow", which reads "Target creature gets +1/+1 until end of turn."
