Dimir Cthulhu Archetype Ideas: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Vampire God
If a non creature card would be put into a graveyard from anywhere, exile it instead. You may play a card exiled this way once per turn.
Jokes are always funnier the second time.
2/3
 U 
Enchantment – Curse Saga
Enchant target player.
1- Mill 10 cards.
2- Discard 4 cards.
3- Tap 6 lands you own, they do not untap your next upkeep.
4- Exile your graveyard.
 U 
Creature – Human Wizard
If someone would mill a card, they draw that much cards instead.
{t} : Target player mills 3 cards.
1/2
 U 
Instant
Choose one :
- Counter target spell if its converted mana cost is less than the number of cards in your graveyard.
- Target player mills 7 cards and draw a card.
- Target creature in your graveyard enter the battlefield under your control with susped 3.
 C 
Sorcery
Destroy all creatures. If this spell was foretold, create X 1/1 blue and black tentacle creature token, X being all creature destroyed this way.
Foretell {4}{b}{b}
 C 
Instant
If a player would draw cards this turn, you draw those cards instead. You still draw from tbeir library. If this spell was foretold, mana add to your opponents mana pool goes into yours instead.
Foretell {4}{u}{u}
 C 
Sorcery
All player reveal the bottom card of their library. If the card you reveal has a higher converted mana cost you may play it without paying its mana cost.
 C 
Instant
Scry 3.
Mill 2 cards.
Draw 1 card.
 C 
Sorcery
Create a 1/1 black and blue apostle creature token for all milled card this turn.
 C 
Creature – Human Cleric
Sacrifice Adept of the Void : Remove all counters from all permanents.
2/2
 C 
Instant
Creature attacking you all get -3/-3 until end of turn.
For each creature that would die this way, create as many 1/1 black and blue tentacle creature token.
 C 
Enchantment
Enchant target creature with power 3 or less.
You control target enchanted creature.
 C 
Instant
Counter target spell.
Target player mills 3 cards.
 C 
Instant
Put as many cards from your hand to the bottom of your library.
Draw that many cards.
Plains
 
 B 
Basic Land – Plains

Carti, Ad lib God (rare)
Dementia (uncommon)
Reckless Savant (uncommon)
Dark Choices (uncommon)
End of Civilisation (common)
Siphon of Soul (common)
Stare into the Abyss (common)
Self Doubt (common)
Apostle Gathering (common)
Adept of the Void (common)
Grim Mist (common)
Sirène Song (common)
Cosmic Denial (common)
Mind Dilation (common)
Plains (basic)