Zaethereria

Zaethereria by crimsonreaper

11 cards in Multiverse

9 commons, 2 uncommons

3 white, 4 blue, 3 red, 1 multicolour

2 comments total

A Changing World

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 C 
Creature – Human Soldier
Converge (Whenever you cast a multicolored spell, this creature gets +1/+1 until end of turn.)
1/3
 C 
Creature – Merfolk Wizard
{t}: Landscape target land. (Until end of turn, that becomes a basic land type that could produce mana of one of this cards colors.)
She molds water like the sculptor molds clay, creating works of equal, if not greater, value.
1/1
1 comment
2014-10-02 09:14:38 by Alex
 U 
Instant
Return target creature you control to its owner's hand. Out with a Bang deals damage equal to that creatures power to target creature.
 C 
Instant
Landscape target land. Destroy target enchantment. (Until end of turn, that becomes a basic land type that could produce mana of one of this cards colors.)
The people of Qel learnt long ago that while the land may change, the magic sticks.
 C 
Instant
Up to two target creatures can't block this turn.
Meld into White or Blue {r} (As you cast a White or Blue spell, you may discard this card and pay {r}. If you do, add this cards colors and effects to that spell.)
Grey fumes rising from cracks in the earth are said to be the stern sighs of Agor, the Ash Dragon.

Recent comments: (all recent activity)
On Zaethereria:

The set looks interesting! Just from the 11 cards you've made so far, I can see you've got landscape supporting domain, and meld supporting converge. Looking forward to seeing where you go with it.

On Tideshaper:

I'll note in passing that, while Dream Thrush and Reef Shaman could do this, that proved rather too effective at denying the opponents mana of the colours they want in Limited. More recent takes on the same idea have one restriction or another that stops it being used in that way: Grixis Illusionist only hits your lands, while Tideshaper Mystic could only be used during your turn (so it only shuts off instants, not creatures or sorceries). Streambed Aquitects could still make things into Islands on the opponent's turn, but it had incentives not to - you were passing up the chance to make one of your attackers bigger or making them unblockable, and also passing up the chance to block with it as a 3/4; not to mention costing {1}{u}{u} rather than just {u}.

(All recent activity)
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