Betrayers of Kamigawa Redux: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Candles' Glow White Common 1{w} Instant – Arcane Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way.
Splice onto Arcane {1}{w} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
0
2 Dust Drinker White Rare 4{2}{w}{w} Creature – Elemental Spirit 2 2 Lands don’t untap during their controllers’ untap steps.
At the beginning of each player’s upkeep, that player untaps a land he or she controls.
Soulshift (When this creature dies, you may return target other Spirit or Arcane card from your graveyard to your hand.)
0
3 Final Judgment White Rare 5{3}{w}{w} Sorcery Exile all creatures. 0
4 Hand of Honor White Uncommon 2{w}{w} Creature – Human Samurai 2 2 Protection from black
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
0
5 Hikari, Twilight Spirit White Mythic 4{w}{w}{w}{w} Legendary Creature – Construct Spirit 4 4 Flying, vigilance
As long as Hikari is in on the battlefield or in your graveyard, creature cards in your hand or library, creature spells you control, and creatures you control are Spirits in addition to their other types.
Spiritcraft — Whenever you cast a Spirit or Arcane spell, put a 1/1 colorless Spirit creature token onto the battlefield for each Spirit you control.
0
6 Hold the Line White Uncommon 3{1}{w}{w} Instant Blocking creatures get +7/+7 until end of turn. 0
7 Horizon Seed White Common 3{2}{w} Creature – Illusion Spirit 2 2 {w}, Sacrifice Horizon Seed: Put two 1/1 colorless Spirit creature tokens onto the battlefield. 0
8 Indebted Samurai White Common 3{2}{w} Creature – Human Samurai 2 2 Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever another Samurai creature you control dies, put a +1/+1 counter on Indebted Samurai.
0
9 Kabuto Moth White Uncommon 3{2}{w} Creature – Insect Moth 1 2 Flying, Vigilance
{t}: Target creature gets +1/+2 until end of turn.
0
10 Kami of Unwavering Loyalty White Common 5{3}{w}{w} Creature – Illusion Spirit 3 5 Spiritcraft — Whenever you cast a Spirit or Arcane spell, you may return target Aura card from your graveyard to your hand.
Soulshift (When this creature dies, you may return target other Spirit or Arcane card from your graveyard to your hand.)
0
11 Kami of the Honored Dead White Common 3{2}{w} Creature – Elemental Spirit 2 1 Flying, first strike
Soulshift (When this creature dies, you may return target other Spirit or Arcane card from your graveyard to your hand.)
0
12 Kitsune Devout White Common 2{1}{w} Creature – Fox Cleric 2 2 At the beginning of your upkeep, you gain 1 life. 0
13 Kitsune Palliator White Common 1{w} Creature – Fox Cleric 0 4 0
14 Kitsune Scrollkeeper White Uncommon 4{2}{w}{w} Creature – Fox Wizard 3 3 When Kitsune Scrollkeeper enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Kitsune Scrollkeeper. 0
15 Kitsune Wayfinder White Uncommon 3{1}{w}{w} Creature – Fox Cleric Monk 3 1 Flash
When Kitsune Wayfinder enters the battlefield, prevent the next 3 damage that would be dealt to target creature or player this turn.
0
16 Moonlit Strider White Uncommon 3{2}{w} Creature – Illusion Spirit 1 4 Cards in your graveyard can’t be the targets of spells or abilities your opponents control.
Soulshift (When this creature dies, you may return target other Spirit or Arcane card from your graveyard to your hand.)
0
17 Mothrider Samurai White Common 4{3}{w} Creature – Human Samurai 2 2 Flying; Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control fewer lands than an opponent, Mothrider Samurai gets +1/+1 and has vigilance.
0
18 Pious Kitsune White Uncommon 1{w} Creature – Fox Cleric 1 1 Whenever you gain life, you may put a +1/+1 counter on Pious Kitsune. 0
19 Promise of Bunrei White Rare 3{2}{w} Enchantment When a creature you control dies, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield. 0
20 Scour White Uncommon 4{2}{w}{w} Instant Exile target enchantment. Search its controller’s graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles his or her library. 0
21 Shining Shoal White Rare 2{x}{w}{w} Instant – Arcane You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal’s mana cost.
The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to target creature or player instead.
0
22 Shining Shoal White Rare 2{x}{w}{w} Instant – Arcane You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal’s mana cost.
The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to target creature or player instead.
0
23 Spiritual Reassurance White Common 2{1}{w} Enchantment – Aura Enchant creature you control
When enchanted creature dies, return it to the battlefield.
0
24 Tallowisp White Uncommon 3{2}{w} Creature – Elemental Spirit 2 3 Spiritcraft — Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
Soulshift (When this creature dies, you may return target other Spirit or Arcane card from your graveyard to your hand.)
3 1398943343 on 01 May 2014 by Alex
25 Terashi's Verdict White Common 2{1}{w} Instant – Arcane Destroy target attacking or blocking creature with power 3 or less. 0
26 Weariness Spread White Common 2{1}{w} Enchantment – Aura Enchant creature
Enchanted creature has “{w}, {t}: Tap target creature.”
Spiritcraft — Whenever you cast a Spirit or Arcane spell, you may attach Weariness Spread to target creature.
0
27 Willful Ignorance White Uncommon 1{w} Instant – Arcane Name a nonland card. The named card can’t be cast this turn.
Splice onto Arcane {1}{w} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
0
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