Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, if you have no cards in your library, you win the game.
5/5
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Whenever a source you control deals 4 or more damage, put a +1/+1 counter on Goblin Thrill-Seeker.
1/1
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Whenever a land comes into play under your control, put a green token instant into your hand with a casting cost of
named "Grow", which reads "Target creature gets +1/+1 until end of turn."2/2
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, : Add ![]() to your mana pool.
As long as you control a Snake and you control a Wizard, Cloud Parapet becomes a 2/2 blue flying Elemental. (It is still a land. This effect last indefinately.) |
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Deal 1 damage to target creature or player.
Deal 1 damage to target creature or player. Deal 1 damage to target creature or player. |
![]() , , Discard a card: Target creature cannot be blocked, except by walls, until end of turn.Jaffy felt that he could run forever, but he hit the wall.
2/2
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As long as you have more cards in hand than each opponent, Vodalian Royal Guard gets +2/-2 and becomes a Merfolk Knight.
2/4
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Gain 6 life.
You may reveal a card named Qurion Trailblazer from outside the game and put that card in your hand. |
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Enchant Creature
When you cast Preparedness, draw a card. Enchanted creature gains Vigilance. |
Your maximum hand size is increased by 2.
As long as you have nine cards in your hand, Transcendelaphant gets +2/+2 and becomes an Elemental. 1/6
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![]() , , Discard a card: Put two 1/1 red Goblin Warrior creature tokens onto the battlefield. They have haste and "At the beginning of the next upkeep, sacrifice this creature."2/2
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Whenever Slithering Sell-Sword blocks, lose two life.
She's willing to kill. In fact, she prefers it.
2/2
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Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Djinn Engine into your hand from outside the game.
5/5
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Hexproof (This creature can't be the target of spells or abilities your opponents control.)
2/2
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Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. It oozes death from every pore.
4/1
"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll, Through the Looking-Glass 2/2
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Haste
At the beginning of the upkeep, sacrifice this creature. 1/1
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Lone Bull
(rare)
Goblin Thrill-Seeker
(uncommon)
Low-Hanging Boa
(uncommon)
Cloud Parapet
(uncommon)
Basalt Rain
(common)
Phantom Clothes Dealer
(common)
Vodalian Royal Guard
(common)
Seek the Path
(common)
Preparedness
(common)
Transcendelaphant
(common)
Boss Courier
(common)
Slithering Sell-Sword
(common)
Djinn Engine
(common)
Gorgon Warrior
(common)
Dripping Dead
(basic)
Goblin Warrior
(token)



named "Grow", which reads "Target creature gets +1/+1 until end of turn."
,
: Add
to your mana pool.
