Magic 20XD6

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Mechanics | Skeleton

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 M 
Creature – Angel Spellshaper
Flying, vigilance
{4}{w}, {t}, Discard two cards: Each creature deals damage to itself equal to its power.
4/5
 C 
Creature – Angel Soldier
Flying
6/6
2 comments
last 2011-07-06 07:37:15 by jmgariepy
 C 
Creature – Bird Soldier Spellshaper
Flying, Vigilance
{2}{w}, {t}, Discard a card: Untap all white creatures you control. Creatures you control get +1/+1 until end of turn.
Jaffy wasn't sure he'd like what the Battle Crier was selling. It was a scream.
1/1
1 comment
2012-02-12 07:13:07 by jmgariepy
 R 
Creature – Angel Spellshaper
Flying
{x}{x}{2}{w}, {t}, Discard a card: Put X 4/4 white Angel creature tokens with flying onto the battlefield.
4/4
 U 
Sorcery
Put six white token instants in your hand with a casting cost of {0} named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn."
4 comments
last 2011-10-21 23:03:23 by jmgariepy
 T 
Creature – Cat Soldier
1/1
 C 
Instant
Destroy target attacking creature. If you have 5 or more cards in hand, you may instead have the creature's controller sacrifice a non-attacking creature.
4 comments
last 2011-05-03 05:03:34 by jmgariepy
 R 
Creature – Angel Warrior
Flying
When Custos Populi enters the battlefield or attacks, Put three white token instants in your hand with a casting cost of {0} named "Soothe", which reads "Prevent the next 1 damage that would be dealt to target creature or player this turn."
4/4
2 comments
last 2011-04-30 20:24:49 by jmgariepy
 R 
Enchantment
Creatures you control get +1/+1.
If you control a bird and you control a knight, creatures you control get "Whenever this creature becomes blocked, you may untap this creature and remove it from combat."
1 comment
2011-06-01 12:55:48 by Alex
 R 
Enchantment
Walls you control gain +2/+0 and can attack as if they did not have defender.
Whenever a non-wall creature you control dies, put a 0/2 white wall token with defender into play.
2 comments
last 2011-07-18 04:51:53 by jmgariepy
 R 
Creature – Cat Ambassador
When Exotic Envoy deals combat damage to a player, reveal a card from outside the game with a converted mana cost of 1 or less. Put that card into your hand.
1/2
1 comment
2011-07-04 00:01:45 by jmgariepy
 U 
Instant
Put target creature on top of its owner's library.
Draw two cards.
4 comments
last 2011-05-03 04:55:36 by jmgariepy
 U 
Creature – Cat Soldier
First strike
At the beginning of your upkeep, return a creature you control to its owner's hand.
4/4
2 comments
last 2011-07-12 04:46:41 by jmgariepy
 U 
Creature – Thrull Wizard
When Illumination Retracer enters the battlefield, until the end of turn, you may cast auras in your graveyard as if they were in your hand.
2/2
3 comments
last 2011-07-12 04:50:05 by jmgariepy
 C 
Creature – Cat Bird Knight
Flying
When Leonin Loyalist goes to the graveyard from anywhere, put a 1/1 white Cat Soldier creature into play.
2/3
 U 
Creature – Vedalken Spellshaper
{1}{u}, {t}, Discard a card: Target artifact becomes an artifact creature until end of turn with power and toughness equal to its converted mana cost.
{2}{g}, {t}, Discard a card: Until end of turn, target land becomes a 4/5 creature that's still a land.
2/2
1 comment
2011-04-30 18:28:28 by Benjamin Draper
 C 
Enchantment
Sacrifice Orb of Care: Prevent the next 3 damage that would be dealt to target creature or player this turn.
{9}, Sacrifice Orb of Care: Prevent all damage that would be done to you and creatures you control this turn. Gain 1 life for each damage prevented in this manner.
 B 
Creature – Unicorn Knight
Pearled Charger is also named Pearled Unicorn.
The eyes, circled by this sad and beautiful darkness, were so sorrowful, lonely, gentle and nobly tragic, that they killed all other emotions except love.
-T.H. White, The Once and Future King
3/4
 B 
Creature – Unicorn
"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll,
Through the Looking-Glass
2/2
Mons' Goblin Raiders
{r}
 
 B 
Creature – Goblin
The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.
1/1
3 comments
last 2012-06-15 06:57:07 by jmgariepy
 C 
Creature – Cat Wizard
Flash
When Planar Abjurer enters the battlefield, target creature gets +1/+1 until end of turn.
2/1
1 comment
2011-06-26 21:37:57 by Alex
 C 
Enchantment – Aura
Enchant Creature
When you cast Preparedness, draw a card.
Enchanted creature gains Vigilance.
3 comments
last 2011-07-09 20:46:47 by jmgariepy
 C 
Instant
You gain Protection from the color of your choice until end of turn.
You may reveal a card named Pearled Unicorn from outside the game and put it in your hand.
6 comments
last 2011-10-22 22:43:26 by dude1818
 U 
Enchantment
All Soldiers you control get +2/+2.

{3}{w}, Reveal Rally the Tribe from your hand: Put a 1/1 white Cat Soldier creature token onto the battlefield.
3 comments
last 2012-03-25 03:58:41 by jmgariepy
 M 
Sorcery
Roll a twenty sided die. Target player's life total becomes the amount rolled.
2 comments
last 2011-06-03 22:43:03 by jmgariepy
 U 
Instant
Target creature gets +X/+0, where X is equal to that creature's toughness.
1 comment
2012-05-15 05:32:14 by Rudyard
 T 
Token Token Instant
Prevent the next one damage to target creature or player.

(If Soothe leaves your hand or the stack for any reason, remove it from the game.)
 R 
Creature – Human Elf Bird Soldier Knight Scout
Vigilance, lifelink
At the beginning of your upkeep, return two permanents you control to their owner's hand.
Swelling Army gets +1/+1 for each card in your hand.
0/4
2 comments
last 2011-08-14 21:14:41 by Alex
 C 
Creature – Cat Soldier
Flash
"Do you want to know who you are? Don't ask. Act! Action will delineate and define you."
-Thomas Jefferson
1/2
2 comments
last 2011-06-26 21:46:39 by jmgariepy
 C 
Creature – Thrull Knight
I serve the needs of my Queen. Had she wished, I would be a footrest, or take the place of a brick in her castle.
3/2
 C 
Creature – Elephant Wizard
Your maximum hand size is increased by 2.
As long as you have nine cards in your hand, Transcendelaphant gets +2/+2 and becomes an Elemental.
1/6
4 comments
last 2011-10-06 08:04:08 by Alex
 C 
Creature – Bird Scout
Flying
"Failing to plan is planning to fail."
-Alan Lakein
1/3
 C 
Sorcery
Draw a card. Then, if an opponent has more cards in hand than you, draw an additional card.
 U 
Sorcery
Draw four cards, then choose X cards in your hand and discard the rest.
The gate is straight, deep and wide.
 R 
Creature – Cephalid Wizard
You may choose not to untap Cephalopod Seductress during your untap step, as long as you have more cards in hand than each opponent.
{1}{u}, {t}: Gain control of target creature as long as Cephalopod Seductress remains tapped. Use this ability only when you could play a sorcery.
2/2
3 comments
last 2011-07-18 04:56:20 by jmgariepy
 C 
Creature – Bird Wizard
Flying
When Contract Annuller enters the battlefield, if your have five or more cards in your hand, you may discard a card. If you do, return target creature to its owner's hand.
2/2
2 comments
last 2011-10-23 02:42:27 by jmgariepy
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+2 and is an artifact in addition to it's other types.
1 comment
2011-07-03 21:17:49 by jmgariepy
 B 
Creature – Bird
Giant Sea Eagle is also named Sea Eagle.
Flying
"Eagles come in all shapes and sizes, but you will recognize them chiefly by their attitudes."
-E. F. Schumacher
3/2
4 comments
last 2011-10-10 03:32:34 by jmgariepy
 R 
Enchantment
Tap two untapped creatures you control: Tap target creature.
Tap an untapped wizard and an untapped snake you control: tap target creature. That creature does not untap during its controller's next untap step.
1 comment
2011-06-19 19:19:31 by Alex
 U 
Creature – Merfolk Spellshaper
{3}{u}, {t}, Discard a card: Draw two cards.
The artist tried to resolve why life was a never ending series of questions. But that lead to more questions.
2/3
3 comments
last 2011-07-11 10:59:02 by Alex
 C 
Creature – Bird Wizard Scout
Flying
Whenever Lore Crow deals combat damage to an opponent, each player draws a card.
1/2
4 comments
last 2011-10-23 02:46:24 by jmgariepy
 R 
Creature – Nightmare Crab
When Medulla Scuttler enters the battlefield, exile a card from your hand. When Medulla Scuttler leaves the battlefield, return the exiled card to your hand.
{2}{u}: If the exiled card is a creature, Medulla Scuttler's power becomes the exiled creature's power.
0/3
 U 
Creature – Snake Spellshaper
{1}{b}, {t}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard for each spell cast this turn.
{1}{w}, {t}, Discard a card: Exile target player's graveyard.
1/3
 R 
Sorcery
Draw a card for each unique creature type in play.
4 comments
last 2011-07-17 21:12:33 by jmgariepy
 U 
Sorcery
Put 3 blue token instants in your hand with a casting cost of {0} named "Shush", which reads "Counter target spell unless its controller pays {1}.
 U 
Instant
Target creature gets -1/-1, then double its power and toughness.
 C 
Enchantment
Sacrifice Orb of Memories: Return target instant from your graveyard to your hand.
{7}, Sacrifice Orb of Memories: Return two target instants from your graveyard to your hand.
 M 
Enchantment
Whenever a player casts a spell, draw a card.
"Tut. I thought you'd be more of a challenge."
-Ertai, Wizard Adept
3 comments
last 2012-02-11 20:53:55 by Alex
 C 
Creature – Snake Spellshaper
{u}{u}, {t}, Discard a card: Target creature cannot be blocked, except by walls, until end of turn.
Jaffy felt that he could run forever, but he hit the wall.
2/2
1 comment
2012-02-12 18:15:43 by Alex
 B 
Creature – Bird
Flying
Where air meets water, fish meets talon.
Quirion Trailblazer
{3}{g}
 
 B 
Creature – Elf Scout
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
1/2
1 comment
2012-02-10 06:12:37 by jmgariepy
 C 
Sorcery
Return target permanent to its owner's hand.
You may reveal a card named Sea Hawk from outside the game and put it in your hand.
 T 
Token Token Instant
Counter target spell unless its controller pays {1}.

(If Shush leaves your hand or the stack for any reason, remove it from the game.)
 U 
Creature – Snake Wizard
When Slithering Aethermage dies, you may reveal a Wizard or Snake you own from outside the game, then put that card in your hand.
2/3
 C 
Enchantment
Flash
When Symbol of Silence enters the battlefield, counter target spell.
{4}, Sacrifice Symbol of Silence: Draw a card.
 M 
Creature – Kraken Spellshaper
{2}{u}{u}, {t}, Discard two cards: Simultaneously untap all tapped creatures and tap all untapped creatures.
6/6
1 comment
2011-06-02 11:43:58 by Alex
 U 
Instant
Target creature's power becomes two until end of turn.
Draw two cards.
 C 
Enchantment
{3}{u}: Target blue creature you control gains protection from green.
{u}{u}: Target spell or permanent is the color of your choice until end of turn.
9 comments
last 2011-07-13 15:35:09 by Alex
 C 
Creature – Merfolk Soldier
As long as you have more cards in hand than each opponent, Vodalian Royal Guard gets +2/-2 and becomes a Merfolk Knight.
2/4
 R 
Creature – Merfolk Wizard
Islandwalk
When Waterskin Selkie enters the battlefield or attacks, Put a blue token instant into your hand with a casting cost of {0} named "Shush", which reads "Counter target spell unless its controller pays {1}.
2/3
 M 
Sorcery
Put the top ten cards of your library into your graveyard, then return all creatures in your graveyard to play.
2 comments
last 2011-08-12 19:44:49 by jmgariepy
 U 
Creature – Horse Construct
Trample
If you have a card in your hand during your untap step, Death's Carriage does not untap.
Discard a card: Untap Death's Carriage.
6/6
1 comment
2011-08-14 20:41:31 by jmgariepy
 M 
Creature – Demon Spellshaper
Hellbent – Unless you have no cards in hand, lose two life at the beginning of your upkeep.
{2}{b}{b}, {t}, Discard two cards: Search your library for a card and put that card into your hand. Then shuffle your library.
6/6
5 comments
last 2011-05-19 16:10:06 by jmgariepy
 B 
Creature – Zombie
Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.
It oozes death from every pore.
4/1
Pearled Unicorn
{2}{w}
 
 B 
Creature – Unicorn
"‘Do you know, I always thought Unicorns were fabulous monsters,too? I never saw one alive before' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
—Lewis Carroll,
Through the Looking-Glass
2/2
1 comment
2012-02-10 06:05:28 by jmgariepy
 B 
Creature – Zombie
Dripping Torso is also named Dripping Dead.
When Dripping Torso enters the battlefield, target creature gets -1/-1 until end of turn.
1/1
3 comments
last 2013-02-01 11:06:47 by Vitenka
 U 
Creature – Nightmare Knight
When Endless Knight enters the battlefield, exile a card from your hand. When Endless Knight leaves the battlefield, return the exiled card to your hand.
First strike
{1}{b}: Endless Knight gains Protection from each of the exiled card's colors.
2/2
2 comments
last 2011-06-03 22:32:54 by jmgariepy
 R 
Enchantment
{b}, Exile a creature in your hand: Return a creature from your graveyard to your hand.
Tap an untapped gorgon and an untapped thrull you control: Put an exiled card you own into your graveyard.
2 comments
last 2011-06-19 19:19:52 by Alex
 U 
Creature – Imp Spellshaper
{r}, {t}, Discard a card: Target creature becomes red until end of turn and attacks this turn if able.
{u}, {t}, Discard a card: Target creature becomes blue and gains flying until end of turn.
1/1
 C 
Sorcery
Target creature gets -3/-3 until end of turn.
Hellbent – If you have no cards in hand, each player discards a card.
 U 
Creature – Nightmare Thrull
When Jagged Mouthpiece enters the battlefield, exile a card from your hand. When Jagged Mouthpiece leaves the battlefield, return the exiled card to your hand.
When you exile a card with Jagged Mouthpiece, if you exiled a Gorgon, target creature gets -3/-3 until end of turn.
3/1
 C 
Sorcery
Destroy target non-Zombie creature.
You may reveal a card from outside the game named Dripping Dead, and put that card into your hand.
 C 
Creature – Gorgon Warrior
Hellbent – If you have no cards in hand, Madgifted Gorgon is indestructible.
She's found the secret of life and death, and she wants to share.
2/1
2 comments
last 2011-06-28 07:11:27 by jmgariepy
 C 
Creature – Gorgon Scout
When Mischance Maven is put into the graveyard from anywhere, Each player discards a card.
4/2
 U 
Creature – Demon Spellshaper
{b}, {t}, Discard a card: Each player sacrifices a creature.
Sparkles and Magic! But you'll have to sign your name, 'Jaffy' right here. Strictly for bookkeeping records, you understand.
3/2
3 comments
last 2012-02-12 06:11:45 by jmgariepy
 R 
Enchantment
Hellbent – As long as you control a Mountain and have no cards in hand, at the beginning of your upkeep, deal 2 damage to target creature and gain 2 life.
As long as you control an Island and have more cards in hand than each opponent, at the beginning of the end step, each opponent discards a card.

 C 
Enchantment
Sacrifice Orb of Undeath: Return target creature from your graveyard to your hand.
{7}, Sacrifice Orb of Undeath: Return up to three target creatures from your graveyard to your hand.
 C 
Creature – Thrull
Flying, deathtouch
It will have blood, they say; blood will have blood.
- William Shakespeare, Macbeth
1/2
1 comment
2011-10-14 09:33:29 by Alex
 C 
Creature – Vampire Cat Knight
First Strike
{b}: Proud Vampire gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
0/1
3 comments
last 2011-07-11 07:47:30 by Darkheart
 R 
Creature – Boar Monger
{2}: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery.
Silence costs extra. Breaking it costs extra still.
3/3
 R 
Creature – Demon
If you would draw a card, you instead draw a card and lose 2 life.
Draw a card: Put a -1/-1 counter on target creature.
5/2
14 comments
last 2011-10-13 11:36:36 by SadisticMystic
 C 
Instant
Target creature becomes a 1/1 black Skeleton until end of turn with "{b}: Regenerate this creature".
Don't worry, you'll get used to it. And, like I said, the dead make good soldiers...
- Nevinyrral
 C 
Creature – Snake Soldier
Whenever Slithering Sell-Sword blocks, lose two life.
She's willing to kill. In fact, she prefers it.
2/2
 C 
Creature – Gorgon Spellshaper
{2}{b}{b}, {t}, Discard a Card: Each player loses one life for every two creatures they control.
1/3
1 comment
2011-06-02 11:43:11 by Alex
 C 
Enchantment
When Symbol of Vitriol enters the battlefield, creatures you control gain deathtouch until end of turn.
{4}, Sacrifice Symbol of Vitriol: Draw a card.
 U 
Sorcery
Target player discards two cards.
Draw two cards.
 C 
Sorcery
Target player puts a card from his or her hand on top of their library, then you look at the top three cards of that player's library. Return those cards in any order.
1 comment
2011-05-03 06:06:15 by jmgariepy
 R 
Creature – Demon
Flying
Vengeant Prince enters the battlefield with a divinity counter on it, if you cast it from your hand.
When Vengeant Prince dies to a spell or ability its opponent controls, if it had a Divinity counter on it, that player loses the game.
7/5
3 comments
last 2011-09-01 05:08:49 by jmgariepy
 R 
Sorcery
Sacrifice a permanent: Gain control of Vortex of Falsehood. Any player may play this ability, but only if Vortex of Falsehood is on the stack.
Draw 3 cards. All your opponents lose life equal to the number of permanents sacrificed this turn.
5 comments
last 2011-07-18 14:57:21 by jmgariepy
 C 
Creature – Cat Beast
{2}, Discard Balduvian Vorine: Draw a card at the beginning of the next turn's upkeep.
7/3
1 comment
2011-05-04 03:32:55 by jmgariepy
 C 
Instant
Deal 1 damage to target creature or player.
Deal 1 damage to target creature or player.
Deal 1 damage to target creature or player.
 C 
Creature – Dwarf Barbarian
When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
 C 
Creature – Ogre Spellshaper
{1}{r}, {t}, Discard a card: Put two 1/1 red Goblin Warrior creature tokens onto the battlefield. They have haste and "At the beginning of the next upkeep, sacrifice this creature."
2/2
1 comment
2011-06-26 22:38:03 by jmgariepy
 R 
Creature – Dragon Shaman
Flying
When Draco Fortuna enters the battlefield, discard your hand, then draw five cards.
5/5
 R 
Creature – Elf Shaman
{4}{r}{r}, Discard a card with a converted mana cost of 8 or more: Put a 5/5 red dragon token with flying into play. Play this ability only when you could cast a sorcery.
3/2
 T 
Creature – Dragon
Flying
5/5
 C 
Creature – Goblin Warrior
Goblin Back Line cannot attack or block alone.
Hellbent – {t}: Target creature gains haste until end of turn. Activate this ability only if you have no cards in hand.
The boss says we's the last line of defense! He must really trust us!
2/2
 C 
Creature – Goblin Warrior
Hellbent – When Goblin Spoiler dies, if you have no cards in hand, it deals an amount of damage to target opponent equal to the number of cards in their hand.
1/1
 U 
Creature – Goblin Warrior
Whenever a source you control deals 4 or more damage, put a +1/+1 counter on Goblin Thrill-Seeker.
1/1
2 comments
last 2011-08-12 04:40:18 by jmgariepy
 T 
Creature – Goblin Warrior
Haste

At the beginning of the upkeep, sacrifice this creature.
1/1
 U 
Creature – Minotaur Nightmare
When Gordian Minotaur enters the battlefield, exile a card from your hand. When Gordian Minotaur leaves the battlefield, return the exiled card to your hand.
When Gordian Minotaur goes to the graveyard from the battlefield, draw a card.
3/2
 U 
Creature – Minotaur Spellshaper
{b}, {t}, Discard a card: Target player discards a card. You may play this ability only when you could play a Sorcery.
{3}{g}, {t}, Discard a card: Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
2/2
 C 
Enchantment – Aura
Enchant Creature
When you cast Imprudence, draw a card.
Enchanted creature gains First Strike.
 M 
Creature – Giant Spellshaper
{x}{r}, Discard two cards: Deal X damage to all non-flying creatures and all players.
7/7
1 comment
2011-06-02 11:40:28 by Alex
 R 
Creature – Ox
At the beginning of your upkeep, if you have no cards in your library, you win the game.
5/5
3 comments
last 2011-08-12 14:55:25 by Alex
 M 
Creature – Efreet
As Meretricious Efreet enters the battlefield, roll a twenty sided die. Meretricious Efreet enters the battlefield with a number of +1/+1 counters equal to the number rolled.
0/0
 R 
Enchantment
At the beginning of your end step, put a charge counter on Mine Farming.
Whenever a land enters the battlefield, remove all charge counters from Mine Farming, and deal that much damage to the land's controller.
Tap an untapped soldier and an untapped scout you control: Target opponent gains control of target land you own.
 C 
Sorcery
Deal 2 damage to target creature.

You may reveal a card named Mons' Goblin Raiders from outside the game and put it in your hand.
 B 
Creature – Goblin Warrior
Mons's Goblin Elite is also named Mons's Goblin Warrior.
Haste
At end of turn, sacrifice Mons's Goblin Elite
2/2
1 comment
2011-10-10 02:57:52 by jmgariepy
 B 
Creature – Goblin
The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.
Sea Eagle
{1}{u}
 
 B 
Creature – Bird
Flying
Where air meets water, fish meets talon.
1/1
1 comment
2012-02-10 06:10:22 by jmgariepy
 C 
Enchantment
Sacrifice Orb of Arcanis: Put a 3/3 Red Giant Warrior token into play.

{8}, Sacrifice Orb of Arcanis: Put two 3/3 Red Giant Warrior tokens into play
 U 
Sorcery
Destroy target land.
Draw two cards.
 U 
Sorcery
Hexproof
Each player discards four cards, then draws four cards.
4 comments
last 2011-08-12 04:28:36 by jmgariepy
 U 
Creature – Nightmare Soldier
When Reconnaissance Officer enters the battlefield, exile a card from your hand. When Reconnaissance Officer leaves the battlefield, return the exiled card to your hand.
As long as the exiled card is a Scout, Soldiers you control get +1/+0.
2/2
2 comments
last 2011-06-03 22:26:52 by jmgariepy
 U 
Creature – Goblin Shapeshifter
{2}{r}, {t}, Discard a card: Add {r}{r}{r}{r}{r} to your mana pool.
2/1
 C 
Instant
Target player can't play land cards this turn.
Draw a card at the beginning of the next turn's upkeep.
"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon"
1 comment
2011-05-04 03:41:17 by jmgariepy
 R 
Enchantment
If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
It was the dragons who first learned to chase their prey into the vapors before igniting them.
 C 
Creature – Elf Knight
First Strike
You ask me why I fight? Did you ask yourself why the plague spread, or why the forest was burnt? You're battles have no purpose, but to give me purpose.
2/2
 U 
Creature – Dwarf Wizard
When Wirey Wizard enters the battlefield, exile a card from your hand. When Wirey Wizard leaves the battlefield, return the exiled card to your hand.
Whenever a permanent is tapped, if it shares a type with the exiled card, it deals 1 damage to its controller.
4/3
2 comments
last 2011-08-12 19:32:59 by jmgariepy
 R 
Instant
Add {r}{r}{r}{r}{r}{r}{r}{r}{r}{r}{r}{r} to your mana pool.
 T 
Creature – Bear
2/2
 M 
Enchantment – Aura
Enchant Creature
When Chrysalis enters the battlefield, put three pupa counters on Chrysalis.
Enchanted creature can't attack, block or activate its abilities as long as Chrysalis has a pupa counter on it.
At the beginning of your upkeep, remove a pupa counter from Chrysalis and gain 2 life. If you can't, sacrifice it, and the enchanted creature gets +1/+1 for the rest of the night. (Mark this change with a piece of paper)
2 comments
last 2011-06-03 22:26:07 by jmgariepy
 T 
Creature – Elemental
Trample

At the beginning of your upkeep, pay {g}{g}{g}{g} or Elemental deals 8 damage to you.
8/8
 R 
Enchantment
Creatures you control gain "{t}: Add {g} to your mana pool."
{1}{g}: Gain 1 Life.
 C 
Creature – Drake
As long as an oppoenent's creature has flying and is not named Fainthearted Drake, Fainthearted Drake gains flying.
4/4
4 comments
last 2011-07-09 20:31:31 by jmgariepy
 C 
Creature – Gorgon Warriror
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
2/2
 T 
Token Token Instant
Target creature gets +1/+1 until end of turn.

(If Grow leaves your hand or the stack for any reason, remove it from the game.)
 R 
Creature – Giant Shaman
When Knollridge Beastmaster enters the battlefield, you may reveal a creature with a converted mana cost of four or less that you own from outside the game and put it onto the battlefield.
6/6
 U 
Creature – Snake
Whenever a land comes into play under your control, put a green token instant into your hand with a casting cost of {0} named "Grow", which reads "Target creature gets +1/+1 until end of turn."
2/2
 R 
Creature – Elf Shaman
{g}, {t}: Put a green token instant into your hand with a casting cost of {0} named "Grow", which reads "Target creature gets +1/+1 until end of turn.
0/1
6 comments
last 2011-06-29 06:46:10 by jmgariepy
 M 
Creature – Elemental Spellshaper
{2}{g}{g}{g}{g}, {t}, Discard two cards: Put an 8/8 green elemental creature with trample into play with "At the beginning of your upkeep, this creature deals 8 damage to you unless you pay {g}{g}{g}{g}."
5/5
7 comments
last 2011-06-20 09:42:34 by Alex
 C 
Enchantment
Sacrifice Orb of Precision: Enchanted Creature gets +3/+3 until end of turn.
{8}, Sacrifice Orb of Precision: Enchanted Creature gets +6/+6 until end of turn.
 U 
Creature – Spider Nightmare
When Osmoting Arachnae enters the battlefield, exile a card from your hand. When Osmoting Arachnae leaves the battlefield, return the exiled card to your hand.
If the exiled card is a flying creature, Osmoting Arachnae gains reach and "{1}{g}: Regenerate Osmoting Arachnae."
4/6
1 comment
2011-05-03 10:16:52 by jmgariepy
 C 
Sorcery
Search through your library for up to three lands with the same name, exile them, put them in your hand, then shuffle your library.
Hellbent – If you have no cards in hand, instead of putting them in your hand, put them into play.
4 comments
last 2011-06-04 10:42:37 by Alex
 U 
Instant
Hexproof
Target creature gets +5/+5 and gains trample until end of turn.
 C 
Sorcery
Target creature gains trample and gets +X/+X until end of turn, where X is equal to the number of cards in your hand.
 B 
Creature – Elf Scout
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
1/2
Dripping Dead
{4}{b}{b}
 
 B 
Creature – Zombie
Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.
It oozes death from every pore.
4/1
3 comments
last 2012-02-10 06:01:57 by jmgariepy
 B 
Creature – Elf Druid
Quirion Vinecutter is also named Quirion Trailblazer.
Forestwalk
When Quirion Vinecutter enters the battlefield, put a +1/+1 counter on a creature you control.
0/1
 C 
Creature – Plant Wall
Defender
When Revivifying Reeds is put into the graveyard from anywhere, gain 4 life.
1/4
 R 
Creature – Beast Spellshaper
{7}{g}{g}, {t}, Discard a card: Put four +1/+1 counters on each creature you control.
4/4
7 comments
last 2011-07-09 20:21:35 by jmgariepy
 C 
Sorcery
Gain 6 life.
You may reveal a card named Qurion Trailblazer from outside the game and put that card in your hand.
 C 
Creature – Ape Warrior
Discard a land card: Simian Brawler gets +1/+1 until end of turn.
"It's odd to see the apes rip down trees to arm themselves in defense of their forests."
—Taaveti of Kelsinko, elvish hunter
3/3
1 comment
2011-04-30 18:26:15 by Benjamin Draper
 T 
Creature – Snake
1/1
 U 
Creature – Centaur Spellshaper
{2}{g}{g}, {t}, Discard a card: You gain 2 life for each card in your hand.
He endures the pain of remembering Krosa as it once was and hopes that a future generation will have need of his memories.
1/1
 C 
Creature – Elf Warrior
Whenever Spelltouched Elf is targeted by a spell, it gets +2/+2 until end of turn.
2/2
2 comments
last 2011-05-21 21:00:48 by jmgariepy
 C 
Creature – Elf Archer Spellshaper
Reach
When Sylvan Idealer enters the battlefield, if you have 5 or more cards in hand, you may discard one to search through your library for a basic land, put it into play tapped, then shuffle your library.
1/3
3 comments
last 2011-06-27 09:27:10 by Alex
 C 
Creature – Elephant Beast
When Torgormarka enters the battlefield, return three lands you control to its owner's hand.
7/5
 R 
Enchantment
Creatures you control gain trample.
If you control an Elf and you control a Warrior, whenever a creature you control deals combat damage to an opponent, put a +1/+1 counter on that creature.
 U 
Sorcery
Triple Bear's cost is reduced by {1} for each card in your hand. (Triple Bear counts as being in your hand when determining its cost.)
Put three 2/2 green Bear tokens into play.
Hellbent – Then, if you have no cards in your hand, put two 2/2 green Bear tokens into play for each Bear in play.
3 comments
last 2024-03-06 07:36:43 by SecretInfiltrator
 U 
Enchantment
Whenever you cast a non-instant spell during an opponent's turn, put a 2/2 green Bear creature token onto the battlefield.
 U 
Creature – Treefolk Spellshaper
{r}, {t}, Discard a card: Destroy target artifact.
{w}, {t}, Discard a card: Destroy target enchantment.
3/3
 C 
Artifact
{2}, {t}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card.
It breaches not physical distances but temporal ones.
 R 
Artifact
{4}, {t}, Sacrifice a creature: Deal damage to target creature or player equal to the sacrificed creature's toughness.
The ball wouldn't fire out of the massive cannon. So the goblins drove its barrel to the ground, and let the kickback throw the gun team.
 R 
Artifact – Widget
At the beginning of your upkeep, gain 1 life, then gain 1 life for each Widget attached to this artifact.
Fasten {2}
 C 
Artifact Creature – Djinn
Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Djinn Engine into your hand from outside the game.
5/5
 U 
Artifact – Widget
Shroud
{t}: Add {2} to your mana pool.
Fasten {2} ({2}: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.)
 T 
Artifact Creature – Gnome
1/1
 C 
Artifact
{2}, {t}: Put a charge counter on Green Mana Battery.
{t}, Remove any number of charge counters from Green Mana Battery: Add {g} to your mana pool, then add an additional {g} to your mana pool for each charge counter removed this way.
{2}
 
 R 
Artifact – Widget
{t}: Unnattach all artifacts from this artifact. Artifacts unnattached in this manner become 3/3 Golem artifact creatures until end of turn.
Fasten {2}
 C 
Artifact Creature – Gnome Spider
Flash
When Manafused Glockenticker enters the battlefield, add {3} to your mana pool.
3/3
2 comments
last 2011-06-22 07:58:49 by jmgariepy
 R 
Artifact – Widget
At the beginning of your upkeep, put a charge counter on this artifact.
Remove two charge counters from this artifact: Put a 1/1 Gnome artifact creature token onto the battlefield.
Fasten {2}
3 comments
last 2011-06-22 08:15:30 by jmgariepy
 U 
Artifact – Widget
This artifact gets +4/+4.
Fasten {2} ({2}: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.)
 R 
Artifact Creature – Homunculus
Sacrifice Reference Material: Reveal a card from outside the game that shares a creature type with a card in play. Put that card in your hand.
He's seen good and bad and catalogued them both.
1/2
 C 
Artifact – Widget
{2}: Untap this artifact.
Fasten {2} ({2}: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.)
2 comments
last 2011-06-22 08:01:41 by jmgariepy
 R 
Artifact
{1}, {t}: If Skeletal Scepter is on the battlefield, Exile a card in your hand face down.
Sacrifice Skeletal Scepter: Return all cards exiled by Skeletal Scepter to your hand, then add {1} to your mana pool for each card returned in this manner.
6 comments
last 2011-07-13 13:47:08 by jmgariepy
 C 
Artifact Creature – Snake
{t}: Put a +1/+1 counter on Telescoping Serpent.
1/2
2 comments
last 2011-08-12 19:36:18 by jmgariepy
 U 
Artifact – Widget
{1}: This artifact becomes a 3/4 Construct artifact creature until end of turn.
Fasten {2} ({2}: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.)
 U 
Artifact Creature – Scarecrow Spellshaper
{3}, {t}, Discard a card: Put a token on the battlefield that's a copy of Twig Stitcher
2/2
2 comments
last 2011-06-22 07:55:40 by jmgariepy
 U 
Artifact – Widget
Flying.
All activation costs on this artifact are reduced by {2}. This effect cannot reduce the amount of mana an ability costs to activate to less than {1}.
Fasten {2} ({2}: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.)
1 comment
2011-06-20 09:30:52 by Alex
 U 
Land
{1}, {t}: Add {1}{r} to your mana pool.
As long as you control a Soldier and you control a Scout, Blood Kennel becomes a 2/2 red Hound with intimidate. (It is still a land. This effect last indefinately.)
 U 
Land
{1}, {t}: Add {1}{u} to your mana pool.
As long as you control a Snake and you control a Wizard, Cloud Parapet becomes a 2/2 blue flying Elemental. (It is still a land. This effect last indefinately.)
 U 
Land
{1}, {t}: Add {1}{b} to your mana pool.
As long as you control a Gorgon and you control a Thrull, Commoner Graves becomes a 2/2 black Zombie and gets "Whenever this becomes tapped, each player loses a life." (It is still a land. This effect last indefinately.)
 U 
Land
{1}, {t}: Add {1}{w} to your mana pool.
As long as you control a Bird and you control a Knight, Frontier Abbey becomes a 2/2 white Cleric and gets lifelink. (It is still a land. This effect last indefinately.)
2 comments
last 2011-06-22 07:49:49 by jmgariepy
 U 
Land
{t}, Sacrifice Sacred River: Add one mana to your mana pool. Draw a card.
Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Sacred River into your hand from outside the game.
 U 
Land
{1}, {t}: Add {1}{g} to your mana pool.
As long as you control an Elf and you control a Warrior, Thicket Cave becomes a 2/2 green Bear and gets vigilance. (It is still a land. This effect last indefinately.)

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