Primordia
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Showing 10 of 10 Multicolour cards
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Show rarities: C U R M
Infect
The first head of a thousand faced monstrosity.
2/2
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The Mycosians never find themselves at a loss for an army.
Compost 

(

, Exile a creature card from your graveyard: Put a 1/1 green Saproling creature token onto the battlefield. Compost only as a sorcery.)






A good warrior can sustain its allies even in death.
3/3
When The First to Bloom enters the battlefield, exile all creature cards from target player’s graveyard. For each card exiled this way, put a +1/+1 counter on each creature you control.
From its spores came the Hyphae Forests, and from the forests came the Mycosians.
1/1
Redouble- When Amphin Discoverer enters the battlefield, you may return another target creature you control to its owner’s hand. If you do, draw a card.
"Our people are forever bound to the lakes, leaving so much to be found..."
2/2
Whenever a permanent returns to its owner’s hand from the battlefield, put a +1/+1 counter on Urodel, Sage of the Reeds and draw a card.
As wise as she is strong.
1/1
Vigilance, haste
Whenever damage is dealt to a creature you control, it deals that much damage to target creature or player.
Whenever damage is dealt to a creature you control, it deals that much damage to target creature or player.
“I am the purity of our people and the savior of our world.”
4/4
Haste
Shard 1 (Whenever this creature is dealt damage by another creature, it deals 1 damage to that creature.)
Shard 1 (Whenever this creature is dealt damage by another creature, it deals 1 damage to that creature.)
3/3
+1: Put a 0/3 red and white Wall creature token with defender and “
: This creature gets +1/+0 until end of turn” onto the battlefield.
-2: Until your next turn, whenever a creature you control blocks, it gets +2/+0 and gains indestructible until end of turn.
-7: You get an emblem with “Whenever you are dealt damage, this emblem deals that much damage to target creature or player.”

-2: Until your next turn, whenever a creature you control blocks, it gets +2/+0 and gains indestructible until end of turn.
-7: You get an emblem with “Whenever you are dealt damage, this emblem deals that much damage to target creature or player.”
3
Destroy all lands. Vitrify deals X damage to each creature, where X is equal to the number of lands destroyed this way.
“By our touch, Primordia shall be made pristine.”
-Clarat the Radiant
-Clarat the Radiant
Go to section: White (3) Blue (1) Black (1) Red (1) Green (2) Multicolour (10)
Show rarities: C U R M
Primordia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |