Magic 20XD6: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Walls you control gain +2/+0 and can attack as if they did not have defender.
Whenever a non-wall creature you control dies, put a 0/2 white wall token with defender into play. |
, Sacrifice Sacred River: Add one mana to your mana pool. Draw a card.
Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Sacred River into your hand from outside the game. |
, , Discard a card: Target creature becomes red until end of turn and attacks this turn if able.
, , Discard a card: Target creature becomes blue and gains flying until end of turn.1/1
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Put target creature on top of its owner's library.
Draw two cards. |
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Hellbent – When Goblin Spoiler dies, if you have no cards in hand, it deals an amount of damage to target opponent equal to the number of cards in their hand.
1/1
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, , Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card. It breaches not physical distances but temporal ones.
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Defender
When Revivifying Reeds is put into the graveyard from anywhere, gain 4 life. 1/4
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![]() ![]() , , Discard a Card: Each player loses one life for every two creatures they control.1/3
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Flying
Whenever Lore Crow deals combat damage to an opponent, each player draws a card. 1/2
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Flash
When Planar Abjurer enters the battlefield, target creature gets +1/+1 until end of turn. 2/1
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I serve the needs of my Queen. Had she wished, I would be a footrest, or take the place of a brick in her castle.
3/2
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Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand. |
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Target creature becomes a 1/1 black Skeleton until end of turn with "
: Regenerate this creature".Don't worry, you'll get used to it. And, like I said, the dead make good soldiers...
- Nevinyrral |
As long as an oppoenent's creature has flying and is not named Fainthearted Drake, Fainthearted Drake gains flying.
4/4
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The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.
Flying
Where air meets water, fish meets talon.
1/1
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Haste
At the beginning of the upkeep, sacrifice this creature. 1/1
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Ensorceled Cairns
(rare)
Sacred River
(uncommon)
Inciteful Disciple
(uncommon)
Foretold Conclusion
(uncommon)
Goblin Spoiler
(common)
Arcane Spyglass
(common)
Revivifying Reeds
(common)
Stronghold Disciple
(common)
Lore Crow
(common)
Planar Abjurer
(common)
Thrull Errant
(common)
Sea Scream
(common)
Shed Mortality
(common)
Fainthearted Drake
(common)
Mons's Goblin Raiders
(basic)
Goblin Warrior
(token)

, Sacrifice Sacred River: Add one mana to your mana pool. Draw a card.

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