CardName: Rotten Charm Cost: {G/B}{G/B}{B/G} Type: Instant Pow/Tgh: / Rules Text: Choose 1- Return target creature from your graveyard to your hand; creatures you control gain infect until end of turn; or sacrifice a creature and gain life equal to its toughness. Flavour Text: Set/Rarity: Multiverse Design Challenge Uncommon |
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I was originally going to use deaththouch in place of infect, but then thought, nah, why not?.
For challenge Challenge # 106
I would say "why not" because infect isn't Ravnican, unless your idea of the set is "New Phyrexia invades Ravnica," which I must admit I've seen more than once.
I don't think I'd like infect in Ravnica, to be honest, but if it ended up in Golgari the third time around, I wouldn't bat an eye. It's the exact kind of linear mechanic that happens to feed into other linear mechanics (-1/-1 counters) that Ravnica really seems to like.
If this was for a proper cardset I'd have stuck with deathtouch. I feel the challenges allow me to get a bit more "crazy" and do something like use infect where's its mechanically but flavorfully justified.
Fair enough.