![Assorted] 4C: Virtual Booster
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| Mechanics | Color Patterns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each opponent sacrifices a permanent.
You may put a permanent card put into a graveyard this turn onto the battlefield under your control. Creation is destruction. It is your purpose to find joy in both.
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Target player sacrifices an artifact, a creature, an enchantment and a land.
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Courser's Soul can't be blocked and attacks each turn if able.
The storytellers speak of a cunning centaur bandit, who had been sentenced to exile in the darkest realm. But its maimed spirit escaped and knew not constraint nor mercy for its judges.
3/3
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Target player exiles the top ten cards of his or her library. You may cast a creature card exiled this way.
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When Ashstoker enters the battlefield, add one mana of a color of your choice to your mana pool.
When Ashstoker dies, draw a card. "From a dead blaze springs new flame; from a life completed springs new wisdom"
1/1
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No more commons
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Target opponent discards two cards, then you draw two card.
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Siege Ghoul enters the battlefield tapped.
6/6
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Skullwalker Beast enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
As Trenib walked the desert wastes, he saw a colossus in the distance. Waiting. Watching. At least he knew his body wouldn't go to waste even if he never found his way back.
4/2
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Defender (This creature can't attack.)
Sacrifice a land: River Serpent may attack this turn as though it didn't have defender. No riverbanks can hold this beast in its rage.
6/6
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Vigilance (Attacking doesn't cause this creature to tap.)
Haste (This creature can attack and as soon as it comes under your control.)
Battle-Mad Champion attacks and blocks each combat if able. 4/4
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No more commons
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Vigilance (Attacking doesn't cause this creature to tap.)
Tualim Struggler attacks and blocks each combat if able. It's not a Tualim's nature to avoid an enemy.
2/4
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No more commons
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Strife for Ressources
(rare)
Erode the Realm
(uncommon)
Courser's Soul
(uncommon)
Call the Unthinkable
(uncommon)
Ashstoker
(common)
Take by Force
(common)
Siege Ghoul
(common)
Skullwalker Beast
(common)
River Serpent
(common)
Battle-Mad Champion
(common)
Tualim Struggler
(common)
Swamp
(basic)






as soon as it comes under your control.)

