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CardName: Initiative Charm Cost: {B/R}{R}{R/W} Type: Instant Pow/Tgh: / Rules Text: Choose one -- • Destroy target nonbasic land. • Initiative Charm deals 1 damage to each creature you don't control. • Creatures you control get +1/+0 and gain first strike until end of turn. Flavour Text: Set/Rarity: Multiverse Design Challenge Uncommon

Initiative Charm
{b/r}{r}{r/w}
 
 U 
Instant
Choose one —
• Destroy target nonbasic land.
• Initiative Charm deals 1 damage to each creature you don't control.
• Creatures you control get +1/+0 and gain first strike until end of turn.
Updated on 29 Jan 2015 by Alex

History:

2015-01-29 16:54:07: Alex created the card Initiative Charm

Created for Challenge # 118, following the pattern set by Jack's Endurance Charm. The rest of the cycle is Subtlety Charm, Cruelty Charm, and Ferocity Charm.

My aims: {b/r} ability, {r} ability, {r/w} ability, fit Mardu and "Initiative", not duplicating any effects from Mardu Charm. That last was tricky here.

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