Tarkir Boardgame: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{2}{u}
 
 U 
Instant Power – Sidisi
Uses: 3 (You may cast this power up to three times per game.)
Put target creature on top of its owner's library.
 
 R 
Sorcery Power – Sidisi
Uses: 1 (You may cast this power up to once per game.)
Exile any number of cards from your graveyard. Look at the top X cards of your library, where X is the number of cards exiled this way. Put one of those cards into your hand and the rest into your graveyard.
 U 
Instant Power – Taigam
Uses: 3 (You may cast this power up to three times per game.)
If a source an opponent controls would deal damage to target player or a permanent that player controls this turn, it deals that much minus 2 damage instead.
 U 
Instant Power – Zurgo
Uses: 3 (You may cast this power up to three times per game.)
Destroy target creature with converted mana cost X or less, where X is the number of attacking creatures you control.
 U 
Instant Power – Rehyis
Uses: 3 (You may cast this power up to three times per game.)
Put a +1/+1 counter on up to three target creatures. Those creatures gain trample until end of turn.
 C 
Instant Power – Rehyis
Uses: 6 (You may cast this power up to six times per game.)
Target creature gets +X/+X until end of turn, where X is the number of +1/+1 counters among creatures you control.
 C 
Instant Power – Taigam
Uses: 6 (You may cast this power up to six times per game.)
Target creature gets +2/+0 and is unblockable this turn.
 C 
Creature – Human Shaman
{t}: Add {r} or {g} to your mana pool.
Artarka allows a small sect of shamans to survive – provided they pledge total obedience to her.
1/2
 C 
Sorcery Power – Surrak
Uses: 6 (You may cast this power up to six times per game.)
Target creature you control gets +1/+1 until end of turn and fights target creature you don't control.
Illus. Wayne Reynolds
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Sorcery Power – Sidisi
Uses: 6 (You may cast this power up to six times per game.)
Each player discards a card.
 C 
Sorcery Power – Zurgo
Uses: 6 (You may cast this power up to six times per game.)
Put two 1/1 red Goblin creature tokens onto the battlefield.
Island
 
 B 
Basic Land – Island

Drown (uncommon, foil)
Consult the Remains (rare)
Force Barrier (uncommon)
Brutal Slash (uncommon)
Hammer Formation (uncommon)
Channel Strength (common)
Cunning Blow (common)
Artarka's Mystic (common)
Savage Blow (common)
Sidisi's Disdain (common)
Zurgo's Summons (common)
Island (basic)