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Showing 23 of 23 Black cards
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Show rarities: U R M
Whenever a creature with a -1/-1 counter on it dies, you may pay
. If you do, draw a card.
, Discard a card: Put a -1/-1 counter on target creature.


3/3
This creature can't be blocked by creature's with defender.
Whenever this creature deals combat damage to an opponent, if this creature is modified, that player sacrifices a creature.
Whenever this creature deals combat damage to an opponent, if this creature is modified, that player sacrifices a creature.
"If it gets you closer to your goal, use it. If it fails you, discard it. Simple."
3/1
When Basarios the Blade enters the battlefield, discard a card. Each opponent sacrifices a permanent that shares a type with the discarded card.
"If it gets you closer to your goal, use it. If it fails you, discard it. Simple."
3/2
Menace

, Exile three cards from your graveyard: Create a token copy of Takklemaggot and attach it to target creature that is not enchanted.


4/7
Eminence — At the beginning of your upkeep, if Beezalphor, the Corruptor is in the command zone or on the battlefield, draw a card and gain a poison counter.
Flying, trample
Whenever Beezalphor deals damage to an opponent, that player draws that many cards.
Flying, trample
Whenever Beezalphor deals damage to an opponent, that player draws that many cards.
7/7
When Captain Jack enters the battlefield and at the beginning of your upkeep, exile the top card of your library. If the total converted mana cost of cards exiled with Captain Jack is greater than 21, Captain Jack deals damage equal to its power to you.
Captain Jack's power is equal to the total converted mana cost of cards exiled with it.
, Sacrifice Captain Jack: Captain Jack deals damage to you equal to 21 minus it power. Put all cards exiled with Captain Jack into your hand.
Captain Jack's power is equal to the total converted mana cost of cards exiled with it.

*/5
Flying, double strike, lifelink
Whenever you sacrifice a token, Duskhood, Vermin Tyrant gets +1/+1 until end of turn.
, Sacrifice two other creatures that are Bats, Insects, Pests, Snakes, and/or Spiders: Each opponent loses 4 life, create four Blood tokens.
Whenever you sacrifice a token, Duskhood, Vermin Tyrant gets +1/+1 until end of turn.

1/2
You may cast a Zombie card from your graveyard as long as you haven't cast a card from your graveyard since the beginning of your last turn.

: Zombies you control gain indestructible (Effects that say "destroy" don't destroy this artifact.) until end of turn.


2/3
Partner with Morinfen, Bane of the Estate (When this creature enters the battlefield, target player may put Morinfen, Bane of the Estate into their hand from their library, then shuffle.)
Trample
At the beginning of combat during your turn, up to two target Phyrexian creatures gain first strike until end of turn.
Trample
At the beginning of combat during your turn, up to two target Phyrexian creatures gain first strike until end of turn.
5/5
When Iero, One-Time King enters the battlefield, the monarch discards a card, sacrifices a creature and loses 3 life.
When you are the monarch, exile Iero and each opponent discards a card, sacrifices a creature and loses 3 life.

, Reveal this card from your hand: Target opponent becomes the monarch.
When you are the monarch, exile Iero and each opponent discards a card, sacrifices a creature and loses 3 life.


3/6
Partner with Kurtar, Sibsig Artisan
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Wizards you control have exploit.
Whenever Khudal, Empowered Sibsig or a Wizard you control exploits a creature, draw two cards, then mill two cards, and put two +1/+1 counters on Khudal.
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Wizards you control have exploit.
Whenever Khudal, Empowered Sibsig or a Wizard you control exploits a creature, draw two cards, then mill two cards, and put two +1/+1 counters on Khudal.
5/6
Partner with Gallowbraid, Bane of the Estate (When this creature enters the battlefield, target player may put Gallowbraid, Bane of the Estate into their hand from their library, then shuffle.)
Flying
At the beginning of combat during your turn, up to two target Phyrexian creatures gain deathtouch until end of turn.
Flying
At the beginning of combat during your turn, up to two target Phyrexian creatures gain deathtouch until end of turn.
5/4
Trample, deathtouch



: Return target Zombie permanent card from a graveyard to the battlefield under your control.




5/5
Shades you control deal combat damage equal to the greatest power among Shades you control.

: Obos, Dusk Liege gets +2/+2 until end of turn.


0/4
Swamps you control are 2/2 black and green Elemental Horror creatures with menace and indestructible. They are still lands.

, Discard a card: You may return a land card from your graveyard to the battlefield tapped.


4/4
Senifet, Vestige of Bontu's power is equal to the number of creature cards in your graveyard.

, Discard a card: Scry 1. Each opponent loses 1 life and you gain 1 life.


*/2
At the beginning of your upkeep, you lose 3 life and create two Food tokens.
You can't activate abilities of artifacts.
Tap and sacrifice an untapped artifact you control: Add one mana of any color.
You can't activate abilities of artifacts.
Tap and sacrifice an untapped artifact you control: Add one mana of any color.
All the treasures in the world, yet all the hunger.
3/3
Whenever a creature an opponent controls attacks or blocks, that player loses 1 life and you gain 1 life.
Move against Sheoldred and you already are playing into her plans.
5/5
You may cast The Forgotten Dozen from your graveyard.
As an additional cost to cast The Forgotten Dozen exile twelve creature cards from among graveyards.
When The Forgotten Dozen dies, exile it. If you do, create twelve 2/2 black Zombie creature tokens with decayed.
As an additional cost to cast The Forgotten Dozen exile twelve creature cards from among graveyards.
When The Forgotten Dozen dies, exile it. If you do, create twelve 2/2 black Zombie creature tokens with decayed.
12/12
The Worm That Walks enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
At the beginning of your upkeep, if The Worm That Walks is in your graveyard or on the battlefield, create a 1/1 black Worm creature token and lose 1 life.
When you control five or more Worms, sacrifice all Worms you control, then return The Worm That Walks to the battlefield.
At the beginning of your upkeep, if The Worm That Walks is in your graveyard or on the battlefield, create a 1/1 black Worm creature token and lose 1 life.
When you control five or more Worms, sacrifice all Worms you control, then return The Worm That Walks to the battlefield.
0/0
Menace
As Vortal, Demigod of Blood enters the battlefield, you lose half your life, rounded up. It enters with that many +1/+1 counters on it.
When Vortal dies, draw three cards.
As Vortal, Demigod of Blood enters the battlefield, you lose half your life, rounded up. It enters with that many +1/+1 counters on it.
When Vortal dies, draw three cards.
0/0
Other creatures you control get +2/+0 and have afflict 2.
1/1
Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.
Whenever an opponent discards a card, that player sacrifices a permanent.
Whenever an opponent discards a card, that player sacrifices a permanent.
3/3
Go to section: Colourless (3) White (14) Blue (10) Black (23) Red (14) Green (10) Multicolour (79) Hybrid (8) Artifact (2) Land (4)
Show rarities: U R M
![Assorted] Legendary: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |