Greek Mythology: Virtual Booster

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FirstDecks
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
{12}
 
 R 
God – Athena
{4} Intel Boost: Give a Hero +2/+5 for 2 turns.
{6} Possessive Force: Control an opponent's Monster for 2 turns.
The Goddess of reason and wisdom, Athena sprang from Zeus' head, and is considered the daughter of Zeus.
12
 U 
Monster – Cerberus
{4} Bite: Distribute 6 damage in any way among your opponent's creatures.
4/7
 U 
Hero – Bellerophon
If Pegasus is one of your active creatures, you may sacrifice Pegasus and give Bellerophon +3/+3 permanently.
Bellerophon tamed the horse Pegasus and did many amazing things with Pegasus, but was struck down by Zeus when he attempted to go to Olympus for his skills.
5/5
{8}
 
 U 
Monster – Echo
{2} Hera's Spell: Echo may use any attack of another creature owned by you.
Forced by Hera to repeat everything she hears, this is the Nymph that is said to create echoes.
3/10
 C 
Monster – Nemean Lion
Armor 3
The Nemean Lion skin was the most powerful armor ever known.
7/3
 C 
Spell – Hephaestus' Flames
Do 1 damage to all creatures your opponent controls.
Hephaestus is the god of fire, but only a few of his children can use fire as a tool.
 C 
Spell – Aegis' Protection
On your opponent's next turn, all of your creatures get Armor 3.
Aegis is Athena's shield, and is one of the symbols Athena is known for.
 C 
Location – Troy
Deal 2 damage to all Heroes in between turns.
A war for 10 years. A tragic and horrible waste of life for both sides, fought over Helen, the most beautiful woman on earth.
{3}
 
 C 
Monster – Fury
If Hades is active on either side of the field, Fury gains +4/+4.
The Furies work for Hades and torment criminals such as Tantalus.
3/2
 C 
Hero – King Midas
If King Midas is dealt damage by a creature, that creature goes into your opponent's hand and your opponent draws 1 card.
King Midas was a Greek King. Whatever he touched, turned to gold.
0/6
 C 
Spell – Inner Rage
One of your Monsters gets +2/+0 until the end of your turn.
Monsters when furious can be very dangerous.
 C 
Monster – Hind of Ceryneia
Hind of Ceryneia gets +5/+5 if Artemis is on either side of the field.
The Hind of Ceryneia is one of Artemis's sacred animals. Hercules had to capture the elusive creature.
0/4
 C 
Monster – Bird
Stymphalian Bird gets +3/+3 for each other Stymphalian Bird on either side of the field.
It's a flock of Stymphalian Birds! They have metal feathers they can launch at high velocities!
2/3
 C 
Spell – Ares' Bravery
Your opponent must discard 2 cards, then draw 3 cards.
Ares is not very wise like Athena, and may be stupid sometimes, but his actions can be helpful...
 C 
Location – Mountains
All attacks and spells do 1 less damage
The mountains are a terrain that make fighting much, much harder. They also allow for a tactical advantage.

Athena (rare)
Cerberus (uncommon)
Bellerophon (uncommon)
Echo (uncommon)
Nemean Lion (common)
Hephaestus' Flames (common)
Aegis' Protection (common)
Troy (common)
Fury (common)
King Midas (common)
Inner Rage (common)
Hind of Ceryneia (common)
Stymphalian Bird (common)
Ares' Bravery (common)
Mountains (common)