Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures you control gain trample.
If you control an Elf and you control a Warrior, whenever a creature you control deals combat damage to an opponent, put a +1/+1 counter on that creature.
 U 
Creature – Dwarf Wizard
When Wirey Wizard enters the battlefield, exile a card from your hand. When Wirey Wizard leaves the battlefield, return the exiled card to your hand.
Whenever a permanent is tapped, if it shares a type with the exiled card, it deals 1 damage to its controller.
4/3
 U 
Artifact – Widget
Flying.
All activation costs on this artifact are reduced by {2}. This effect cannot reduce the amount of mana an ability costs to activate to less than {1}.
Fasten {2} ({2}: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.)
 U 
Land
{1}, {t}: Add {1}{r} to your mana pool.
As long as you control a Soldier and you control a Scout, Blood Kennel becomes a 2/2 red Hound with intimidate. (It is still a land. This effect last indefinately.)
 C 
Creature – Gorgon Warrior
Hellbent – If you have no cards in hand, Madgifted Gorgon is indestructible.
She's found the secret of life and death, and she wants to share.
2/1
 C 
Creature – Angel Soldier
Flying
6/6
 C 
Creature – Snake Soldier
Whenever Slithering Sell-Sword blocks, lose two life.
She's willing to kill. In fact, she prefers it.
2/2
 C 
Creature – Elf Knight
First Strike
You ask me why I fight? Did you ask yourself why the plague spread, or why the forest was burnt? You're battles have no purpose, but to give me purpose.
2/2
 C 
Sorcery
Draw a card. Then, if an opponent has more cards in hand than you, draw an additional card.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+2 and is an artifact in addition to it's other types.
 C 
Artifact
{2}, {t}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card.
It breaches not physical distances but temporal ones.
 C 
Creature – Cat Beast
{2}, Discard Balduvian Vorine: Draw a card at the beginning of the next turn's upkeep.
7/3
 C 
Creature – Elf Archer Spellshaper
Reach
When Sylvan Idealer enters the battlefield, if you have 5 or more cards in hand, you may discard one to search through your library for a basic land, put it into play tapped, then shuffle your library.
1/3
 C 
Enchantment – Aura
Enchant Creature
When you cast Imprudence, draw a card.
Enchanted creature gains First Strike.
 B 
Creature – Elf Druid
Quirion Vinecutter is also named Quirion Trailblazer.
Forestwalk
When Quirion Vinecutter enters the battlefield, put a +1/+1 counter on a creature you control.
0/1
 T 
Creature – Snake
1/1

Treetop Blitz (rare)
Wirey Wizard (uncommon)
Whirlygig Temporal-Bore (uncommon)
Blood Kennel (uncommon)
Madgifted Gorgon (common)
Angelic Host (common)
Slithering Sell-Sword (common)
Sylvan Revenger (common)
Brain Tether (common)
Filigree Latice (common)
Arcane Spyglass (common)
Balduvian Vorine (common)
Sylvan Idealer (common)
Imprudence (common)
Quirion Vinecutter (basic)
Snake (token)