Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Vengeant Prince enters the battlefield with a divinity counter on it, if you cast it from your hand. When Vengeant Prince dies to a spell or ability its opponent controls, if it had a Divinity counter on it, that player loses the game. 7/5
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![]() ![]() , , Discard a card: You gain 2 life for each card in your hand.He endures the pain of remembering Krosa as it once was and hopes that a future generation will have need of his memories.
1/1
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Put six white token instants in your hand with a casting cost of
named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn." |
When Reconnaissance Officer enters the battlefield, exile a card from your hand. When Reconnaissance Officer leaves the battlefield, return the exiled card to your hand.
As long as the exiled card is a Scout, Soldiers you control get +1/+0. 2/2
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, , Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card. It breaches not physical distances but temporal ones.
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Enchant Creature
When you cast Imprudence, draw a card. Enchanted creature gains First Strike. |
Hellbent – If you have no cards in hand, Madgifted Gorgon is indestructible.
She's found the secret of life and death, and she wants to share.
2/1
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Your maximum hand size is increased by 2.
As long as you have nine cards in your hand, Transcendelaphant gets +2/+2 and becomes an Elemental. 1/6
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Whenever Slithering Sell-Sword blocks, lose two life.
She's willing to kill. In fact, she prefers it.
2/2
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First Strike
You ask me why I fight? Did you ask yourself why the plague spread, or why the forest was burnt? You're battles have no purpose, but to give me purpose.
2/2
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Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature.
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Whenever Spelltouched Elf is targeted by a spell, it gets +2/+2 until end of turn.
2/2
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Enchant Creature
Enchanted creature gets +1/+2 and is an artifact in addition to it's other types. |
![]() ![]() , , Discard a Card: Each player loses one life for every two creatures they control.1/3
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Dripping Torso is also named Dripping Dead.
When Dripping Torso enters the battlefield, target creature gets -1/-1 until end of turn. 1/1
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1/1
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Vengeant Prince
(rare)
Sophic Centaur
(uncommon)
Blanket of Sympathy
(uncommon)
Reconnaissance Officer
(uncommon)
Arcane Spyglass
(common)
Imprudence
(common)
Madgifted Gorgon
(common)
Transcendelaphant
(common)
Slithering Sell-Sword
(common)
Sylvan Revenger
(common)
Collateral Damage
(common)
Spelltouched Elf
(common)
Filigree Latice
(common)
Stronghold Disciple
(common)
Dripping Torso
(basic)
Gnome
(token)




, Discard a card: You gain 2 life for each card in your hand.
named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn."