![Assorted] 4C: Virtual Booster

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Mechanics | Color Patterns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each opponent sacrifices a permanent.
You may put a permanent card put into a graveyard this turn onto the battlefield under your control.
Creation is destruction. It is your purpose to find joy in both.
 U 
Sorcery
Target player sacrifices an artifact, a creature, an enchantment and a land.
 U 
Creature – Centaur Spirit
Courser's Soul can't be blocked and attacks each turn if able.
The storytellers speak of a cunning centaur bandit, who had been sentenced to exile in the darkest realm. But its maimed spirit escaped and knew not constraint nor mercy for its judges.
3/3
 U 
Sorcery
Target player exiles the top ten cards of his or her library. You may cast a creature card exiled this way.
 C 
Creature – Orc Shaman
When Ashstoker enters the battlefield, add one mana of a color of your choice to your mana pool.
When Ashstoker dies, draw a card.
"From a dead blaze springs new flame; from a life completed springs new wisdom"
1/1
 
 
No more commons
 C 
Sorcery
Target opponent discards two cards, then you draw two card.
 C 
Creature – Giant Zombie
Siege Ghoul enters the battlefield tapped.
6/6
 C 
Creature – Beast
Skullwalker Beast enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
As Trenib walked the desert wastes, he saw a colossus in the distance. Waiting. Watching. At least he knew his body wouldn't go to waste even if he never found his way back.
4/2
 C 
Creature – Serpent
Defender (This creature can't attack.)
Sacrifice a land: River Serpent may attack this turn as though it didn't have defender.
No riverbanks can hold this beast in its rage.
6/6
 C 
Creature – Ogre Knight
Vigilance (Attacking doesn't cause this creature to tap.)
Haste (This creature can attack and {t} as soon as it comes under your control.)
Battle-Mad Champion attacks and blocks each combat if able.
4/4
 
 
No more commons
 C 
Creature – Elf Berserker
Vigilance (Attacking doesn't cause this creature to tap.)
Tualim Struggler attacks and blocks each combat if able.
It's not a Tualim's nature to avoid an enemy.
2/4
 
 
No more commons
Swamp
 
 B 
Basic Land – Swamp

Strife for Ressources (rare)
Erode the Realm (uncommon)
Courser's Soul (uncommon)
Call the Unthinkable (uncommon)
Ashstoker (common)
Take by Force (common)
Siege Ghoul (common)
Skullwalker Beast (common)
River Serpent (common)
Battle-Mad Champion (common)
Tualim Struggler (common)
Swamp (basic)