![Assorted] 4C: Virtual Booster

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Mechanics | Color Patterns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Soldier
When Saskia's Regiment enters the battlefield, if it isn't a token, create two tokens that are copies of Saskia's Regiment.
Saskia's Regiment can't be blocked unless each attacking creature you control named Saskia's Regiment the defending player is defending for is blocked.
2/2
 U 
Sorcery
Exile the top card of each players library. As long as those cards remain exiled you may look at them and play them.
 U 
Creature – Elemental Monk
Flash (You may cast this spell any time you could cast an instant.)
If Transcendental would leave the battlefield, return it to your hand instead.
3/3
 U 
Creature – Beast
When Roaming Gurzarch enters the battlefield, you may sacrifice a creature. If you do, distribute a number of +1/+1 counters equal to the sacrificed creature's power among any number of creatures you control.
The Azzon jungles devour beasts whole that would be apex predators anywhere else.
4/4
 C 
Sorcery
Target opponent discards two cards, then you draw two card.
 C 
Creature – Beast
Skullwalker Beast enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
As Trenib walked the desert wastes, he saw a colossus in the distance. Waiting. Watching. At least he knew his body wouldn't go to waste even if he never found his way back.
4/2
 
 
No more commons
 
 
No more commons
 C 
Creature – Giant Zombie
Siege Ghoul enters the battlefield tapped.
6/6
 C 
Creature – Serpent
Defender (This creature can't attack.)
Sacrifice a land: River Serpent may attack this turn as though it didn't have defender.
No riverbanks can hold this beast in its rage.
6/6
 
 
No more commons
 C 
Creature – Elf Berserker
Vigilance (Attacking doesn't cause this creature to tap.)
Tualim Struggler attacks and blocks each combat if able.
It's not a Tualim's nature to avoid an enemy.
2/4
 C 
Creature – Ogre Knight
Vigilance (Attacking doesn't cause this creature to tap.)
Haste (This creature can attack and {t} as soon as it comes under your control.)
Battle-Mad Champion attacks and blocks each combat if able.
4/4
 C 
Creature – Orc Shaman
When Ashstoker enters the battlefield, add one mana of a color of your choice to your mana pool.
When Ashstoker dies, draw a card.
"From a dead blaze springs new flame; from a life completed springs new wisdom"
1/1
Forest
 
 B 
Basic Land – Forest

Saskia's Regiment (rare)
Congregate (uncommon)
Transcendental (uncommon)
Roaming Gurzarch (uncommon)
Take by Force (common)
Skullwalker Beast (common)
Siege Ghoul (common)
River Serpent (common)
Tualim Struggler (common)
Battle-Mad Champion (common)
Ashstoker (common)
Forest (basic)