Greek Mythology: Virtual Booster

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FirstDecks
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
{6}
 
 R 
Hero – Theseus
"Father, this is terrible," shouted Theseus, "we cannot let this go on. We cannot sacrifice any more of our young citizens to this tyrant. When it is time to send the next tribute, I will go as one of them and I vow that it is the last time the Minotaur will be fed with the flesh of any of our people."
7/5
 U 
Spell – Summoner's Charm
If a God is out on your side of the field, you may summon any Monster from your deck or Graveyard to the summoned creature spot.
Even Gods need a bit of backup sometimes.
{12}
 
 U 
God – Demeter
{3} Restorative Herbs : Restore 5 health to any creature.
Demeter is the god of the harvest. She has a daughter, Persephone.
12
{3}
 
 U 
Hero – Nereus
{1} Foresight: Draw a card.
Nereus, sometimes known as the Old Man of the Sea is a shapeshifter and can foretell the future.
0/4
 C 
Location – Delphi
At the beginning of your turn, you may decide to discard two cards and draw 2 cards.
Come to Delphi and unlock the secrets in your fate. Listen to the gods as they tell you your future.
{5}
 
 C 
Monster – Gorgon
If Medusa is on either side of the field, Gorgon gets +1/+1.
Why couldn't you be like Medusa. Not ugly enough, I see.
4/5
{3}
 
 C 
Hero – Oracle
{0} Painful Telling: Draw a card. Oracle deals 4 damage to itself.
I am the Oracle. Speaker of the Gods.
0/5
 C 
(Anti)Hero – Tantalus
Each turn, Tantalus permanently gets -4/-4.
Tantalus was punished by the gods to stand in a pool with delicious fruits above his head which receded when he tried to get them, forever hungry. Moral – Don't kill your son!
5/12
{5}
 
 C 
Monster – Medusa
{1} Blinding Gaze: When Medusa deals damage to an opponent's creature on this turn, the creature cannot attack on your opponent's next turn.
It has been told that all who look into her eyes turn to stone.
2/4
 C 
Spell – Inner Rage
One of your Monsters gets +2/+0 until the end of your turn.
Monsters when furious can be very dangerous.
 C 
Spell – Blessing
Give one of your Active Monster/Heroes +0/+5 permanently.
Only the god's chosen ones may have a blessing like Odysseus and Athena.
 C 
Location – Mountains
All attacks and spells do 1 less damage
The mountains are a terrain that make fighting much, much harder. They also allow for a tactical advantage.
{5}
 
 C 
Monster – Pegasus
{3} Rider Call: Search your deck for Bellerophon and put it into your hand.
The first flying horse! Born from Medusa and Poseidon.
4/4
 C 
Monster – Man Eating Mare
When Man Eating Mare destroys a creature, it permanently gains +2/+2.
Man Eating Mare. Warning: do not approach alone. Very dangerous. Common food of the Mare includes humans.
4/4
 C 
Spell – Hermes' Sandals
Search your deck for any spell and put it into your hand. Shuffle your deck afterwards.
Hermes' Sandals are one of the most well known symbols of Hermes

Theseus (rare)
Summoner's Charm (uncommon)
Demeter (uncommon)
Nereus (uncommon)
Delphi (common)
Gorgon (common)
Oracle (common)
Tantalus (common)
Medusa (common)
Inner Rage (common)
Blessing (common)
Mountains (common)
Pegasus (common)
Man Eating Mare (common)
Hermes' Sandals (common)