Concord: Virtual Booster
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15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Whenever you cast a creature spell, put a 1/1 colorless Worker creature token onto the battlefield.
3/3
|
When Bloodbringer enters the battlefield, target creature gets +2/+0 until end of turn.
2/1
|
: Stress Mage deals 1 damage to each creature.
2/2
|
Adept Necromancer enters the battlefield with a +1/+1 counter on it.
,, Remove a +1/+1 counter from Adept Necromancer: Return target creature card from your graveyard to the battlefield. 0/0
|
: Draw a card, then discard a card.
Supply 1 (When this enters the battlefield, you may put a +1/+1 counter on target creature.) 1/1
|
Reveal cards from the top of your library until you reveal a nonland card. Put that card into your hand and the rest into your graveyard.
Add to your mana pool for each land card revealed this way. |
Bargain (This costs less to cast for each card with Bargain in your graveyard.)
Add to your mana pool. |
As long as Gliding Gila has a +1/+1 counter on it, Gliding Gila has flying.
3/2
|
Mana Seed enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Mana Seed: Add to your mana pool. 0/0
|
Target player loses 2 life, sacrifices two creatures, and discards two cards.
|
First strike
2/2
|
Trial by Fire deals 3 damage to each creature. At the beginning of the end step, put three +1/+1 counters on each creature dealt damage this way.
|
Vigilance
5/3
|
Exile target nonland permanent.
Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature’s color.) |
: Add one mana of any color to your mana pool.
Supply 1 (When this enters the battlefield, you may put a +1/+1 counter on target creature.) 0/1
|
Civic Recruiter
(uncommon)
Bloodbringer
(common)
Stress Mage
(uncommon)
Adept Necromancer
(rare)
Port Trader
(common)
Burning Insight
(rare)
Forgefire
(common)
Gliding Gila
(common)
Mana Seed
(rare)
Show of Power
(rare)
Quick-Witted Goblin
(common)
Trial by Fire
(rare)
Deepwood Vanguard
(common)
Seal Away
(rare)
Far Traveler
(uncommon)