Tuvia: The Endless Journey
Tuvia: The Endless Journey by HarrisonY
188 cards in Multiverse
3 with no rarity, 111 commons, 52 uncommons,
16 rares, 6 mythics
29 white, 27 blue, 27 black, 35 red,
27 green, 21 multicolour, 10 artifact, 12 land
41 comments total
A plane like a rolled up map, one end of the world is constantly being created from the aether while the other is constantly returning to the aether.
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On Tuvia: The Endless Journey (reply):
https://www.mage.space/u/SeasonsEnd Visit my stable diffusion art gallery! Feel free to use anything there for your non commercial needs and ask me about requests. |
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Equipped creature gets +1/+1 for each land card in your graveyard.
End-Plane Witness can't be blocked by creatures with power two or less.
Equipped creature gets +1/+1 and has
"Whenever this creature attacks, if it shares a creature type with at least two other creatures you control, those creatures get +1/+0 until end of turn."
https://i.imgur.com/peLQ1JD.png
Retrace (You may cast this card from your graveyard by discarding a land card as an additional cost to cast it.)
I'm taking back the word medallion lol
Probably not a big deal, but I find it odd to not have a cost reduction effect on a medallion
Intention: "blocks" or "blocks ~"? I suppose, I don't get the flavor.
Huh this can give itself haste on an empty board
https://gatherer.wizards.com/pages/Card/Details.aspx?multiverseid=435292
Charging Monstrosaur is a 5/5 with the same abilities, this will get one point stronger but only after being weaker
Both trample and haste seem extra strong with renown, although I suppose each one has been used individually with it
If too strong then 4/2 or 3/3 change
https://www.mage.space/u/SeasonsEnd Visit my stable diffusion art gallery! Feel free to use anything there for your non commercial needs and ask me about requests.
My limited environment will likely enjoy this card too. Repose (basically embalm) will be dropping a lot of unique tokens onto the board.
The flavor is also a huge win for my world, where very little is permanent, stories hold a special quality.
I recognise if this was a standard card, you could see play patterns of Turn 2: This. Turn 3: Another copy of this, 1 mana token, draw 2.
But again, tokens by themselves are often 1/1s and traditional token wins are with a lot of them being buffed, which this doesn't lend itself to so I think it's fine.
More likely you just get this down early and it draws a few cards while you execute a midrange/control gameplay and eventually it may become a backdoor win condition threat.