Revolt of Kythos: proxies 13
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When Toppy, Loyal Mount enters the battlefield put a +1/+1 counter on each creature you control with converted mana cost 3 or less.
Whenever Toppy becomes tapped, creatures you control gain first strike until end of turn.
Whenever Toppy becomes tapped, creatures you control gain first strike until end of turn.
Illus. theboyofcheese
0/1
When Toppy, Loyal Mount enters the battlefield put a +1/+1 counter on each creature you control with converted mana cost 3 or less.
Whenever Toppy becomes tapped, creatures you control gain first strike until end of turn.
Whenever Toppy becomes tapped, creatures you control gain first strike until end of turn.
Illus. theboyofcheese
0/1
When Toppy, Loyal Mount enters the battlefield put a +1/+1 counter on each creature you control with converted mana cost 3 or less.
Whenever Toppy becomes tapped, creatures you control gain first strike until end of turn.
Whenever Toppy becomes tapped, creatures you control gain first strike until end of turn.
Illus. theboyofcheese
0/1
Misty Mage can't be blocked.
Spells your opponents cast that target Misty Mage cost more to cast.
Spells your opponents cast that target Misty Mage cost more to cast.
Illus. llyncis
2/2
Misty Mage can't be blocked.
Spells your opponents cast that target Misty Mage cost more to cast.
Spells your opponents cast that target Misty Mage cost more to cast.
Illus. llyncis
2/2
Misty Mage can't be blocked.
Spells your opponents cast that target Misty Mage cost more to cast.
Spells your opponents cast that target Misty Mage cost more to cast.
Illus. llyncis
2/2
Misty Mage can't be blocked.
Spells your opponents cast that target Misty Mage cost more to cast.
Spells your opponents cast that target Misty Mage cost more to cast.
Illus. llyncis
2/2
Flying, flash
When Flicker Mage enters the battlefield, you exile target permanent not named "Flicker Mage," then return it to the battlefield under its owner's control.
When Flicker Mage enters the battlefield, you exile target permanent not named "Flicker Mage," then return it to the battlefield under its owner's control.
Illus. ironshod
2/1
Flying, flash
When Flicker Mage enters the battlefield, you exile target permanent not named "Flicker Mage," then return it to the battlefield under its owner's control.
When Flicker Mage enters the battlefield, you exile target permanent not named "Flicker Mage," then return it to the battlefield under its owner's control.
Illus. ironshod
2/1
Flying, flash
When Flicker Mage enters the battlefield, you exile target permanent not named "Flicker Mage," then return it to the battlefield under its owner's control.
When Flicker Mage enters the battlefield, you exile target permanent not named "Flicker Mage," then return it to the battlefield under its owner's control.
Illus. ironshod
2/1
Flying, flash
When Flicker Mage enters the battlefield, you exile target permanent not named "Flicker Mage," then return it to the battlefield under its owner's control.
When Flicker Mage enters the battlefield, you exile target permanent not named "Flicker Mage," then return it to the battlefield under its owner's control.
Illus. ironshod
2/1
Equipped creature gets +2/+2.
Whenever equipped creature deals combat damage to a player exile all sphinx creatures, put a 1/1 white bird creature token with flying onto the battlfield and scry 2.
Equip
Whenever equipped creature deals combat damage to a player exile all sphinx creatures, put a 1/1 white bird creature token with flying onto the battlfield and scry 2.
Equip
Illus. voluntold
Equipped creature gets +2/+2.
Whenever equipped creature deals combat damage to a player exile all sphinx creatures, put a 1/1 white bird creature token with flying onto the battlfield and scry 2.
Equip
Whenever equipped creature deals combat damage to a player exile all sphinx creatures, put a 1/1 white bird creature token with flying onto the battlfield and scry 2.
Equip
Illus. voluntold
As Coastal Village enters the battlefield, you may reveal a multicoloured card from your hand, if you don't, Coastal Village enters the battlefield tapped.
: Add or to your mana pool.
: Add or to your mana pool.
Illus. jjpeabody
As Coastal Village enters the battlefield, you may reveal a multicoloured card from your hand, if you don't, Coastal Village enters the battlefield tapped.
: Add or to your mana pool.
: Add or to your mana pool.
Illus. jjpeabody
As Coastal Village enters the battlefield, you may reveal a multicoloured card from your hand, if you don't, Coastal Village enters the battlefield tapped.
: Add or to your mana pool.
: Add or to your mana pool.
Illus. jjpeabody
As Coastal Village enters the battlefield, you may reveal a multicoloured card from your hand, if you don't, Coastal Village enters the battlefield tapped.
: Add or to your mana pool.
: Add or to your mana pool.
Illus. jjpeabody
: Add to your mana pool.
: Until end of turn, Stonescale Gargoyle becomes a 2/4 artifact gargoyle creature with flying. Its still a land.
: Until end of turn, Stonescale Gargoyle becomes a 2/4 artifact gargoyle creature with flying. Its still a land.
Illus. Leopardsnow