Dimir Cthulhu Archetype Ideas: Virtual Booster
Dimir Cthulhu Archetype Ideas: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Enchant target player.
1- Mill 10 cards. 2- Discard 4 cards. 3- Tap 6 lands you own, they do not untap your next upkeep. 4- Exile your graveyard. |
All player create a "The Voices" blue and and black enchantment token with "Tap this card: Counter target Spell".
: The next spell you cast this turn cannot be countered. |
Target player create a desert.
Target players mills 3 cards for each desert they own. |
Target players gives you their hand. They draw that much cards.
I'll be having that, thank you.
|
Choose one :
- Counter target spell if its converted mana cost is less than the number of cards in your graveyard. - Target player mills 7 cards and draw a card. - Target creature in your graveyard enter the battlefield under your control with susped 3. |
Destroy all creatures. If this spell was foretold, create X 1/1 blue and black tentacle creature token, X being all creature destroyed this way.
Foretell |
Whenever Zealot of the Void enter the battlefield under your control, all players mill 2 card.
Unearth 1/2
|
Counter target spell.
Target player mills 3 cards. |
Create a 1/1 black and blue apostle creature token for all milled card this turn.
|
If a creature you control would die, create a 1/1 black and blue tentacle creature token.
and sacrifice a creature you control : draw a card. 1/2
|
If a player would draw cards this turn, you draw those cards instead. You still draw from tbeir library. If this spell was foretold, mana add to your opponents mana pool goes into yours instead.
Foretell |
Put as many cards from your hand to the bottom of your library.
Draw that many cards. |
All player reveal the bottom card of their library. If the card you reveal has a higher converted mana cost you may play it without paying its mana cost.
|
Enchant target creature with power 3 or less.
You control target enchanted creature. |
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Dementia
(uncommon, foil)
Schizophrenia
(rare)
Desert of the Real
(uncommon)
Mind Robbery
(uncommon)
Dark Choices
(uncommon)
End of Civilisation
(common)
Zealot of the Void
(common)
Cosmic Denial
(common)
Apostle Gathering
(common)
Priest of the Tentacles
(common)
Siphon of Soul
(common)
Mind Dilation
(common)
Stare into the Abyss
(common)
Sirène Song
(common)
Plains
(basic)