Tuvia: The Endless Journey: Virtual Booster

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Mechanics | Skeleton | Draft Builds
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Goblin Wizard
Flying
Whenever a land enters the battlefield you may reveal the top card of your library. If it's an instant or sorcery card put it in your hand.
2/2
 U 
Creature – Cat Warrior
Double Strike
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
(This creature deals both first strike and regular combat damage. If renowned would trigger on the first strike, resolve it before regular combat damage.)
Illus. Harrison Ai
1/1
 U 
Creature – Archon
Flash
Flying
When Beacon Archon enters the battlefield creatures you control get +0/+1 until end of turn.
You may repose Beacon Archon any time you could cast an instant.
Repose {1}{w}{w}
1/3
 U 
Instant
Deal 4 damage divided as you choose between two different targets.
Collaborate – If there are five or more creatures types among creatures you control, you may divide the damage among any number of targets.
 C 
Creature – Human Knight
When Edict Champion enters the battlefield, exile another target creature until Edict Champion leaves the battlefield.
Illus. Harrison Ai
2/2
 C 
Artifact Creature – Juggernaut
Juggernaut attacks each combat if able.

Juggernaut cannot be blocked by walls.
Illus. Harrison + Laura Ai
5/3
 C 
Creature – Goblin
Retrace (You may cast this card from your graveyard by discarding a land card as an additional cost to cast it.)
First strike
When Flame-Flint Stabber dies it deals 1 damage to target creature or player.
Illus. Harrison Ai
2/1
 C 
Instant
Strike Down deals 3 damage to target creature or player. If you control a creature with a +1/+1 counter on it Strike Down deals 4 damage instead.
Illus. Harrison Ai
 C 
Creature – Goblin Wizard
Collaborate{u}, {t}: Put a 1/1 goblin illusion creature token onto the battlefield. Exile it at the end of turn. Activate this ability only if there are five creature types amongst creatures you control.
Illus. Harrison Ai
1/1
{1}{b}
 
 C 
Sorcery
Target player loses three life.
If you control a renowned creature gain three life.
Illus. Harrison Ai
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -5/-0.
{2}{u}: Return Agoraphobia to its owner's hand.
When you can't look outwards you must look inwards.
Illus. Laura Ai
 C 
Creature – Moonfolk
Align {u} (You may cast this card from your hand for it's Align cost if you control three or more creatures that share a creature type. )
Flying
Spire Watcher can only block creatures with flying.
Illus. Harrison Ai
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains +1/+2 and reach.
Tuvan Memento costs {2} more to cast from the graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card as an additional cost to cast it.)
Illus. Laura Ai
 C 
Creature – Goblin
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Goblin Larcenist enters the battlefield gain control of target creature with power or toughness one until end of turn. Untap that creature. It gains haste until end of turn.
This heist will be legendary!
Illus. Harrison Ai
1/1
Forest
 
 B 
Basic Land – Forest

Dauntrid, Cartographer (rare)
Pride Entrusted (uncommon)
Beacon Archon (uncommon)
Beam Splitter (uncommon)
Edict Champion (common)
Juggernaut (common)
Flame-Flint Stabber (common)
Strike Down (common)
Cunning Goblin (common)
Misery (common)
Agoraphobia (common)
Spire Watcher (common)
Tuvan Memento (common)
Goblin Larcenist (common)
Forest (basic)