Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures you control get +1/+1.
If you control a bird and you control a knight, creatures you control get "Whenever this creature becomes blocked, you may untap this creature and remove it from combat."
 U 
Sorcery
Put 3 blue token instants in your hand with a casting cost of {0} named "Shush", which reads "Counter target spell unless its controller pays {1}.
 U 
Artifact – Widget
Flying.
All activation costs on this artifact are reduced by {2}. This effect cannot reduce the amount of mana an ability costs to activate to less than {1}.
Fasten {2} ({2}: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.)
 U 
Creature – Horse Construct
Trample
If you have a card in your hand during your untap step, Death's Carriage does not untap.
Discard a card: Untap Death's Carriage.
6/6
 C 
Creature – Elephant Beast
When Torgormarka enters the battlefield, return three lands you control to its owner's hand.
7/5
 C 
Creature – Vampire Cat Knight
First Strike
{b}: Proud Vampire gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
0/1
 C 
Creature – Cat Soldier
Flash
"Do you want to know who you are? Don't ask. Act! Action will delineate and define you."
-Thomas Jefferson
1/2
 C 
Creature – Bird Wizard Scout
Flying
Whenever Lore Crow deals combat damage to an opponent, each player draws a card.
1/2
 C 
Enchantment
Flash
When Symbol of Silence enters the battlefield, counter target spell.
{4}, Sacrifice Symbol of Silence: Draw a card.
 C 
Creature – Cat Wizard
Flash
When Planar Abjurer enters the battlefield, target creature gets +1/+1 until end of turn.
2/1
 C 
Creature – Elf Knight
First Strike
You ask me why I fight? Did you ask yourself why the plague spread, or why the forest was burnt? You're battles have no purpose, but to give me purpose.
2/2
 C 
Enchantment
When Symbol of Vitriol enters the battlefield, creatures you control gain deathtouch until end of turn.
{4}, Sacrifice Symbol of Vitriol: Draw a card.
 C 
Creature – Elf Archer Spellshaper
Reach
When Sylvan Idealer enters the battlefield, if you have 5 or more cards in hand, you may discard one to search through your library for a basic land, put it into play tapped, then shuffle your library.
1/3
 C 
Instant
Target player can't play land cards this turn.
Draw a card at the beginning of the next turn's upkeep.
"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon"
 B 
Creature – Bird
Flying
Where air meets water, fish meets talon.
Quirion Trailblazer
{3}{g}
 
 B 
Creature – Elf Scout
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
1/2
 T 
Creature – Goblin Warrior
Haste

At the beginning of the upkeep, sacrifice this creature.
1/1

Encircling Tactics (rare)
Mumbling Waters (uncommon)
Whirlygig Temporal-Bore (uncommon)
Death's Carriage (uncommon)
Torgormarka (common)
Proud Vampire (common)
Tall Grass Troops (common)
Lore Crow (common)
Symbol of Silence (common)
Planar Abjurer (common)
Sylvan Revenger (common)
Symbol of Vitriol (common)
Sylvan Idealer (common)
Solfatara (common)
Sea Eagle (basic)
Goblin Warrior (token)