Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Tap two untapped creatures you control: Tap target creature.
Tap an untapped wizard and an untapped snake you control: tap target creature. That creature does not untap during its controller's next untap step.
 U 
Creature – Minotaur Nightmare
When Gordian Minotaur enters the battlefield, exile a card from your hand. When Gordian Minotaur leaves the battlefield, return the exiled card to your hand.
When Gordian Minotaur goes to the graveyard from the battlefield, draw a card.
3/2
 U 
Creature – Nightmare Soldier
When Reconnaissance Officer enters the battlefield, exile a card from your hand. When Reconnaissance Officer leaves the battlefield, return the exiled card to your hand.
As long as the exiled card is a Scout, Soldiers you control get +1/+0.
2/2
 U 
Instant
Target creature gets -1/-1, then double its power and toughness.
 C 
Creature – Goblin Warrior
Goblin Back Line cannot attack or block alone.
Hellbent – {t}: Target creature gains haste until end of turn. Activate this ability only if you have no cards in hand.
The boss says we's the last line of defense! He must really trust us!
2/2
 C 
Creature – Cat Beast
{2}, Discard Balduvian Vorine: Draw a card at the beginning of the next turn's upkeep.
7/3
 C 
Artifact Creature – Snake
{t}: Put a +1/+1 counter on Telescoping Serpent.
1/2
 C 
Creature – Angel Soldier
Flying
6/6
 C 
Sorcery
Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand.
 C 
Creature – Bird Wizard
Flying
When Contract Annuller enters the battlefield, if your have five or more cards in your hand, you may discard a card. If you do, return target creature to its owner's hand.
2/2
 C 
Creature – Ape Warrior
Discard a land card: Simian Brawler gets +1/+1 until end of turn.
"It's odd to see the apes rip down trees to arm themselves in defense of their forests."
—Taaveti of Kelsinko, elvish hunter
3/3
 C 
Enchantment – Aura
Enchant Creature
When you cast Preparedness, draw a card.
Enchanted creature gains Vigilance.
 C 
Sorcery
Search through your library for up to three lands with the same name, exile them, put them in your hand, then shuffle your library.
Hellbent – If you have no cards in hand, instead of putting them in your hand, put them into play.
 C 
Enchantment
Sacrifice Orb of Undeath: Return target creature from your graveyard to your hand.
{7}, Sacrifice Orb of Undeath: Return up to three target creatures from your graveyard to your hand.
 B 
Creature – Elf Scout
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
1/2
Dripping Dead
{4}{b}{b}
 
 B 
Creature – Zombie
Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.
It oozes death from every pore.
4/1
 T 
Creature – Elemental
Trample

At the beginning of your upkeep, pay {g}{g}{g}{g} or Elemental deals 8 damage to you.
8/8

Hypnotic Induction (rare)
Gordian Minotaur (uncommon)
Reconnaissance Officer (uncommon)
Number Crunch (uncommon)
Goblin Back Line (common)
Balduvian Vorine (common)
Telescoping Serpent (common)
Angelic Host (common)
Sea Scream (common)
Contract Annuller (common)
Simian Brawler (common)
Preparedness (common)
Plan for Today (common)
Orb of Undeath (common)
Quirion Trailblazer (basic)
Elemental (token)