Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)

CardName: Zhir Innitiate Cost: 1W Type: Creature - Human Monk Pow/Tgh: 2/2 Rules Text: Penitence {W} (At the end of each turn, if this creature was dealt damage this turn, you may pay {W}. If you do, put a +1/+1 counter on it.) Flavour Text: Set/Rarity: Multiverse Design Challenge Common

Zhir Innitiate
{1}{w}
 
 C 
Creature – Human Monk
Penitence {w} (At the end of each turn, if this creature was dealt damage this turn, you may pay {w}. If you do, put a +1/+1 counter on it.)
2/2
Updated on 03 Mar 2017 by Alex

History: [-]

2017-03-02 20:12:04: Gustostückerl created and commented on the card Zhir Innitiate

See Challenge # 157. When brainstorming for mechanics I had something similar, and I think this fits the Monks of Zhirs constant betterment through pain (and maybe even self flagellation) quite well. Could also work as a triggered mechanic with different abilities.

2017-03-02 20:13:11: Gustostückerl edited Zhir Innitiate

Nice. I was going to say that the cost might not be necessary, but then I realized that it would get easier and easier for this survive to reach its trigger.

I like the flavour and the concept but I'm worried this has the same problem a lot of "when this is dealt damage" and "when this deals combat damage to a creature" abilities, that it's a bit like "don't chump block this, don't attack into this with a smaller creature", which is probably what your opponent was avoiding anyway, so it may rarely actually have an effect.

Yeah, but I don't think that is that much of a problem. Mechanics that are slightly dependent on an opponents behaviour are considered bad, I know, but this just let's you play aggro. Go in the face, all the time, use damage spells that hurt all creatures on the board, try to accumulate counters. You can only ignore creatures hitting you for so long.

2017-03-03 14:57:29: Alex edited Zhir Innitiate:

asterisks aren't needed for reminder text

Add your comments:


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
How much damage does this card deal? Searing Wind
(Signed-in users don't get captchas and can edit their comments)