Concord: Virtual Booster

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Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Creature – Human Merchant
Whenever you cast a creature spell, put a 1/1 colorless Worker creature token onto the battlefield.
3/3
 C 
Creature – Vampire Warrior
When Bloodbringer enters the battlefield, target creature gets +2/+0 until end of turn.
2/1
 U 
Creature – Human Wizard
{t}: Stress Mage deals 1 damage to each creature.
2/2
 R 
Creature – Human Wizard
Adept Necromancer enters the battlefield with a +1/+1 counter on it.
{b},{t}, Remove a +1/+1 counter from Adept Necromancer: Return target creature card from your graveyard to the battlefield.
0/0
 C 
Creature – Merfolk Merchant
{t}: Draw a card, then discard a card.
Supply 1 (When this enters the battlefield, you may put a +1/+1 counter on target creature.)
1/1
 R 
Sorcery
Reveal cards from the top of your library until you reveal a nonland card. Put that card into your hand and the rest into your graveyard.
Add {r}{r} to your mana pool for each land card revealed this way.
 C 
Sorcery
Bargain (This costs {1} less to cast for each card with Bargain in your graveyard.)
Add {r}{r}{r} to your mana pool.
 C 
Creature – Lizard
As long as Gliding Gila has a +1/+1 counter on it, Gliding Gila has flying.
3/2
 R 
Creature – Plant
Mana Seed enters the battlefield with three +1/+1 counters on it.
{t}, Remove a +1/+1 counter from Mana Seed: Add {g}{g}{g} to your mana pool.
0/0
 R 
Sorcery
Target player loses 2 life, sacrifices two creatures, and discards two cards.
 C 
Creature – Goblin Rogue
First strike
2/2
 R 
Sorcery
Trial by Fire deals 3 damage to each creature. At the beginning of the end step, put three +1/+1 counters on each creature dealt damage this way.
 C 
Creature – Treefolk
Vigilance
5/3
 R 
Instant
Exile target nonland permanent.
Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature’s color.)
 U 
Creature – Elf Druid
{t}: Add one mana of any color to your mana pool.
Supply 1 (When this enters the battlefield, you may put a +1/+1 counter on target creature.)
0/1

Civic Recruiter (uncommon)
Bloodbringer (common)
Stress Mage (uncommon)
Adept Necromancer (rare)
Port Trader (common)
Burning Insight (rare)
Forgefire (common)
Gliding Gila (common)
Mana Seed (rare)
Show of Power (rare)
Quick-Witted Goblin (common)
Trial by Fire (rare)
Deepwood Vanguard (common)
Seal Away (rare)
Far Traveler (uncommon)