DD: Auriok vs. Machine Orthodoxy
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Showing 25 of 25 White cards
Go to section: White (25) Artifact (10)
Show rarities: C U R M
Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts.
"We lost our homes and our kin. We won't let those rotters take our future as well."
1/1
Whenever a creature becomes tapped, put a -1/-1 counter on that creature and you gain 1 life.
2/3
First Strike
1/1
First Strike, Lifelink
Exile Bladehold Survivor from your graveyard: Put a 1/1 white Soldier creature token onto the battlefield.
Exile Bladehold Survivor from your graveyard: Put a 1/1 white Soldier creature token onto the battlefield.
2/2
Put three 1/1 white Soldier creature tokens onto the battlefield. You gain 2 life.
Metalcraft— If you control three or more artifacts, Call of the Whitesun costs
less to cast.
Metalcraft— If you control three or more artifacts, Call of the Whitesun costs

(
can be paid with either
or 2 life.)
Defender
When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.


Defender
When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.
0/3
Infect
2/1
Whenever a creature attacks, you may pay 
. If you do, put a -1/-1 counter on that creature.

: Exile target creature with a -1/-1 counter on it, then put a 1/1 white Cleric creature token onto the battlefield.




3/7
Enchant creature
Enchanted creature can't attack.

: Return Forced Worship to its owner's hand.
Enchanted creature can't attack.


Imprisonment teaches revenge. Hobbling teaches resignation.
Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
Enchanted creature gets +2/+2 and has lifelink.
When Inquisitor Exarch enters the battlefield, choose one —
• You gain 2 life.
• Target opponent loses 2 life.
• You gain 2 life.
• Target opponent loses 2 life.
Skin is the prison of the blessed and the stronghold of the heretic."
—Argent Etchings, plate 64, passage 17
—Argent Etchings, plate 64, passage 17
Creatures can't attack you or a planeswalker you control unless their controller pays
for each of those creatures.

1/2
Lifelink
Other Cleric creatures you control get +1/+1 and have lifelink.
Other Cleric creatures you control get +1/+1 and have lifelink.
1/4
Exile target nonartifact creature.
Vigilance
Infect (This creature deals damage to creatures in the form of -1/-1 counters and players in the form of poison counters.)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and players in the form of poison counters.)
"May our blessings sever the tongues of the forsaken."
—Elesh Norn, Grand Cenobite
—Elesh Norn, Grand Cenobite
1/4
Enchant nonartifact creature
Enchanted creature gets -1/-1 and can't attack.
Enchanted creature gets -1/-1 and can't attack.
First Strike
Equipped creatures you control get +1/+1 and have first strike.
Equipped creatures you control get +1/+1 and have first strike.
2/2
Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip
as long as you control three or more artifacts.
Metalcraft — Equipment you control have equip

2/2
Exile target artifact or enchantment.
"No half measures, no regrets. We'll tell no stories of this day. It will be as if it never existed at all."
—Ganedor, loxodon mystic
—Ganedor, loxodon mystic
First Strike, Lifelink, Battle Cry (Whenever this creature attacks, each other attacking creature you control gets +1/+0 until end of turn.)
Whenever a player pays life, other creatures you control get +1/+1 and gain first strike until end of turn.
Whenever a player pays life, other creatures you control get +1/+1 and gain first strike until end of turn.
5/4
You may cast Rout as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.

Destroy all creatures. They can't be regenerated.
"End this. What I seek is far greater."
—Elesh Norn, Grand Cenobite
—Elesh Norn, Grand Cenobite
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.
Creatures you control have double strike and lifelink.
Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic.
Go to section: White (25) Artifact (10)
Show rarities: C U R M
DD: Auriok vs. Machine Orthodoxy: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
2017-04-10 09:30:49 by Tahazzar