Extra cards for the CC
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Showing 16 of 16 Multicolour cards
Go to section: Colourless (1) White (8) Blue (6) Black (6) Red (8) Green (11) Multicolour (16) Hybrid (5) Artifact (4)
Show rarities: U R M
Spells you own have Untap convoke (Your creature can help cast this help. Each creature you untap while casting this spell pays for
or one mana of that creature's color.)
or one mana of that creature's color.)0 comments
Whenever you draw a card, create a 1/1 blue snow penguin gangster creature token.
Gangster creature you control have "
: Surveil 1 an opponent library."
Gangster creature you control have "
: Surveil 1 an opponent library."2/2
: Each player create a treasure token.
Whenever a treasure is sacrificed, put a +1\+1 counter on all ape creatures you control.
Whenever a player sacrifice a treasure, they gain 2 life.
2/2
Trample, riot
Whenever Gorilla Man deals combat damage to a creature, it deals that much damage to each other creature controlled by its owner.

: Gorilla Man fights target creature.
Whenever Gorilla Man deals combat damage to a creature, it deals that much damage to each other creature controlled by its owner.

: Gorilla Man fights target creature.6/6
Desert landfall – Whenever a desert enter the battlefield, draw a card.
Whenever a creature enter the battlefield under your control, put a desertification counter on target land.
Whenever a creature enter the battlefield under your control, put a desertification counter on target land.
Whenever an opponent casts a spell during your turn and when Voice of Sandurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of deserts you control."
2/2
Desertwalk
Desert landfall – Whenever a desert enter the battlefield under your control, create a 1/1 green and white lizard creature token.
Lands you own are desert.
You may play deserts from your graveyard.
Desert landfall – Whenever a desert enter the battlefield under your control, create a 1/1 green and white lizard creature token.
Lands you own are desert.
You may play deserts from your graveyard.
4/4
Companion – Your commanders have total toughness 8 or smaller.
Defender, lifelink, reach, first strike, deathtouch, ward
This creature can block any number of creature.
Ride 8
Defender, lifelink, reach, first strike, deathtouch, ward
This creature can block any number of creature.
Ride 8
1/8
Destroy each nonland permanent with mana value 1 or less. Add
or
for each permanent destroyed this way.
or
for each permanent destroyed this way.Deathtouch
You can only play lands from your graveyard.
You may play an additionnal land per turn.
Sacrifice a land you control : Prevent all combat damage that would be dealt this turn.
You can only play lands from your graveyard.
You may play an additionnal land per turn.
Sacrifice a land you control : Prevent all combat damage that would be dealt this turn.
1/3
Whenever a creature you control deals combat damage to a player, that player mills that many cards. If the player mills a permanent this way, Squidowon connives
1/2
At the beginning of your end step, exile the top card of every player library. Until your next turn, you may play those cards.
Whenever you play a card from exile, create a 2/2 black raccon creature token.
Whenever you play a card from exile, create a 2/2 black raccon creature token.
3/2
Creature you control have madness, their madness cost is equal to their converted mana cost.
: Discard 2 cards, draw 2 cards from any library.
: Discard 2 cards, draw 2 cards from any library.3/2
Trample, ward
: Create a colorless snow artifact token named Ice Banana with "
Add one mana of any color."
Whenever another snow permanent enters the battlefield under your control, you may pay
,
or
. If you do, put a +1/+1 counter on Yeeti the Abominable.
: Create a colorless snow artifact token named Ice Banana with "
Add one mana of any color."
Whenever another snow permanent enters the battlefield under your control, you may pay
,
or
. If you do, put a +1/+1 counter on Yeeti the Abominable.3/3
Whenever Robonator enter the battlefield under your control, draw a card and add
for each Robonator on the battlefield.


,
: Create a copy of Robonator.
for each Robonator on the battlefield.


,
: Create a copy of Robonator.3/3
Whenever a creature you control dies, put a +1/+1 counter on Gloopy or Sugma.
At the beginning of your end step, you may remove X +1/+1 counters from Gloopy or Sugma. If you do, create a copy of target creature in your graveyard with power and toughness equal to X (X can't be 0).
At the beginning of your end step, you may remove X +1/+1 counters from Gloopy or Sugma. If you do, create a copy of target creature in your graveyard with power and toughness equal to X (X can't be 0).
1/1
Go to section: Colourless (1) White (8) Blue (6) Black (6) Red (8) Green (11) Multicolour (16) Hybrid (5) Artifact (4)
Show rarities: U R M
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