![Assorted] 4C: Virtual Booster

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Mechanics | Color Patterns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit Cleric
Flying
Order of Immortals's power and toughness are each equal to the number of creatures you control.
Whenever a nontoken creature dies, create a 1/1 white Spirit creature token with flying and a 2/2 black Zombie creature token.
*/*
 U 
Sorcery
Target player sacrifices an artifact, a creature, an enchantment and a land.
 U 
Creature – Centaur Spirit
Courser's Soul can't be blocked and attacks each turn if able.
The storytellers speak of a cunning centaur bandit, who had been sentenced to exile in the darkest realm. But its maimed spirit escaped and knew not constraint nor mercy for its judges.
3/3
 U 
Instant
Target creature gets -1/-1 until end of turn.
Target creature gets -1/-1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
"If you want to win, someone else has to lose. It's that simple."
- Trallic Bouns, rag vampire
 C 
Creature – Ogre Knight
Vigilance (Attacking doesn't cause this creature to tap.)
Haste (This creature can attack and {t} as soon as it comes under your control.)
Battle-Mad Champion attacks and blocks each combat if able.
4/4
 
 
No more commons
 
 
No more commons
 C 
Creature – Serpent
Defender (This creature can't attack.)
Sacrifice a land: River Serpent may attack this turn as though it didn't have defender.
No riverbanks can hold this beast in its rage.
6/6
 
 
No more commons
 C 
Creature – Elf Berserker
Vigilance (Attacking doesn't cause this creature to tap.)
Tualim Struggler attacks and blocks each combat if able.
It's not a Tualim's nature to avoid an enemy.
2/4
 C 
Creature – Orc Shaman
When Ashstoker enters the battlefield, add one mana of a color of your choice to your mana pool.
When Ashstoker dies, draw a card.
"From a dead blaze springs new flame; from a life completed springs new wisdom"
1/1
 C 
Creature – Beast
Skullwalker Beast enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
As Trenib walked the desert wastes, he saw a colossus in the distance. Waiting. Watching. At least he knew his body wouldn't go to waste even if he never found his way back.
4/2
 C 
Sorcery
Target opponent discards two cards, then you draw two card.
 C 
Creature – Giant Zombie
Siege Ghoul enters the battlefield tapped.
6/6
Island
 
 B 
Basic Land – Island

Order of Immortals (rare)
Erode the Realm (uncommon)
Courser's Soul (uncommon)
Leech Strength (uncommon)
Battle-Mad Champion (common)
River Serpent (common)
Tualim Struggler (common)
Ashstoker (common)
Skullwalker Beast (common)
Take by Force (common)
Siege Ghoul (common)
Island (basic)