Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
It was the dragons who first learned to chase their prey into the vapors before igniting them.
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![]() ![]() , , Discard a card: You gain 2 life for each card in your hand.He endures the pain of remembering Krosa as it once was and hopes that a future generation will have need of his memories.
1/1
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, , Discard a card: Each player sacrifices a creature.Sparkles and Magic! But you'll have to sign your name, 'Jaffy' right here. Strictly for bookkeeping records, you understand.
3/2
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: This artifact becomes a 3/4 Construct artifact creature until end of turn.
Fasten ( : Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
, Discard Balduvian Vorine: Draw a card at the beginning of the next turn's upkeep.7/3
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Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner. |
![]() , , Discard a card: Target creature cannot be blocked, except by walls, until end of turn.Jaffy felt that he could run forever, but he hit the wall.
2/2
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Target creature gets -3/-3 until end of turn.
Hellbent – If you have no cards in hand, each player discards a card. |
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Flash
"Do you want to know who you are? Don't ask. Act! Action will delineate and define you."
-Thomas Jefferson 1/2
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As long as an oppoenent's creature has flying and is not named Fainthearted Drake, Fainthearted Drake gains flying.
4/4
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When Mischance Maven is put into the graveyard from anywhere, Each player discards a card.
4/2
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Enchant Creature
When you cast Imprudence, draw a card. Enchanted creature gains First Strike. |
: Put a +1/+1 counter on Telescoping Serpent.1/2
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Discard a land card: Simian Brawler gets +1/+1 until end of turn.
"It's odd to see the apes rip down trees to arm themselves in defense of their forests."
—Taaveti of Kelsinko, elvish hunter 3/3
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Mons's Goblin Elite is also named Mons's Goblin Warrior.
Haste At end of turn, sacrifice Mons's Goblin Elite 2/2
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Prevent the next one damage to target creature or player.
(If Soothe leaves your hand or the stack for any reason, remove it from the game.) |
Sulfuric Vapors
(rare)
Sophic Centaur
(uncommon)
Naïvité Merchant
(uncommon)
Tranformational Sequencing Rod
(uncommon)
Balduvian Vorine
(common)
Orb of Care
(common)
Phantom Clothes Dealer
(common)
Infectious Exhalation
(common)
Tall Grass Troops
(common)
Fainthearted Drake
(common)
Mischance Maven
(common)
Imprudence
(common)
Telescoping Serpent
(common)
Simian Brawler
(common)
Mons's Goblin Elite
(basic)
Soothe
(token)


, Discard a card: You gain 2 life for each card in your hand.
: This artifact becomes a 3/4 Construct artifact creature until end of turn.
, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.