In Aeternum: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Card36081 White Rare 6{2/w}{w}{w} Creature 0
2 Card36157 White Common 2{1}{w} Instant Creatures you control get +1/+2 until end of turn. 0
3 Card36158 White Common 4{2/w} Creature – Human Advisor 1 1 0
4 Card36159 White Common 3{2}{w} Instant Attacking creatures you control gain indestructible until end of turn. 0
5 Card36160 White Common 24{2}{2/w} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
0
6 Card36161 White Common 5{4}{w} Enchantment – Aura Enchant creature
Enchanted creature has indestructible and oppress.
0
7 Card36162 White Common 3{2}{w} Creature – Merfolk Wizard 2 3 Banisher (If a creature dealt damage by ~ this turn would die, exile it instead.) 0
8 Card36163 White Common 6{4}{w}{w} Sorcery Put three 1/1 white Human Warrior creature tokens with oppress onto the battlefield. 0
9 Card36164 White Common 1{w} Creature – Elf Wizard 1 1 Repress (Whenever a creature blocks this creature, the blocking creature gets -1/-1 until end of turn.) 9 1424629260 on 22 Feb 2015 by Alex
10 Card36165 White Common 2{w}{w} Creature – Kithkin Rebel 2 2 First Strike, Vigilance 0
11 Card36166 White Common 28{2}{2/w}{2/w} Creature – Elf Knight 3 2 Indestructible
Whenever ~ becomes the target of a spell or ability, it loses indestructible until end of turn.
0
12 Card36423 White Rare 4{3}{w} Creature – Spirit Wall 0 1 Indestructible
Creatures blocked by ~ lose and cannot gain trample.
0
13 Peace Envoy White Rare 2{1}{w} Creature – Human Advisor 0 1 Other creatures have indestructible. 0
14 Soul Bond White Rare 2{w}{w} Enchantment – Aura Enchant opponent
Whenever enchanted opponent loses life, you gain that much life.
0
15 Card36088 Blue Uncommon 2{1}{u} Creature – Homunculus Advisor 1 1 Your maximum hand size is increased by one.
When ~ dies, draw a card.
0
16 Card36167 Blue Common 5{4}{u} Sorcery Immolate 2 (Instead of paying ~'s mana cost, you may sacrifice 2 permanents that share a color with this spell.)
Draw 2 cards.
1 1406047170 on 22 Jul 2014 by Alex
17 Card36168 Blue Common 1{u} Enchantment – Aura Enchant creature
Enchanted creature can't block or be blocked.
0
18 Card36169 Blue Common 4{3}{u} Instant Draw a card for each creature you control that dealt combat damage to an opponent this turn. 0
19 Card36170 Blue Common 5{4}{u} Enchantment – Aura Enchant creature
Enchanted creature has “{t}: Counter target activated ability.” (Mana abilities can’t be targeted.)
0
20 Card36171 Blue Common 3{2}{u} Creature – Serpent Wall 6 6 Defender, [Unstable] 0
21 Card36172 Blue Common 38{3}{2/u}{2/u} Creature 4 4 Your maximum hand size is increased by two. 0
22 Realm Realizer Blue Rare 1{u} Creature – Kithkin Wizard 1 1 Lands are all colors of mana that they could produce. 1 1424207090 on 17 Feb 2015 by Link
23 Revoke Rights Blue Rare 6{2/u}{u}{u} Instant Choose one or both--Counter target spell; or counter target activated or triggered ability. (Mana abilities can't be targeted.) 0
24 Stifle Blue Uncommon 1{u} Instant Counter target activated or triggered ability. (Mana abilities can't be targeted.) 0
25 Imp Relic-Razer Black Mythic 3{2}{b} Creature – Imp 1 2 Swarm-Sacrifice a permanent (When you cast this spell, you may sacrifice any number of permanents. If you do, put that many tokens into play that are a copt of Imp Relic-Razer.)
Flying, deathtouch
3 1424340883 on 19 Feb 2015 by Alex
26 Mindgrasp Black Common 4{2/b} Instant Target opponent discards a card. 0
27 Pyrrhic Victory Black Uncommon 2{1}{b} Instant Cast Pyrrhic Victory only during an opponent's turn.
Creatures you control gain deathtouch until end of turn.
0
28 Sewer Imp Black Rare 3{1}{b}{b} Creature – Imp Rogue 2 2 Flying
Rats you control have first strike.
0
29 Undead Miser Black Rare 6{2/b}{b}{b} Creature – Zombie Advisor 3 3 Each opponent's maximum hand size is reduced by three. 0
30 Boltborn Elite Red Rare 3{r}{r}{r} Creature – Elemental Knight Flying, Banisher
{r}: Boltborn Elite gets +1/+0 until end of turn.
{r}{r}: Boltborn Elite deals damage to target creature equal to its power. Activate this ability only once per turn.
0
31 Card36084 Red Rare 6{2/r}{r}{r} Sorcery 0
32 Strategic Demolition Red Rare 1{r} Enchantment Wall creatures you control have unstable and can attack as though they didn't have defender. 0
33 Card36082 Green Rare 6{2/g}{g}{g} Creature 0
34 Romin, Blade of Eternity Multicolour Mythic 5{3}{r}{w} Legendary Creature – Minotaur Soldier 4 3 Double Strike, Banisher (If a creature dealt damage by Romin, Blade of Eternity this turn would die, exile it instead.)
{w}, {t}: Target creature you control gains Indestructible until end of turn.
0
35 Avatar of Exploitation Multicolour Rare 4{1}{w}{u}{b} Creature – Avatar 3 3 Spells cost {2} more to cast.
At the beginning of each upkeep, you may pay 3 life. If you do, spells you cast this turn cost {3} less to cast.
2 1402899231 on 16 Jun 2014 by Alex
36 Avatar of Rebellion Multicolour Rare 4{1}{r}{g}{w} Creature – Avatar 3 3 At the beginning of your upkeep, if you have less life than target opponent, put a +1/+1 counter on each creature you control. 0
37 Avatar of Rabble Multicolour Rare 4{1}{u}{r}{g} Creature – Avatar 3 3 At the beginning of each upkeep, you may pay {u}{r}{g}. If you do, put a token onto the battlefield that's a copy of target creature you control. 0
38 Avatar of Privilege Multicolour Rare 4{1}{b}{g}{w} Creature – Avatar 3 3 Creatures you control have Repress (Whenever a creature blocks this creature, the blocking creature gets -1/-1 until end of turn.). 0
39 Card36504 Land Rare 0 Land ~ enters the battlefield tapped.
{t}: Add {2} or {w} to your mana pool.
0
40 Card36505 Land Rare 0 Land ~ enters the battlefield tapped.
{t}: Add {2} or {u} to your mana pool.
0
41 Card36506 Land Rare 0 Land ~ enters the battlefield tapped.
{t}: Add {2} or {b} to your mana pool.
0
42 Card36507 Land Rare 0 Land ~ enters the battlefield tapped.
{t}: Add {2} or {r} to your mana pool.
0
43 Card36508 Land Rare 0 Land ~ enters the battlefield tapped.
{t}: Add {2} or {g} to your mana pool.
0
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Mechanics