This is about the same with or without the targetting restriction. I added it to balance out the cycle, and I think black can do that sometimes, even though it's a lot more of a white thing.
I'm worried it costs a little much compared to most kill spells, but it does kill (almost) everything including regenerators and indestructible creatures at instant speed, so 3BB is probably right.
I wanted to let this hit attacking or defending creatures, or possibly only defending creatures, but I couldn't think of a good wording, as I think it's a bit annoying to kill blockers when they've already blocked.
I agree with pulling down the cost. If you compare it to Rend Flesh or Chill to the Bone, it's much too expensive. Granted, Remove Flesh is probably too good to compare anything to, but this is supposed to be a rare. Condemn infers that this might cost ...
Good points. I think this is still playable as is, but is still expensive. I think I'd rather remove the restriction, so the costs still line up 3,4,5,6 across the cycle, but then I'm not sure how I'd balance the targetting restrictions across the cycle: is it ok for B and U to have no restriction and G and W be attacking and defending?
I was very tempted to try and make the costs form a fibonnaci series ending it 13, but I didn't think the green one should cost 8 :)
ISTR there was a GDS question something like: Giant Growth, Lightning Bolt, Healing Salve, Last Gasp. Which one of these couldn't be made rare just by changing numbers? Answer: Last Gasp, because no matter how high the numbers go, it's just "kill target creature".
This is about the same with or without the targetting restriction. I added it to balance out the cycle, and I think black can do that sometimes, even though it's a lot more of a white thing.
I'm worried it costs a little much compared to most kill spells, but it does kill (almost) everything including regenerators and indestructible creatures at instant speed, so 3BB is probably right.
I wanted to let this hit attacking or defending creatures, or possibly only defending creatures, but I couldn't think of a good wording, as I think it's a bit annoying to kill blockers when they've already blocked.
I agree with pulling down the cost. If you compare it to Rend Flesh or Chill to the Bone, it's much too expensive. Granted, Remove Flesh is probably too good to compare anything to, but this is supposed to be a rare. Condemn infers that this might cost
...
Good points. I think this is still playable as is, but is still expensive. I think I'd rather remove the restriction, so the costs still line up 3,4,5,6 across the cycle, but then I'm not sure how I'd balance the targetting restrictions across the cycle: is it ok for B and U to have no restriction and G and W be attacking and defending?
I was very tempted to try and make the costs form a fibonnaci series ending it 13, but I didn't think the green one should cost 8 :)
ISTR there was a GDS question something like: Giant Growth, Lightning Bolt, Healing Salve, Last Gasp. Which one of these couldn't be made rare just by changing numbers? Answer: Last Gasp, because no matter how high the numbers go, it's just "kill target creature".
I thought of that, too, when I saw this card.