AEther War: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Cat Warrior
morph — Sacrifice two lands. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Trample

When Pridemage Templar is turned face up, put X +1/+1 counters on it, where X is the number of spells you cast this turn.
2/2
 U 
Instant – Trap
detonate — Exile three cards from your graveyard. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its detonate cost. If you do, you may cast it without paying its mana cost.)

Exile all cards from target player's graveyard.
 U 
Tribal Enchantment – Warrior
Whenever a permanent an opponent controls dies, Unsavory Celebration deals 2 damage to that player.
 U 
Sorcery – Trap
detonate — Sacrifice a land. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its detonate cost. If you do, you may cast it without paying its mana cost.)

Destroy target artifact or land.
 C 
Creature – Human Rogue
morph — Discard a card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Shadowmage Striker is turned face up, it can't be blocked this turn.

Whenever Shadowmage Striker deals combat damage to a player, you may draw a card.
2/1
 C 
Instant – Trap
detonate — Return two Islands you control to their owner's hand. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its detonate cost. If you do, you may cast it without paying its mana cost.)

Draw two cards.
 C 
Instant – Trap
detonate – Sacrifice a creature. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its detonate cost. If you do, you may cast it without paying its mana cost.)

split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Target player sacrifices a creature.
 C 
Instant – Trap
detonate — Tap two untapped creatures you control. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its detonate cost. If you do, you may cast it without paying its mana cost.)

Destroy target creature with flying.
 C 
Tribal Artifact – Warrior
Whenever a creature is turned face up, you may pay {1} to have Gung Ho Do deal 1 damage to target creature or player.
 C 
Instant – Trap
detonate {b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its detonate cost. If you do, you may cast it without paying its mana cost.)

Target creature gets -2/-2 until end of turn.
 C 
Tribal Artifact – Spirit
Whenever you cast a colorless spell, gain 1 life.
 C 
Tribal Instant – Warrior
Cast Blast deals damage to target spell's controller equal to that spell's converted mana cost.
 C 
Tribal Artifact – Wizard
Whenever you cast an Arcane spell, you may pay {1} to scry 1.
 
 
No more commons
Forest
 
 B 
Basic Land – Forest

Pridemage Templar (rare)
Gravedigger Trap (uncommon)
Unsavory Celebration (uncommon)
Pillage Trap (uncommon)
Shadowmage Striker (common)
Spout Trap (common)
Seize Hostage (common)
Arrow to the Wing (common)
Gung Ho Do (common)
Darkness Trap (common)
Spirit's Soul (common)
Cast Blast (common)
Blues Clues (common)
Forest (basic)