Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Boar Monger
{2}: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery.
Silence costs extra. Breaking it costs extra still.
3/3
 U 
Artifact Creature – Scarecrow Spellshaper
{3}, {t}, Discard a card: Put a token on the battlefield that's a copy of Twig Stitcher
2/2
 U 
Creature – Dwarf Wizard
When Wirey Wizard enters the battlefield, exile a card from your hand. When Wirey Wizard leaves the battlefield, return the exiled card to your hand.
Whenever a permanent is tapped, if it shares a type with the exiled card, it deals 1 damage to its controller.
4/3
 U 
Land
{1}, {t}: Add {1}{w} to your mana pool.
As long as you control a Bird and you control a Knight, Frontier Abbey becomes a 2/2 white Cleric and gets lifelink. (It is still a land. This effect last indefinately.)
 C 
Creature – Elephant Beast
When Torgormarka enters the battlefield, return three lands you control to its owner's hand.
7/5
 C 
Creature – Bird Soldier Spellshaper
Flying, Vigilance
{2}{w}, {t}, Discard a card: Untap all white creatures you control. Creatures you control get +1/+1 until end of turn.
Jaffy wasn't sure he'd like what the Battle Crier was selling. It was a scream.
1/1
 C 
Creature – Elf Knight
First Strike
You ask me why I fight? Did you ask yourself why the plague spread, or why the forest was burnt? You're battles have no purpose, but to give me purpose.
2/2
 C 
Artifact
{2}, {t}: Put a charge counter on Green Mana Battery.
{t}, Remove any number of charge counters from Green Mana Battery: Add {g} to your mana pool, then add an additional {g} to your mana pool for each charge counter removed this way.
 C 
Enchantment
Sacrifice Orb of Memories: Return target instant from your graveyard to your hand.
{7}, Sacrifice Orb of Memories: Return two target instants from your graveyard to your hand.
 C 
Creature – Bird Scout
Flying
"Failing to plan is planning to fail."
-Alan Lakein
1/3
 C 
Creature – Dwarf Barbarian
When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
 C 
Enchantment
{3}{u}: Target blue creature you control gains protection from green.
{u}{u}: Target spell or permanent is the color of your choice until end of turn.
 C 
Instant
Target creature becomes a 1/1 black Skeleton until end of turn with "{b}: Regenerate this creature".
Don't worry, you'll get used to it. And, like I said, the dead make good soldiers...
- Nevinyrral
 C 
Creature – Goblin Warrior
Goblin Back Line cannot attack or block alone.
Hellbent – {t}: Target creature gains haste until end of turn. Activate this ability only if you have no cards in hand.
The boss says we's the last line of defense! He must really trust us!
2/2
 B 
Creature – Bird
Giant Sea Eagle is also named Sea Eagle.
Flying
"Eagles come in all shapes and sizes, but you will recognize them chiefly by their attitudes."
-E. F. Schumacher
3/2
 T 
Artifact Creature – Gnome
1/1

Scandalmonger (rare)
Twig Stitcher (uncommon)
Wirey Wizard (uncommon)
Frontier Abbey (uncommon)
Torgormarka (common)
Aven Battle Crier (common)
Sylvan Revenger (common)
Green Mana Battery (common)
Orb of Memories (common)
Battleground Surveyor (common)
Blazing Bantam (common)
Veil of Down (common)
Shed Mortality (common)
Goblin Back Line (common)
Giant Sea Eagle (basic)
Gnome (token)