Phyrexian Descent 1: Virtual Booster

Phyrexian Descent 1: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Story / Flavor/ Design | Skeleton
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 
Current mechanics:
Phyrexian mana, Imprint, Infect
Looking for one more mechanic.
 C 
Artifact Creature – Myr
{t}: Add {r} to your mana pool.
1/1
 M 
Legendary Artifact
{4}, {t}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
 R 
Land
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.
{t}: Add {u} or {b} to your mana pool
Where the Mephidross leaches into the Quicksilver Sea, the waves writhe with necrogen.
 R 
Land
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
{t}: Add {r} or {g} to your mana pool.
Where the Tangle overruns the Oxidda mountains, metallic beasts scratch their territories in the verdigris.
 U 
Land
{t}: Add {1} to your mana pool.
{6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
 C 
Creature – Beast
Trample
Big ones hunt the elves, so the elves hunt the small ones to keep them from getting big.
4/4
 R 
Land
Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.
{t}: Add {w} or {u} to your mana pool.
Where the Quicksilver Sea laps over the Razor Fields, the landscape reflects the suns' fading hope.
 U 
Sorcery
Sacrifice a permanent, then each other player sacrifices a permanent of that type.
 C 
Artifact – Equipment
Equipped creature can block an additional creature.
Equip {1}
 U 
Artifact Creature – Thopter
Flying
Regardless of the century, plane, or species, developing artificers never fail to invent the ornithopter.
0/2
 C 
Artifact Creature – Myr
{t}: Add {g} to your mana pool.
1/1
 R 
Land
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.
{t}: Add one mana of any color to your mana pool.
 U 
Land
{t}: Add {1} to your mana pool.
{2}, {t}: {t} target noncreature artifact.
 C 
Instant
Target creature gains indestructible until end of turn.
On Mirrodin, every conflict ends in either death or darksteel.

Mechanic Discussion. (none)
Iron Myr* (common)
Mindslaver* (mythic)
Darkslick Shores* (rare)
Copperline Gorge* (rare)
Stalking Stones* (uncommon)
Fangren Hunter* (common)
Seachrome Coast* (rare)
Card30877 (uncommon)
Echo Circlet* (common)
Ornithopter* (uncommon)
Copper Myr* (common)
Glimmervoid* (rare)
Blinkmoth Well* (uncommon)
Withstand Death* (common)