Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put the top ten cards of your library into your graveyard, then return all creatures in your graveyard to play.
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Draw four cards, then choose X cards in your hand and discard the rest.
The gate is straight, deep and wide.
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Shroud
: Add to your mana pool.
Fasten ( : Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
Hexproof
Target creature gets +5/+5 and gains trample until end of turn. |
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Gain 6 life.
You may reveal a card named Qurion Trailblazer from outside the game and put that card in your hand. |
, : Put a charge counter on Green Mana Battery.
, Remove any number of charge counters from Green Mana Battery: Add to your mana pool, then add an additional to your mana pool for each charge counter removed this way. |
As long as you have more cards in hand than each opponent, Vodalian Royal Guard gets +2/-2 and becomes a Merfolk Knight.
2/4
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Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand. |
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Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner. |
Target creature becomes a 1/1 black Skeleton until end of turn with "
: Regenerate this creature".Don't worry, you'll get used to it. And, like I said, the dead make good soldiers...
- Nevinyrral |
As long as an oppoenent's creature has flying and is not named Fainthearted Drake, Fainthearted Drake gains flying.
4/4
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When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
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Deal 2 damage to target creature.
You may reveal a card named Mons' Goblin Raiders from outside the game and put it in your hand. |
Flash
"Do you want to know who you are? Don't ask. Act! Action will delineate and define you."
-Thomas Jefferson 1/2
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Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. It oozes death from every pore.
4/1
"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll, Through the Looking-Glass 2/2
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Flying
5/5
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Day of Reckoning
(mythic)
Breakthrough
(uncommon)
Force-Resistant Manastone
(uncommon)
Planar Momentum
(uncommon)
Seek the Path
(common)
Green Mana Battery
(common)
Vodalian Royal Guard
(common)
Sea Scream
(common)
Orb of Care
(common)
Shed Mortality
(common)
Fainthearted Drake
(common)
Blazing Bantam
(common)
Mons' Thundercloud
(common)
Tall Grass Troops
(common)
Dripping Dead
(basic)
Dragon
(token)



: Add
to your mana pool.

, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.