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CardName: Deus of Valor Cost: {WU}{WB}{WR}{WG}W Type: Creature - Angel Pow/Tgh: 5/5 Rules Text: Flying, First Strike, Vigilance, Lifelink Other creatures you control get +1/+1. Flavour Text: Set/Rarity: Multiverse Design Challenge None

Deus of Valor
{w/u}{w/b}{w/r}{w/g}{w}
 
Creature – Angel
Flying, First Strike, Vigilance, Lifelink
Other creatures you control get +1/+1.
5/5
Updated on 29 Jan 2015 by Jack V

History: [-]

2015-01-29 11:54:57: Jack V created and commented on the card Deus of Valor

See Challenge # 118.

I don't think this would be printed, but it's another possible approach for half-hybrid, aimed to be splashy rather than easy to cast early.

It's designed to be centred in white, and have four abilities from the overlap of white with each other colour, and one bigger ability which is white-only.

I'm not quite sure how hard it is to cast -- it's easier than WWWWW, since you can cast it in a deck with a splash, but it works better in a 1 or 1.5 colour deck, or a 5 colour deck, not a 2-colour deck. I'm not sure if that's a niche we want to make cards for, or how strong it should be...

I keep forgetting vigilance is in G as well as W, but it helps me here since G and W overlap a lot, but not always in keywords. I'm not sure about the "pump all" ability, but I wanted something short but memorable and clearly white, any other suggestions?

Haha, nice idea!

Could the abilities be listed in order of colour? "Flying, lifelink, first strike, vigilance"

This is pretty hard to cast outside of mono-white (or 5-colour). But that's fine.

I agree the anthem effect doesn't feel quite right for a monowhite ability, since every colour gets things like Paragon of Open Graves or Scion of Oona. Brainstorming monowhite abilities...

  • "Prevent all damage that would be dealt to ~" as on Dawn Elemental
  • "{1}{w}: ~ gains protection from the colour of your choice UEOT"
  • "When ~ ETBs, put three 1/1 white Soldier creature tokens OTB"
  • "Whenever ~ deals combat damage to a player, exile target artifact or enchantment that player controls until ~ leaves the battlefield" (definitely fails the "short" criterion)
  • "Enchanted creatures you control get +1/+1"
  • "Sacrifice ~: Exile target creature with power 4 or greater"
  • "Whenever ~ attacks, prevent all damage that would be dealt [to or by?] target creature this turn"

Ooh, I like it. Reminds me of Riddler of the Spheres, which I hasn't previously thought of as satisfying this challenge.
I think the anthem effect is great at the white ability, since most iconic anthems are white. It makes me think of Angel of Jubilation and Kongming, "Sleeping Dragon".

Thank you! Yes, very like Riddler.

I think Anthem is definitely white -- every colour gets "pump something", but only white gets "pump everything". So I actually feel happier about this. Although I also like some of Alex's suggestions too.

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