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CardName: Cursed Dimir Charm Cost: 2U/BU/B Type: Sorcery Pow/Tgh: / Rules Text: Choose two--Draw three cards; or discard four cards; or lose 3 life. Flavour Text: Set/Rarity: Multiverse Design Challenge Uncommon

Cursed Dimir Charm
{2}{u/b}{u/b}
 
 U 
Sorcery
Choose two--Draw three cards; or discard four cards; or lose 3 life.
Created on 09 Jul 2014 by jmgariepy

History: [-]

2014-07-09 01:54:21: jmgariepy created and commented on the card Cursed Dimir Charm

For Challenge # 106. I know some Timmys won't like this idea, but, personally, I think it's a pretty cute way to deal with the "We're running out of ways to overlap these colors" problem.

The idea behind the cursed charm is they give you your choice of punishment. And while 'Draw three cards' couldn't be a mono-black spell, the end result of what you're forced to cast ends up looking rather black. I suppose you could always argue that choosing "Discard four cards. Lose 3 life." isn't a blue spell. Trifles.

I wanted to cost this at {1}{u/b}{u/b}, but I assume Ambition's Cost costs four for a reason. Maybe not.

I don't understand this. Am I missing something?

You can either draw 3 and discard 4 cards, which is reasonable; or draw 3 cards and lose 3 life, also reasonable; or discard 4 cards and lose 3 life, which will probably never be used. I think the design is fine, but it might be too odd for an entire cycle. To make it more clear, I'd probably use the template "[Good option]. Then choose 1: [bad option 1]; or [bad option 2]." It really isn't a charm at that point, though.

Oh, oops. I missed the "Choose two." My fault.

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