Faris: Virtual Booster
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Mechanics | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
if you control more lands than your opponent Coastborn Elementals power is equal to the diference. Otherwise Coastborn Elemental has base power and toughness 0/1
*/*
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equipped creature gets +3/+3
Equipp |
Add
Pay 1 Life:add |
You gain 10 lives
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Armor level 2
3/1
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Whenever an Equippent enters the battlefield under your control, you may attach it to target creature you controll, if you do put X +1/+1 Counter on Commander of the second Legion where X is the number of Equippments you control
2/1
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Whenever a creature dies an opponent controls create a 1/1 black Skeleton creature token this ability triggers only once each turn
4/1
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Target creature gets +2/+3 trample and reach until end of turn
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Add
Pay 1 Life: Add |
Chose X
- Create a 1/1 White Soltier token - Discard 2 cards, draw 2 cards - Check the Suroundings deals 2 damage to any target - Destroy target Artifact |
Armor Level: 2
3/2
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Target creature you control conquers (Whenever a creature conquers gain control of target Land until the creature leaves the battlefield.)
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Sry 2, Draw a card
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Return up two target nonland permanents to their owners hands
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At the end of your first combat phase, tap all creatures that attacked or blocked this turn, if you do there is an additional combat phase after this one.
4/2
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Coastborn Elemental
(common)
Sharpened Blackaxe
(common)
Palace Garden
(rare)
White Mist
(rare)
Loyal Soldier
(common)
Commander of the second Legion
(uncommon)
Fallen legionaire
(common)
hidden strenght
(common)
Wooded Island
(rare)
Check the Suroundings
(common)
Guard of Gotha
(common)
Raid of the dead
(common)
Scour the Woods
(common)
Blue Mist
(common)
Eternal Soldier
(rare)