Betrayers of Kamigawa Redux

Betrayers of Kamigawa Redux by Nemean

27 cards in Multiverse

11 commons, 10 uncommons, 5 rares, 1 mythic

27 white

3 comments total

Part 2 of my Kamigawa redux

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Recently active cards: (all recent activity)

Instant – Arcane
Name a nonland card. The named card can’t be cast this turn.
Splice onto Arcane {1}{w} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
Illus. Ron Spears (Empty-Shrine Kannushi)
Enchantment – Aura
Enchant creature
Enchanted creature has “{w}, {t}: Tap target creature.”
Spiritcraft — Whenever you cast a Spirit or Arcane spell, you may attach Weariness Spread to target creature.
Illus. Daren Bader (Cleanfall)
Instant – Arcane
Destroy target attacking or blocking creature with power 3 or less.
Illus. Ron Spears (Terashi's Verdict)
Creature – Elemental Spirit
Spiritcraft — Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
Soulshift (When this creature dies, you may return target other Spirit or Arcane card from your graveyard to your hand.)
Isolated on its little candlewick, the kami never heard of the crime that drove its comrades to war.
Illus. Ron Spears (Tallowisp)
last 2014-05-01 12:15:45 by Alex
Enchantment – Aura
Enchant creature you control
When enchanted creature dies, return it to the battlefield.
“The landscape shimmered and I felt a chill breeze. When my vision cleared, I found myself alone among the corpses of my fallen friends.”
—Journal found in Numai
Illus. Christopher Moeller ( Presence of the Wise)

Recent comments: (all recent activity)
On Tallowisp:

You reckon? I found it very powerful in Kamigawa-block limited. Such incredible card advantage. Best if you had a Thief of Hope, of course, or if they could pop themselves like Scuttling Death, or if you had a Death Denied or Soulless Revival to restart the chain once you topped it out... but it could be pretty powerful.

On Tallowisp:

Mmm.. soulshift was always annoyingly weak, and hard to get to actually work; though.

On Tallowisp:

By the way, you can avoid copypasting the Soulshift reminder text everywhere by defining a mechanic. Then you'd just need to write [Soulshift] and it'd expand it automatically. This is especially useful if you might want to make changes to the reminder text (or mechanic name), because it'll be applied automatically to all cards with that mechanic.

Making soulshift get back any dead Spirit, not just one with a smaller CMC, seems worrying. Letting it get back Arcane cards as well seems frankly broken. Do you have Glacial Ray or Rend Flesh in the set? Getting one of those back whenever half of your creatures die seems way too strong. (Unless you're either cranking up the costs on the Arcane cards a lot, which you don't seem to be doing, or reducing the number of soulshift cards, which you seem to be doing the opposite of given that the original Tallowisp didn't have soulshift.)

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