Dimir Cthulhu Archetype Ideas: Virtual Booster

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Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 M 
Legendary Enchantment Creature – Elder God
Flying
Flying Spaghetti Monster is not a creature as long as there are less than 10 tentacle creature token on the battlefield.
Create a blue and black tentacle creature token everytime you cast a non creature spell.
Draw a card everytime a creature you control dies.
5/5
 C 
Enchantment – Curse
Enchant target creature.
Enchanted creature can't attack or block.
Whenever a creature you control dies, Cursed of the Damned owner create a 1/1 black and blue creature token.
 U 
Instant
Target player discard cards equal to the number of creature you control.
Create a 1/1 black and blue apostle creature card for all discarded cards this ways.
 R 
Sorcery
Target player sacrifice 6 permanents.
For each artifact and creature destroyed this way, create a 1/1 black and blue creature token.
For each enchantment destroyed this way, draw a card.
For each land destroyed this way, add [u/b}.
 C 
Instant
Creature attacking you all get -3/-3 until end of turn.
For each creature that would die this way, create as many 1/1 black and blue tentacle creature token.
 C 
Instant
If a card would be exiled, it cannot be played, cast or enter the battlefield.
 C 
Sorcery
Destroy all creatures. If this spell was foretold, create X 1/1 blue and black tentacle creature token, X being all creature destroyed this way.
Foretell {4}{b}{b}
 C 
Creature – Horror Jellyfish
Whenever an opponent cast their second spell each turn, you may scry 1 unless that player pays {1}.
1/1
 U 
Sorcery
Target players gives you their hand. They draw that much cards.
I'll be having that, thank you.
 U 
Sorcery
Target player create a desert.
Target players mills 3 cards for each desert they own.
 C 
Sorcery
All player reveal the bottom card of their library. If the card you reveal has a higher converted mana cost you may play it without paying its mana cost.
 U 
Enchantment – Curse Saga
Enchant target player.
1- Mill 10 cards.
2- Discard 4 cards.
3- Tap 6 lands you own, they do not untap your next upkeep.
4- Exile your graveyard.
 C 
Creature – Human Cleric
Whenever Zealot of the Void enter the battlefield under your control, all players mill 2 card.
Unearth {b}
1/2
 C 
Creature – Crab
Landfall – Whenever a land enter the battlefield under your control, target player mills 3 cards.
Sacrifice Steroided Crab: Target player mills 3 cards.
0/3
 U 
Sorcey
Each players mill half their library, discard half their hand and sacrifice half their nonland permanents. Rounded down each time.

Flying Spaghetti Monster (mythic)
Cursed of the Damned (common)
Pick Appart (uncommon)
Horror Beyond Comprehension (rare)
Grim Mist (common)
Gone for Good (common)
End of Civilisation (common)
Mystic Jellyfish (common)
Mind Robbery (uncommon)
Desert of the Real (uncommon)
Stare into the Abyss (common)
Dementia (uncommon)
Zealot of the Void (common)
Steroided Crab (common)
Half Way There (uncommon)