Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player can't play land cards this turn.
Draw a card at the beginning of the next turn's upkeep. "A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon" |
: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery.Silence costs extra. Breaking it costs extra still.
3/3
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Shroud
: Add to your mana pool.
Fasten ( : Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
Whenever a land comes into play under your control, put a green token instant into your hand with a casting cost of
named "Grow", which reads "Target creature gets +1/+1 until end of turn."2/2
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Whenever you cast a non-instant spell during an opponent's turn, put a 2/2 green Bear creature token onto the battlefield.
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![]() , , Discard a card: Target creature cannot be blocked, except by walls, until end of turn.Jaffy felt that he could run forever, but he hit the wall.
2/2
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Whenever Slithering Sell-Sword blocks, lose two life.
She's willing to kill. In fact, she prefers it.
2/2
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, : Put a charge counter on Green Mana Battery.
, Remove any number of charge counters from Green Mana Battery: Add to your mana pool, then add an additional to your mana pool for each charge counter removed this way. |
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Flash
"Do you want to know who you are? Don't ask. Act! Action will delineate and define you."
-Thomas Jefferson 1/2
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Hexproof (This creature can't be the target of spells or abilities your opponents control.)
2/2
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Deal 1 damage to target creature or player.
Deal 1 damage to target creature or player. Deal 1 damage to target creature or player. |
Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature.
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Sacrifice Orb of Undeath: Return target creature from your graveyard to your hand.
, Sacrifice Orb of Undeath: Return up to three target creatures from your graveyard to your hand. |
Search through your library for up to three lands with the same name, exile them, put them in your hand, then shuffle your library.
Hellbent – If you have no cards in hand, instead of putting them in your hand, put them into play. |
Giant Sea Eagle is also named Sea Eagle.
Flying "Eagles come in all shapes and sizes, but you will recognize them chiefly by their attitudes."
-E. F. Schumacher 3/2
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Target creature gets +1/+1 until end of turn.
(If Grow leaves your hand or the stack for any reason, remove it from the game.) |
Solfatara
(common, foil)
Scandalmonger
(rare)
Force-Resistant Manastone
(uncommon)
Low-Hanging Boa
(uncommon)
Waft of Amber
(uncommon)
Phantom Clothes Dealer
(common)
Slithering Sell-Sword
(common)
Green Mana Battery
(common)
Tall Grass Troops
(common)
Gorgon Warrior
(common)
Basalt Rain
(common)
Collateral Damage
(common)
Orb of Undeath
(common)
Plan for Today
(common)
Giant Sea Eagle
(basic)
Grow
(token)


: Add
named "Grow", which reads "Target creature gets +1/+1 until end of turn."
, Sacrifice Orb of Undeath: Return up to three target creatures from your graveyard to your hand.