Seasons
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Showing all 55 cards
Show frames: C W B R G M H
Show rarities: C U R M B
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: Autumn comes. The air becomes cooler and leaves change color. You may use as you feel autumn's effects.
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: Spring comes. The day lengthens and the plants grown again as the ice melts away. You may use as you feel spring's effects.
: Summer comes. The air is hot and the days are long. You may use as you feel summer's effects.
: Winter arrives. The temperature goes below freezing and snow falls from the sky. You may use as you feel winter's effects.
Instants and sorceries with no type becomes fall instants and sorceries.
Until end of turn opponents can't cast spells and whenever you cast a spell you may gain 2 life.
Until end of turn when you pay to cast a spell you pay only 1 life instead of two.
Until end of turn when you pay to cast a spell you pay only 1 life instead of two.
Frogs you control get can't be targeted by non-autumn spell or abilities.
Sacrifice Cranberries: Gain 3 life.
Sacrifice Cranberries: Gain 3 life.
0/5
Plants get -1/-0.
If you control a plant at the beginning of your endstep create a 0/1 leaf pile token with defender.
If you control a plant at the beginning of your endstep create a 0/1 leaf pile token with defender.
Reach
Frog gets +1/+1 as long as you control cranberries.
Frog gets +1/+1 as long as you control cranberries.
2/2
Defender
Sacrifice Giant Pumpkin: Gain 2 life.
Sacrifice Giant Pumpkin: Gain 2 life.
0/2
If there are more winter seasons than any other season Hibernating Grizzly doesn't untap during your untap step.
If there are more spring seasons than any other season when Hibernating Grizzly untaps put 2 +1/+1 counters on Hibernating Grizzly.
If there are more spring seasons than any other season when Hibernating Grizzly untaps put 2 +1/+1 counters on Hibernating Grizzly.
4/4
: Exile the top card of your library. Whenever a winter spell is cast you may cast a spell exiled by Hoard for Winter as if it had flash.
Lethargic Damselfly enters the battlefield tapped.
Flying
Flying
1/3
Flying
: Migrating Goose becomes a spring creature until end of turn.
: Migrating Goose becomes a spring creature until end of turn.
1/2
Until end of turn whenever a card enters the graveyard from the battlefield gain 2 life.
If there are more autumn seasons than all other seasons gain 4 life instead.
If there are more autumn seasons than all other seasons gain 4 life instead.
Counter target non-creature summer spell.
To Tread on Fallen Leaves cast only when a creature you don't control attacks.
Untap all creatures you control.
Untap all creatures you control.
Sacrifice Icicle Titan if there are four or more spring or summer seasons.
5/3
Target tapped creature doesn't untap during its controller's next untap step.
As an additional cost to cast Polar Vortex discard any number of winter seasons from your hand.
Creatures get -X/-X until end of turn, where X is the number of winters you discarded.
Creatures get -X/-X until end of turn, where X is the number of winters you discarded.
Flying
When Santa's Reindee enters the battlefield each opponent draws a card.
When Santa's Reindee enters the battlefield each opponent draws a card.
3/3
When Snowcaller Sentry dies reveal the top card of your library. If a winter card is revealed this way you may cast it as if it had flash.
1/2
Non-winter creatures without adaptability don't untap during their controller's untap step unless that player pays for each creature.
If there are more spring or autumn seasons in play than winter seasons Snowman gets -1/-2. When there are more summer seasons in play than winter seasons sacrifice Snowman.
Defender
Defender
0/4
Deathtouch, Endure
Whenever a creature is dealt damage by Xuan Wu put an ice counter on it. Creatures with ice counters on them can't attack or block. Creature spells cost an additional for each creature with an ice counter on it.
Whenever a creature is dealt damage by Xuan Wu put an ice counter on it. Creatures with ice counters on them can't attack or block. Creature spells cost an additional for each creature with an ice counter on it.
7/7
Whenever you play a summer instant or summer sorcery Festival Goer gets +1/+2 until end of turn.
1/2
Destroy target creature.
Nonsummer spells cast an additional seasonal effect to cast. Non-summer creatures get -2/-2.
When there are fewer summer permanents onto the battlefield than permanents of other seasons Hot and Humid loses all abilities.
When there are fewer summer permanents onto the battlefield than permanents of other seasons Hot and Humid loses all abilities.
Enchant creature
Enchanted creature becomes a summer creature and gains "whenever a summer spell is cast untap this creature."
Enchanted creature becomes a summer creature and gains "whenever a summer spell is cast untap this creature."
Cast Mosquito Swarm only if there are more summer seasons in play than any other season.
For each creature opponents control put 2 1/1 summer mosquito tokens with flying and lifelink onto the battlefield.
For each creature opponents control put 2 1/1 summer mosquito tokens with flying and lifelink onto the battlefield.
Until end of turn creatures' powers can't be greater than their original power. If a creature's power is already greater than their original their power becomes their original power until end of turn.
Tap target permanent. If a non-summer creature is tapped this way Northern Tornado deal 3 damage to that creature.
Haste
Restless Grifter doesn't untap during your untap step unless you pay an .
Restless Grifter doesn't untap during your untap step unless you pay an .
2/1
Cast Storm Flood only if there are more summer seasons in play than at least one other season.
Destroy all creatures with a converted mana cost of 1 or less, then tap all creatures with a converted mana cost of 3 or less.
Destroy all creatures with a converted mana cost of 1 or less, then tap all creatures with a converted mana cost of 3 or less.
Flying, haste
Sacrifice all other creatures and all non-basic summer seasons you control: Exile Zhu Que and all basic summers you control. If Zhu Que was exiled this way you may return Zhu Que and all basics summers exiled with it to the battlefield under your control at the beginning of your next upkeep. You may choose to either untap all creatures you control and take a number of additional combat phases or draw a card for each basic summer returned from exile this way.
Sacrifice all other creatures and all non-basic summer seasons you control: Exile Zhu Que and all basic summers you control. If Zhu Que was exiled this way you may return Zhu Que and all basics summers exiled with it to the battlefield under your control at the beginning of your next upkeep. You may choose to either untap all creatures you control and take a number of additional combat phases or draw a card for each basic summer returned from exile this way.
7/7
Untap all spring creatures you control. They get +1/+1 until end of turn. At the beginning of the next endstep if there are more winter permanents on the battlefield tap all spring creatures you control.
Untap all non-winter creatures you control.
Return target creature to its owner's hand. If that creature was a spring creature you may return one tapped spring that player owns to their hand as well.
If you control more autumn seasons than spring seasons Sprouting Sunflower becomes a 1/5 autumn creature
0/3
Untap target spring creature. Remove any +1/+1 counters were on that creature.
Tap up to 3 target non-spring seasons, then you may put a spring season onto the battlefield.
Untap all creatures you control and put two +1/+1 counters on them.
Until end of turn when you pay to cast a spell you pay only 1 life instead of two.
Until end of turn when you pay to cast a spell you pay only 1 life instead of two.
Target creature you control gets +2/-2 until end of turn. .
( can be paid with any seasonal effect), Adaptability (This creature counts as all season types.), Flying
2/3
( can be paid with any seasonal effect) Adaptability (This creature counts as all season types.)
1/1
Adaptability (This creature counts as all season types.)
Defender
Defender
2/3
Adaptability (This creature counts as all season types.)
Winter for deer, spring for deer, summer deer, and fall deer. Yep, I got a lot of antlers in my cabin.
2/1
Add and to your mana pool.
Regenerate target creature and put a +1/+1 counter on it.
Deathtouch
1/1
Counter target summer or winter spell with a converted mana cost of 4 of greater.
Remove four mana from target player's mana pool.
Destroy target plant creature.
Flying.
Sacrifice Bee whenever it deals combat damage to a creature.
Prevent all damage that plants would deal to Bee.
Prevent all damage Bee would deal to plants.
Sacrifice Bee whenever it deals combat damage to a creature.
Prevent all damage that plants would deal to Bee.
Prevent all damage Bee would deal to plants.
2/1
Enchant creature
Discard a non-winter season: Put a jam counter on enchanted creature.
Remove a jam counter from enchanted creature: enchanted creature gains protection from winter until end of turn.
Discard a non-winter season: Put a jam counter on enchanted creature.
Remove a jam counter from enchanted creature: enchanted creature gains protection from winter until end of turn.
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Show rarities: C U R M B
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