Zaethereria: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Clear Away White Common 1{w} Instant Landscape target land. Destroy target enchantment. (Until end of turn, that becomes a basic land type that could produce mana of one of this cards colors.) 0
2 Roc Riders of Qel White Common 3{2}{w} Creature – Human Knight 2 * Flying
Domain – Roc Riders of Qel's toughness is equal to the number of basic land types among lands you control.
0
3 Zaethererian Journeyman White Common 2{1}{w} Creature – Human Soldier 1 3 Converge (Whenever you cast a multicolored spell, this creature gets +1/+1 until end of turn.) 0
4 Guided Ancient Blue Common 6{5}{u} Creature – Octopus 5 5 Guided Ancient can't attack unless defending player controls an Island.
Tap two untapped Merfolk you control: Landscape target land. (Until end of turn, that becomes a basic land type that could produce mana of one of this cards colors.)
0
5 Oceanic Squall Blue Common 5{4}{u} Sorcery Put target creature card on top of its owner's library.
Meld into White or Black {2}{u} (As you cast a White or Black spell, you may discard this card and pay {2}{u}. If you do, add this cards colors and effects to that spell.)
0
6 Rushing Tides Blue Common 2{1}{u} Instant Landscape target land. Return target nonland permanent to its owner's hand. (Until end of turn, that becomes a basic land type that could produce mana of one of this cards colors.) 0
7 Tideshaper Blue Common 1{u} Creature – Merfolk Wizard 1 1 {t}: Landscape target land. (Until end of turn, that becomes a basic land type that could produce mana of one of this cards colors.) 1 1412241278 on 02 Oct 2014 by Alex
8 Ashen Warning Red Common 2{1}{r} Instant Up to two target creatures can't block this turn.
Meld into White or Blue {r} (As you cast a White or Blue spell, you may discard this card and pay {r}. If you do, add this cards colors and effects to that spell.)
0
9 Magmatic Rupture Red Common 2{1}{r} Instant Landscape target land. Magmatic Rupture deals 2 damage to target creature or player. (Until end of turn, that becomes a basic land type that could produce mana of one of this cards colors.) 0
10 Tectonic Burst Red Uncommon 5{4}{r} Sorcery Tectonic Burst deals 4 damage to target creature or player.
Meld into Black or Green {r}{r} (As you cast a Black or Green spell, you may discard this card and pay {r}{r}. If you do, add this cards colors and effects to that spell.)
0
11 Out with a Bang Multicolour Uncommon 8{2}{u/r}{u/r} Instant Return target creature you control to its owner's hand. Out with a Bang deals damage equal to that creatures power to target creature. 0
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