Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your end step, put a charge counter on Mine Farming.
Whenever a land enters the battlefield, remove all charge counters from Mine Farming, and deal that much damage to the land's controller.
Tap an untapped soldier and an untapped scout you control: Target opponent gains control of target land you own.
 U 
Creature – Thrull Wizard
When Illumination Retracer enters the battlefield, until the end of turn, you may cast auras in your graveyard as if they were in your hand.
2/2
 U 
Creature – Treefolk Spellshaper
{r}, {t}, Discard a card: Destroy target artifact.
{w}, {t}, Discard a card: Destroy target enchantment.
3/3
 U 
Creature – Nightmare Knight
When Endless Knight enters the battlefield, exile a card from your hand. When Endless Knight leaves the battlefield, return the exiled card to your hand.
First strike
{1}{b}: Endless Knight gains Protection from each of the exiled card's colors.
2/2
 C 
Creature – Elephant Wizard
Your maximum hand size is increased by 2.
As long as you have nine cards in your hand, Transcendelaphant gets +2/+2 and becomes an Elemental.
1/6
 C 
Creature – Gorgon Scout
When Mischance Maven is put into the graveyard from anywhere, Each player discards a card.
4/2
 C 
Creature – Ogre Spellshaper
{1}{r}, {t}, Discard a card: Put two 1/1 red Goblin Warrior creature tokens onto the battlefield. They have haste and "At the beginning of the next upkeep, sacrifice this creature."
2/2
 C 
Artifact Creature – Gnome Spider
Flash
When Manafused Glockenticker enters the battlefield, add {3} to your mana pool.
3/3
 C 
Creature – Gorgon Warriror
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
2/2
 C 
Enchantment
When Symbol of Vitriol enters the battlefield, creatures you control gain deathtouch until end of turn.
{4}, Sacrifice Symbol of Vitriol: Draw a card.
 C 
Sorcery
Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand.
 C 
Enchantment
Sacrifice Orb of Memories: Return target instant from your graveyard to your hand.
{7}, Sacrifice Orb of Memories: Return two target instants from your graveyard to your hand.
 C 
Creature – Elf Warrior
Whenever Spelltouched Elf is targeted by a spell, it gets +2/+2 until end of turn.
2/2
 C 
Enchantment
Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
{9}, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.
 B 
Creature – Goblin
The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.
Sea Eagle
{1}{u}
 
 B 
Creature – Bird
Flying
Where air meets water, fish meets talon.
1/1
 T 
Token Token Instant
Target creature gets +1/+1 until end of turn.

(If Grow leaves your hand or the stack for any reason, remove it from the game.)

Mine Farming (rare)
Illumination Retracer (uncommon)
Welltapper Willow (uncommon)
Endless Knight (uncommon)
Transcendelaphant (common)
Mischance Maven (common)
Boss Courier (common)
Manafused Glockenticker (common)
Gorgon Warrior (common)
Symbol of Vitriol (common)
Sea Scream (common)
Orb of Memories (common)
Spelltouched Elf (common)
Orb of Care (common)
Mons's Goblin Raiders (basic)
Grow (token)