CardName: Rebalance Cost: wbr Type: Sorcery Pow/Tgh: / Rules Text: Rebalance deals 3 damage to target player. Then, if that player has more life than you, that player sacrifices two permanents. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare |
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For Challenge # 078.
Wheee! That's quite a Misguided Rage. In fact, it's the Blightning version of Misguided Rage, isn't it? I imagine this would see play in tournaments, if 3-colour decks were at all viable.
I like that you can't just use it on turn 3 to kill 2 lands unless you've done something unlikely on the first turn. Heroes' Reunion on turn 2 off a turn 1 Gruul Guildgate, perhaps?
Turn 1: Shockland, Birds of Paradise. Turn 2: Rebalance?
It'd have to be another shockland on turn 2, so you could be at 16... but yeah, that's perfectly doable in Standard and Modern. Owch. This is the kind of thing that the removal of mana burn was meant to help with...
It would lead to amusing moments in tournaments where people choose to pay life to their shocklands even if they don't need the mana, just to defend against Rebalance. But still, that's not really a healthy state for the game.
Because of those things, this should probably be limited to nonland permanents, or only force the sacrifice of one permanent. I will never be a developer.
Hey, even Mark Rosewater isn't a developer :) Yeah, I don't know quite what the right balance is, but it should be in there somewhere.