CardName: Firemind's Charm Cost: {ur}{ur} Type: Instant Pow/Tgh: / Rules Text: Choose one — Each creature attacks this turn if able; or creatures can't block this turn; or exile the top two cards of your library and you may play those cards this turn. Flavour Text: Set/Rarity: Multiverse Design Challenge Uncommon |
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See Challenge # 106.
That's slightly cheaper than Chaos has been before, but I'm sure it's fine. I'd like the story the card told better if the third ability was moved before the first one :)
Edited as per Alex's suggestion.