Magic 20XD6: Virtual Booster
| Magic 20XD6: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Sacrifice Reference Material: Reveal a card from outside the game that shares a creature type with a card in play. Put that card in your hand.
He's seen good and bad and catalogued them both.
1/2
|
Draw four cards, then choose X cards in your hand and discard the rest.
The gate is straight, deep and wide.
|
Put six white token instants in your hand with a casting cost of
named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn." |
Triple Bear's cost is reduced by
for each card in your hand. (Triple Bear counts as being in your hand when determining its cost.)
Put three 2/2 green Bear tokens into play. Hellbent – Then, if you have no cards in your hand, put two 2/2 green Bear tokens into play for each Bear in play. |
|
Enchant Creature
When you cast Preparedness, draw a card. Enchanted creature gains Vigilance. |
Flying, deathtouch
It will have blood, they say; blood will have blood.
- William Shakespeare, Macbeth 1/2
|
Flying, Vigilance
![]() , , Discard a card: Untap all white creatures you control. Creatures you control get +1/+1 until end of turn.Jaffy wasn't sure he'd like what the Battle Crier was selling. It was a scream.
1/1
|
Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Djinn Engine into your hand from outside the game.
5/5
|
, Discard Balduvian Vorine: Draw a card at the beginning of the next turn's upkeep.7/3
|
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
2/2
|
Sacrifice Orb of Memories: Return target instant from your graveyard to your hand.
, Sacrifice Orb of Memories: Return two target instants from your graveyard to your hand. |
Sacrifice Orb of Arcanis: Put a 3/3 Red Giant Warrior token into play.
, Sacrifice Orb of Arcanis: Put two 3/3 Red Giant Warrior tokens into play |
|
Destroy target non-Zombie creature.
You may reveal a card from outside the game named Dripping Dead, and put that card into your hand. |
Reach
When Sylvan Idealer enters the battlefield, if you have 5 or more cards in hand, you may discard one to search through your library for a basic land, put it into play tapped, then shuffle your library. 1/3
|
Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. It oozes death from every pore.
4/1
"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll, Through the Looking-Glass 2/2
|
Counter target spell unless its controller pays
.
(If Shush leaves your hand or the stack for any reason, remove it from the game.) |
Reference Material
(rare)
Breakthrough
(uncommon)
Blanket of Sympathy
(uncommon)
Triple Bear
(uncommon)
Preparedness
(common)
Plasmotic Retainer
(common)
Aven Battle Crier
(common)
Djinn Engine
(common)
Balduvian Vorine
(common)
Gorgon Warrior
(common)
Orb of Memories
(common)
Orb of Arcanis
(common)
Liquid Death
(common)
Sylvan Idealer
(common)
Dripping Dead
(basic)
Shush
(token)


named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn."
for each card in your hand. (Triple Bear counts as being in your hand when determining its cost.)

, Discard a card: Untap all white creatures you control. Creatures you control get +1/+1 until end of turn.


, Sacrifice Orb of Arcanis: Put two 3/3 Red Giant Warrior tokens into play