Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Widget
At the beginning of your upkeep, put a charge counter on this artifact.
Remove two charge counters from this artifact: Put a 1/1 Gnome artifact creature token onto the battlefield.
Fasten {2}
 U 
Enchantment
All Soldiers you control get +2/+2.

{3}{w}, Reveal Rally the Tribe from your hand: Put a 1/1 white Cat Soldier creature token onto the battlefield.
 U 
Instant
Hexproof
Target creature gets +5/+5 and gains trample until end of turn.
 U 
Creature – Centaur Spellshaper
{2}{g}{g}, {t}, Discard a card: You gain 2 life for each card in your hand.
He endures the pain of remembering Krosa as it once was and hopes that a future generation will have need of his memories.
1/1
 C 
Artifact – Widget
{2}: Untap this artifact.
Fasten {2} ({2}: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.)
 C 
Creature – Gorgon Scout
When Mischance Maven is put into the graveyard from anywhere, Each player discards a card.
4/2
 C 
Enchantment
Flash
When Symbol of Silence enters the battlefield, counter target spell.
{4}, Sacrifice Symbol of Silence: Draw a card.
 C 
Sorcery
Target creature gains trample and gets +X/+X until end of turn, where X is equal to the number of cards in your hand.
 C 
Sorcery
Draw a card. Then, if an opponent has more cards in hand than you, draw an additional card.
 C 
Instant
Target player can't play land cards this turn.
Draw a card at the beginning of the next turn's upkeep.
"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon"
 C 
Creature – Gorgon Spellshaper
{2}{b}{b}, {t}, Discard a Card: Each player loses one life for every two creatures they control.
1/3
 C 
Creature – Bird Wizard Scout
Flying
Whenever Lore Crow deals combat damage to an opponent, each player draws a card.
1/2
 C 
Creature – Elf Archer Spellshaper
Reach
When Sylvan Idealer enters the battlefield, if you have 5 or more cards in hand, you may discard one to search through your library for a basic land, put it into play tapped, then shuffle your library.
1/3
 C 
Enchantment
Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
{9}, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.
 B 
Creature – Zombie
Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.
It oozes death from every pore.
4/1
Pearled Unicorn
{2}{w}
 
 B 
Creature – Unicorn
"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll,
Through the Looking-Glass
2/2
 T 
Creature – Elemental
Trample

At the beginning of your upkeep, pay {g}{g}{g}{g} or Elemental deals 8 damage to you.
8/8

Optional Gnome Assemblage Gate (rare)
Rally the Tribe (uncommon)
Planar Momentum (uncommon)
Sophic Centaur (uncommon)
Self-Winding Hand Crank (common)
Mischance Maven (common)
Symbol of Silence (common)
Punch Through (common)
Brain Tether (common)
Solfatara (common)
Stronghold Disciple (common)
Lore Crow (common)
Sylvan Idealer (common)
Orb of Care (common)
Dripping Dead (basic)
Elemental (token)