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Mechanics

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 C 
Creature – Spirit Cleric
When this creature enters, Vitalize 1 (Target player gains 1 life or target creature gets +0/+1 until end of turn.).
1/1
 C 
Creature – Spirit
Flying

{1}{w},{t}: Exile another target creature. Return that card to the battlefield under its owner’s control at the beginning of the next end step.
1/1
 C 
Creature – Avatar
First Strike, Lifelink
The best way to start the day!
2/2
 C 
Creature – Angel
Vigilance, Flying

Reflex to Red (You may cast the spell in response to a Red spell.)
3/3
Enchantment – Aura
Enchant creature

When this Aura enters, Vitalize 5 (Target player gains 5 life or target creature gets +0/+5 until end of turn.).

Enchanted creature has Indestructible.

Reflex to Black (You may cast the spell in response to a Black spell.)
 C 
Creature – Illusion
When this creature enters, put 2 Stealth counters on it.(A creature with a Stealth counter can't be blocked. After it deals combat damage, remove a Stealth counter from it.)
2/3
 C 
Enchantment
When an opponent casts a spell, sacrifice this enchantment and counter that spell. If a spell is countered this way, put it on top of its owner’s library instead of into that player’s graveyard.
 C 
Instant
Counter target instant spell.

Diverge (Reveal this card from your hand to draw a card, then put this card on top of your deck.)
I can't get this out of my head...
1 comment
2025-04-20 19:54:43 by Klipce
 C 
Enchantment Aura
Enchant creature

When CU13 - Much Needed Rest enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap spell.

Aura Swap {2}{u}
 C 
Instant
Look at the top three cards of your library. Put one into your hand, one on top of your deck, and one on the bottom of your library.
 C 
Creature – Avatar
Flash, Flying
Eureka!
2/1
 C 
Instant
Return target creature and any aura attached to it to their owner's hand.
 C 
Creature – Shade
Flying
{b}: CB02 - Loathing Shade gets +1/-1 until end of turn.
1/2
2 comments
last 2025-04-23 09:37:22 by Pierce
 C 
Creature – Ogre Cleric
{b},{t}: Target creature gets +3/-3 until end of turn.

Reflex to White (You may cast the spell in response to a White spell.)
2/4
Creature – Wolf
Menace

Whenever CR05 - Brazen Freedom attacks, it gets +1/-1 until end of turn.
3/2
Instant
CR11 - Empathic Shock deals 3 damage to any target and you.
Sorcery
Deal damage to any target equal to the number of cards in target player's hand.

Reflex to Blue (You may cast the spell in response to a Blue spell.)
Instant
Target attacking and blocking creature get +2/-2 until end of turn.
 C 
Sorcery
Amass Wolves 2, then target creature you control fights target creature you don't control.
 C 
Sorcery
Amass Wolves 3, then Proliferate.
 C 
Sorcery
Choose one or both:
- Destroy target enchantment
- Destroy target enchanted creature

Reflex to Blue (You may cast the spell in response to a Blue spell.)

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Mindscape: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics