Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Target player can't play land cards this turn.
Draw a card at the beginning of the next turn's upkeep.
"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon"
 
 R 
Creature – Boar Monger
{2}: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery.
Silence costs extra. Breaking it costs extra still.
3/3
 U 
Artifact – Widget
Shroud
{t}: Add {2} to your mana pool.
Fasten {2} ({2}: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.)
 U 
Creature – Snake
Whenever a land comes into play under your control, put a green token instant into your hand with a casting cost of {0} named "Grow", which reads "Target creature gets +1/+1 until end of turn."
2/2
 U 
Enchantment
Whenever you cast a non-instant spell during an opponent's turn, put a 2/2 green Bear creature token onto the battlefield.
 C 
Creature – Snake Spellshaper
{u}{u}, {t}, Discard a card: Target creature cannot be blocked, except by walls, until end of turn.
Jaffy felt that he could run forever, but he hit the wall.
2/2
 C 
Creature – Snake Soldier
Whenever Slithering Sell-Sword blocks, lose two life.
She's willing to kill. In fact, she prefers it.
2/2
 C 
Artifact
{2}, {t}: Put a charge counter on Green Mana Battery.
{t}, Remove any number of charge counters from Green Mana Battery: Add {g} to your mana pool, then add an additional {g} to your mana pool for each charge counter removed this way.
 C 
Creature – Cat Soldier
Flash
"Do you want to know who you are? Don't ask. Act! Action will delineate and define you."
-Thomas Jefferson
1/2
 C 
Creature – Gorgon Warriror
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
2/2
 C 
Instant
Deal 1 damage to target creature or player.
Deal 1 damage to target creature or player.
Deal 1 damage to target creature or player.
 C 
Instant
Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature.
 C 
Enchantment
Sacrifice Orb of Undeath: Return target creature from your graveyard to your hand.
{7}, Sacrifice Orb of Undeath: Return up to three target creatures from your graveyard to your hand.
 C 
Sorcery
Search through your library for up to three lands with the same name, exile them, put them in your hand, then shuffle your library.
Hellbent – If you have no cards in hand, instead of putting them in your hand, put them into play.
 B 
Creature – Bird
Giant Sea Eagle is also named Sea Eagle.
Flying
"Eagles come in all shapes and sizes, but you will recognize them chiefly by their attitudes."
-E. F. Schumacher
3/2
 T 
Token Token Instant
Target creature gets +1/+1 until end of turn.

(If Grow leaves your hand or the stack for any reason, remove it from the game.)

Solfatara (common, foil)
Scandalmonger (rare)
Force-Resistant Manastone (uncommon)
Low-Hanging Boa (uncommon)
Waft of Amber (uncommon)
Phantom Clothes Dealer (common)
Slithering Sell-Sword (common)
Green Mana Battery (common)
Tall Grass Troops (common)
Gorgon Warrior (common)
Basalt Rain (common)
Collateral Damage (common)
Orb of Undeath (common)
Plan for Today (common)
Giant Sea Eagle (basic)
Grow (token)