Magic 20XD6: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Cephalid Wizard
You may choose not to untap Cephalopod Seductress during your untap step, as long as you have more cards in hand than each opponent.
{1}{u}, {t}: Gain control of target creature as long as Cephalopod Seductress remains tapped. Use this ability only when you could play a sorcery.
2/2
 U 
Creature – Spider Nightmare
When Osmoting Arachnae enters the battlefield, exile a card from your hand. When Osmoting Arachnae leaves the battlefield, return the exiled card to your hand.
If the exiled card is a flying creature, Osmoting Arachnae gains reach and "{1}{g}: Regenerate Osmoting Arachnae."
4/6
 U 
Creature – Merfolk Spellshaper
{3}{u}, {t}, Discard a card: Draw two cards.
The artist tried to resolve why life was a never ending series of questions. But that lead to more questions.
2/3
 U 
Sorcery
Put six white token instants in your hand with a casting cost of {0} named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn."
 C 
Instant
Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature.
 C 
Enchantment
Flash
When Symbol of Silence enters the battlefield, counter target spell.
{4}, Sacrifice Symbol of Silence: Draw a card.
 C 
Enchantment – Aura
Enchant Creature
When you cast Preparedness, draw a card.
Enchanted creature gains Vigilance.
 C 
Enchantment – Aura
Enchant Creature
When you cast Imprudence, draw a card.
Enchanted creature gains First Strike.
 C 
Artifact Creature – Djinn
Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Djinn Engine into your hand from outside the game.
5/5
 C 
Sorcery
Target creature gains trample and gets +X/+X until end of turn, where X is equal to the number of cards in your hand.
 C 
Instant
Target creature becomes a 1/1 black Skeleton until end of turn with "{b}: Regenerate this creature".
Don't worry, you'll get used to it. And, like I said, the dead make good soldiers...
- Nevinyrral
 C 
Creature – Cat Beast
{2}, Discard Balduvian Vorine: Draw a card at the beginning of the next turn's upkeep.
7/3
 C 
Creature – Ape Warrior
Discard a land card: Simian Brawler gets +1/+1 until end of turn.
"It's odd to see the apes rip down trees to arm themselves in defense of their forests."
—Taaveti of Kelsinko, elvish hunter
3/3
 C 
Creature – Bird Wizard Scout
Flying
Whenever Lore Crow deals combat damage to an opponent, each player draws a card.
1/2
 B 
Creature – Unicorn
"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll,
Through the Looking-Glass
2/2
Mons' Goblin Raiders
{r}
 
 B 
Creature – Goblin
The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.
1/1
 T 
Creature – Snake
1/1

Cephalopod Seductress (rare)
Osmoting Arachnae (uncommon)
Inspiration Artist (uncommon)
Blanket of Sympathy (uncommon)
Collateral Damage (common)
Symbol of Silence (common)
Preparedness (common)
Imprudence (common)
Djinn Engine (common)
Punch Through (common)
Shed Mortality (common)
Balduvian Vorine (common)
Simian Brawler (common)
Lore Crow (common)
Pearled Unicorn (basic)
Snake (token)