Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery.Silence costs extra. Breaking it costs extra still.
3/3
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Whenever a source you control deals 4 or more damage, put a +1/+1 counter on Goblin Thrill-Seeker.
1/1
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Put 3 blue token instants in your hand with a casting cost of
named "Shush", which reads "Counter target spell unless its controller pays . |
Draw four cards, then choose X cards in your hand and discard the rest.
The gate is straight, deep and wide.
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When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
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Target creature gains trample and gets +X/+X until end of turn, where X is equal to the number of cards in your hand.
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Hellbent – If you have no cards in hand, Madgifted Gorgon is indestructible.
She's found the secret of life and death, and she wants to share.
2/1
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, : Put a charge counter on Green Mana Battery.
, Remove any number of charge counters from Green Mana Battery: Add to your mana pool, then add an additional to your mana pool for each charge counter removed this way. |
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Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand. |
Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner. |
First Strike
: Proud Vampire gets +1/+0 until end of turn. Activate this ability no more than twice each turn.0/1
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Goblin Back Line cannot attack or block alone.
Hellbent – : Target creature gains haste until end of turn. Activate this ability only if you have no cards in hand.The boss says we's the last line of defense! He must really trust us!
2/2
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Flash
"Do you want to know who you are? Don't ask. Act! Action will delineate and define you."
-Thomas Jefferson 1/2
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Reach
When Sylvan Idealer enters the battlefield, if you have 5 or more cards in hand, you may discard one to search through your library for a basic land, put it into play tapped, then shuffle your library. 1/3
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Pearled Charger is also named Pearled Unicorn.
The eyes, circled by this sad and beautiful darkness, were so sorrowful, lonely, gentle and nobly tragic, that they killed all other emotions except love.
-T.H. White, The Once and Future King 3/4
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Target creature gets +1/+1 until end of turn.
(If Grow leaves your hand or the stack for any reason, remove it from the game.) |
Scandalmonger
(rare)
Goblin Thrill-Seeker
(uncommon)
Mumbling Waters
(uncommon)
Breakthrough
(uncommon)
Blazing Bantam
(common)
Punch Through
(common)
Madgifted Gorgon
(common)
Green Mana Battery
(common)
Sea Scream
(common)
Orb of Care
(common)
Proud Vampire
(common)
Goblin Back Line
(common)
Tall Grass Troops
(common)
Sylvan Idealer
(common)
Pearled Charger
(basic)
Grow
(token)

: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery.
named "Shush", which reads "Counter target spell unless its controller pays
.

: Put a charge counter on Green Mana Battery.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.