Greek Mythology: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Achilles Colourless Rare 8{8} Hero – Achilles 7 1 Armor 5 2 1420091440 on 01 Jan 2015 by Visitor
2 Aphrodite White Uncommon 10{10} God – Aphrodite 12 {5} Attraction: Control target creature for 1 turn. 0
3 Apollo White Rare 12{12} God – Apollo 12 At the end of your turn(even if another Monster already attacked), deal 3 damage split in any way among your opponent's creatures.
{2} Light Heal: Apollo heals 3 health.
0
4 Athena White Rare 12{12} God – Athena 12 {4} Intel Boost: Give a Hero +2/+5 for 2 turns.
{6} Possessive Force: Control an opponent's Monster for 2 turns.
0
5 Bellerophon White Uncommon 6{6} Hero – Bellerophon 5 5 If Pegasus is one of your active creatures, you may sacrifice Pegasus and give Bellerophon +3/+3 permanently. 0
6 Epimetheus White Uncommon 7{7} Hero – Epimetheus 7 1 {1} Hindsight Aid: If Prometheus is on your side of the Field, you may sacrifice this card to your Graveyard and Prometheus gets +5/+5. Your opponent may not take a token 0
7 Fates White Rare 10{10} Hero – Fates 0 8 {6} Decision: Select a creature in your hand. Send that creature to the Graveyard and destroy an opponent's creature. 0
8 Ganymede White Common 3{3} Hero – Ganymede 0 4 If Zeus is on the field, Zeus regains 1 health in between turns. 0
9 Hecate White Rare 7{7} God – Hecate 10 {3} Magic Buff: Give target creature +2/+2
{3} Magic Curse: Give target creature -2/-2
0
10 Hera White Rare 15{15} God – Hera 12 {8} Hercules' Strength: If a Hero is on your side of the field, all of your opponent's Monsters are destroyed.
{10} Punishing Rage: Control an opponent's Hero for 2 turns.
0
11 Hercules White Uncommon 7{7} Hero – Hercules 8 5 {6} Labors: Kill one of the following: Nemean Lion , Hydra , Hind of Ceryneia, Stymphalin Birds, Erymanthian Boar, Cretan Bull, Man-Eating Mares of Diomedes, Cerberus. 0
12 Homer White Rare 10{10} Hero – Homer 10 {6} Poetry: Choose a creature in your hand. Summon that creature for no crystals(besides the amount for this spell). 0
13 Jason White Rare 5{5} Hero – Jason 4 5 If Hera is on either side of the field, give Jason +3/+3.
If Medea is on either side of the field, give Jason -4/-4.
0
14 King Midas White Common 7{7} Hero – King Midas 0 6 If King Midas is dealt damage by a creature, that creature goes into your opponent's hand and your opponent draws 1 card. 0
15 Medea White Uncommon 6{6} Hero – Medea 2 5 {2} Heroic Curse: Give target hero -2/-2 permanently.
{2} Heroic Spell: Give target hero -6/-0 until end of opponent's next turn.
0
16 Narcissus White Uncommon 6{6} Hero – Narcissus 0 20 Enemy creatures may attack only Narcissus. 0
17 Odysseus White Rare 8{8} Hero – Odysseus 2 4 At the end of your opponent's turn, your opponent must discard 3 cards and draw 1 card. 0
18 Oedipus White Uncommon 5{5} Hero – Oedipus 10 10 When you summon Oedipus, sacrifice an Active Hero. 2 turns after you play Oedipus, Oedipus becomes a 1/1. 0
19 Oracle White Common 3{3} Hero – Oracle 0 5 {0} Painful Telling: Draw a card. Oracle deals 4 damage to itself. 0
20 Pallas White Uncommon 4{4} Hero – Pallas 3 3 If Athena is on the field, you may sacrifice Pallas and give Athena +5(permanently)
{1} Force Draw: Either player(you choose) draws 2 cards.
0
21 Pegasus White Common 5{5} Monster – Pegasus 4 4 {3} Rider Call: Search your deck for Bellerophon and put it into your hand. 0
22 Theseus White Rare 6{6} Hero – Theseus 7 5 0
23 Zeus White Rare 15{15} God – Zeus 15 {5} Master Bolt:Do 8 damage to any 2 targets. 0
24 Charybdis Blue Uncommon 8{8} Monster – Charybdis 2 15 Whenever this card is attacked by an opponent's creature, your opponent must put the top card in their deck in their Graveyard. 0
25 Nereus Blue Uncommon 3{3} Hero – Nereus 0 4 {1} Foresight: Draw a card. 0
26 Ouranos Blue Rare 15{15} God – Ouranos 15 {4} Godly Punishment: Your opponent's Gods cannot attack next turn. All of your opponent's Gods take 2 damage.
If Gaea is on the field, Gaea heals 2 health every turn.
0
27 Poseidon Blue Rare 15{15} God – Poseidon 15 {4} Whirlpool: Deal 5 damage to all of your opponent's creatures. 0
28 Arachne Black Common 6{6} Monster – Arachne 3 6 {3} Spider Web: Give any Hero -1/-2 permanently. 0
29 Cerberus Black Uncommon 8{8} Monster – Cerberus 4 7 {4} Bite: Distribute 6 damage in any way among your opponent's creatures. 0
30 Chaos Black Rare 20{20} God – Chaos 28 {20} Suffocation: Kill all of your opponent's Heroes.
{3} Birth:Search your deck for Gaea or Ouranos and put it into your hand.
0
31 Cronus Black Rare 15{15} God – Cronus 25 {5} Titanic Overthrow: Search your deck for a location card and use that location card.
{20} Time Control: Take 1 token. If your opponent has token(s), they lose 1 token. Cronus takes 10 damage.
0
32 Echidna Black Rare 7{7} Monster – Echidna 3 8 {2} Come, Child:Search your deck and a Monster and put it into your hand.
{1} Fight , Child: Summon a Skeleton
0
33 Fury Black Common 3{3} Monster – Fury 3 2 If Hades is active on either side of the field, Fury gains +4/+4. 0
34 Ghost of Heroes Black Uncommon 4{4} Hero – Ghost of Heroes 0 1 {0} Hero Revival: Choose a Hero in your graveyard. Put that Hero onto the field in place of this card. That Hero has permanent -4/-3. 0
35 Hades Black Rare 15{15} God – Hades 15 {1} Undead Army: Summon a Skeleton from your deck, hand, or Graveyard. 0
36 Hydra Black Common 7{7} Monster – Hydra 2 5 When the Hydra is dealt damage, this card gets +2/+2 permanently. 0
37 Man Eating Mare Black Common 4{4} Monster – Man Eating Mare 4 4 When Man Eating Mare destroys a creature, it permanently gains +2/+2. 0
38 Nemean Lion Black Common 6{6} Monster – Nemean Lion 7 3 Armor 3 0
39 Pandora Black Rare 8{8} Monster – Pandora 3 9 {5} Pandora's Box: All creatures(either side of the field) take 3 damage. 0
40 Python Black Common 6{6} Monster – Python 5 5 Apollo deals double damage to Python.
Python deals double damage to Apollo.
0
41 Skeleton Black Common 3{3} Monster – Skeleton 2 1 {0}Bone Explosion: Do 4 damage to one of your opponents monsters and send this Skeleton to the Graveyard. Your opponent may not collect a token for this. 0
42 Stymphalian Bird Black Common 3{3} Monster – Bird 2 3 Stymphalian Bird gets +3/+3 for each other Stymphalian Bird on either side of the field. 0
43 Tantalus Black Common 6{6} (Anti)Hero – Tantalus 5 12 Each turn, Tantalus permanently gets -4/-4. 0
44 Cyclops Red Common 4{4} Monster – Cyclops 8 6 Cyclops may only attack every other turn. 0
45 Hephaestus Red Rare 15{15} God – Hephaestus 8 {2} Summon Worker: Search your deck for a Cyclops and summon it as a summoned creature.
{3} Hammer Slam: Deal 6 damage to any of your opponent's creatures.health.
0
46 Prometheus Red Uncommon 7{7} Hero – Prometheus 1 20 {2} Gift of Fire: All Gods on the field, including yours, take 1 damage. 0
47 Sphinx Red Uncommon 5{5} Monster – Sphinx 5 7 Whenever Sphinx attacks, ask your opponent the question in the text below.
If they correctly, answer HUMAN, send Sphinx to your Graveyard.If they answer incorrectly, Sphinx does 5 more damage
0
48 Typhon Red Rare 20{20} Monster – Typhon 20 20 Typhon takes double damage from Gods and Heroes. 0
49 Artemis Green Rare 10{10} God – Artemis 12 {3} Snipe : Do 8 Damage to any Non-God Creature. 0
50 Demeter Green Uncommon 12{12} God – Demeter 12 {3} Restorative Herbs : Restore 5 health to any creature. 0
51 Echo Green Uncommon 8{8} Monster – Echo 3 10 {2} Hera's Spell: Echo may use any attack of another creature owned by you. 0
52 Gaea Green Rare 15{15} God – Gaea 12 Other gods cannot use their creature spells except Ouranos.
If Ouranos is on the field, his ability costs {2}.
0
53 Gorgon Green Common 5{5} Monster – Gorgon 4 5 If Medusa is on either side of the field, Gorgon gets +1/+1. 0
54 Hind of Ceryneia Green Common 4{4} Monster – Hind of Ceryneia 0 4 Hind of Ceryneia gets +5/+5 if Artemis is on either side of the field. 0
55 Hundred Handed One Green Uncommon 12{12} Monster – Hundred Handed One 9 9 0
56 Medusa Green Common 5{5} Monster – Medusa 2 4 {1} Blinding Gaze: When Medusa deals damage to an opponent's creature on this turn, the creature cannot attack on your opponent's next turn. 0
57 Persephone Green Common 7{7} God – Persephone 12 {0} Soul Harvest: Draw 1 card, then deal 1 damage to a Monster you control. 0
58 Adaptive Plating Multicolour Uncommon 8{8} Spell – Adaptive Plating Target Monster gets +1/+4 and Armor 5 permanently. 0
59 Aegis' Protection Multicolour Common 3{3} Spell – Aegis' Protection On your opponent's next turn, all of your creatures get Armor 3. 0
60 Ares' Bravery Multicolour Common 3{3} Spell – Ares' Bravery Your opponent must discard 2 cards, then draw 3 cards. 0
61 Ariadne's Feelings Multicolour Common 2{2} Spell – Ariadne's Feelings All Theseus on the playing field get +3/+3. In 3 turns, all Theseus on the playing field take 5 damage. 0
62 Asclepius' Healing Multicolour Uncommon 2{2} Spell – Asclepius' Healing Heal 10 health from 1 of your creatures. You may not use a spell card for 2 turns. 0
63 Blessing Multicolour Common 3{3} Spell – Blessing Give one of your Active Monster/Heroes +0/+5 permanently. 0
64 Golden Flare Multicolour Uncommon 3{3} Spell – Golden Flare Choose 2 of the following and apply them to either yours or your opponent's creatures.
– Give target hero +2/+0
– Give target monster -2/-2
– Give target god +4
0
65 Helen's Beauty Multicolour Common 8{8} Spell – Helen's Beauty All of your opponent's creatures are infatuated and cannot attack for 2 turns. 0
66 Hephaestus' Flames Multicolour Common 1{1} Spell – Hephaestus' Flames Do 1 damage to all creatures your opponent controls. 0
67 Hermes' Sandals Multicolour Common 2{2} Spell – Hermes' Sandals Search your deck for any spell and put it into your hand. Shuffle your deck afterwards. 0
68 Hex Multicolour Uncommon 4{4} Spell – Hex Give one of your opponent's creatures -5/-0 until the end of your opponent's next turn. If it's a God, give it -4(permanently) instead. 0
69 Holy Fire Multicolour Common 3{3} Spell – Holy Fire Deal 1 damage to an opponent's God, 3 damage to a Hero, or 5 damage to a Monster. 0
70 Inner Rage Multicolour Common 1{1} Spell – Inner Rage One of your Monsters gets +2/+0 until the end of your turn. 0
71 Prayer Multicolour Common 1{1} Spell – Prayer Flip a coin. If you get heads, give any of your Heroes or Monsters +1/+3. 0
72 Raging Seas Multicolour Uncommon 5{5} Spell – Raging Seas If Poseidon is on the field, all creatures(on either side of the field) except Poseidon take 3 damage and Poseidon gets +3/+3 0
73 Sacrifice Multicolour Common 5{5} Spell – Sacrifice Flip a coin.
If heads, choose one of the following: Draw 3 cards or gain 8 crystals.
If tails, destroy all of your Non-God creatures. Your opponent may not take tokens for this.
0
74 Summoner's Charm Multicolour Uncommon 6{6} Spell – Summoner's Charm If a God is out on your side of the field, you may summon any Monster from your deck or Graveyard to the summoned creature spot. 0
75 Twin Snipe Multicolour Uncommon 7{7} Spell – Twin Snipe If you control both Artemis and Apollo, this card does 10 damage to 2 of your opponent's creatures. Otherwise, do nothing. 0
76 Typhon's Rage Multicolour Uncommon 1{1} Spell – Typhon's Rage A volcano erupts, dealing 2 damage to every creature on the field, including yours. 0
77 Zeus' Lightning Multicolour Uncommon 5{5} Spell – Zeus' Lightning Zeus' Lightning does 2 damage to all of your opponent's creatures and gives +1 to any Zeus on the field – either side. 0
78 Athens token White Common 0 Location – Athens On your turn, you may draw 2 cards rather than 1. 0
79 Delphi token White Common 0 Location – Delphi At the beginning of your turn, you may decide to discard two cards and draw 2 cards. 0
80 Troy token Black Common 0 Location – Troy Deal 2 damage to all Heroes in between turns. 0
81 Heavens token White Uncommon 0 Location – Heavens All creatures heal 1 health between turns. 0
82 Olympus token White Rare 0 Location – Olympus All Gods get +1 health in between every turn, except Hades, who loses 1 health in between every turn. 0
83 Crete's Labyrinth token Black Uncommon 0 Location – Crete's Labyrinth The Minotaur needs food! In between turns, all creatures except Theseus take 1 damage. 0
84 Augean Stables token Green Common 0 Location – Augean Stables All Monsters and Heroes with less than 3 attack get +0/+5 0
85 Mountains token Green Common 0 Location – Mountains All attacks and spells do 1 less damage 0
86 Sea token Blue Rare 0 Location – Sea Any abilities that require crystals cost {1} less. 0
87 Underworld token Red Rare 0 Location – Underworld All monsters except Hades take 1 damage between turns. 0
88 Volcano token Red Common 0 Location – Volcano Typhon may be summoned for {8} and all cards except Typhon cost {1} more. 0
89 Sacrificial Temple token Black Uncommon 0 Location – Sacrificial Temple At the beginning of your turn, take 4 extra crystals, then you must return an Active creature to your hand. 0
90 Whirlpool token Blue Uncommon 0 Location – Whirlpool When a player is forced by an opponent to draw or discard a card or cards, they must put the top card of their deck into the Graveyard. 0
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