CardName: Crystal Charm Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Choose one: Change the text of target spell or permanent by replacing all instances of one colour word with another; or return target artifact card from your graveyard to your hand; or counter target spell that targets a creature unless its controller pays {2}. Flavour Text: Set/Rarity: Multiverse Design Challenge None |
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A flavour-driven entry to Challenge # 081, inspired by Jack's Pit Miner's Charm. Somewhat astonishingly, Magic hasn't yet had a charm with mana cost
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I tried to think of a Magic-y word with flavour specific enough to inspire mechanics but not so specific it only associates with one mechanic. This is associating "crystal" with prismatic effects and Crystal Spray; artifacts such as Crystal Rod; and making creatures hard to target a la Crystalline Sliver. Some scry a la Crystal Ball would have also been good, but it's already pretty wordy.
Ah! I'd forgotten the future sight charms varied in mana cost, I think all the others are in tight cycles, so I didn't realise some 1C costs were still available :)
Very nice!