Faris
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Mechanics | Skeleton |
Showing 113 active cards, of 114 total
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Lifelink
2/2
0 comments
Whenever a creature an opponent controlls dies put a +1/+1 on Bloodthirsty Legionaire
3/2
Vigilance, First Strike
Your opponents play with the top card of their library revealed
Your opponents play with the top card of their library revealed
2/1
Lifelink
When Enlighter of the Woods enters the battlefield if you controll a red permanent Enlighter of the Woods deals 2 damage to target cteature if you controll a green permanent you gain two lives
When Enlighter of the Woods enters the battlefield if you controll a red permanent Enlighter of the Woods deals 2 damage to target cteature if you controll a green permanent you gain two lives
2/4
At the end of your first combat phase, tap all creatures that attacked or blocked this turn, if you do there is an additional combat phase after this one.
4/2
The armor level of creatures you control is increased by 1
2/1
Armor Level: 2
3/2
When Heroic legionaire dies put a +1/+1 counter on target soldier you control
1/1
When Hole of Doom enters the battlefield exile target creature without flying. When Hole of Doom leaves the battlefield each opponent searches their library for a basic land card and puts it onto the battlefield tapped then shuffles.
Inspired Legonaire gets +1/+2 as long as you control another Soldier
2/1
Flash
When Giant Shield enters the battlefield you may attach it to target Soldier you controll
Equipped creature gets +1/+X Where X is 2 plus its Armor Level.
: Attach Legionaires Shield to target Soldier you controll
Equipp
When Giant Shield enters the battlefield you may attach it to target Soldier you controll
Equipped creature gets +1/+X Where X is 2 plus its Armor Level.

Equipp

Armor level 2
3/1
Whenever an Equippment enters the battlefield under your control put a +1/+1 counter on Master Of The Furnace
Destroy target creature unless that player sacrifices a treasure
Whenever another soldier you control attacks you may sacrifice Running Deserter if you do search your library for a basic plains card reveal it and put it into your hand then soldiers you control gain indistructible until end of turn
2/1
At the beginning of your upkeep create a 1/1 white human, soldier creature token
As long as you control more creatures than each opponent Shiovidas gets +4/+4 Hexproof and Indistructible
As long as you control more creatures than each opponent Shiovidas gets +4/+4 Hexproof and Indistructible
1/1
When Soldier of the clearing enters the battlefield create a 1/1 white Human Soldier Creature token
1/1
At the beginning of each endstep put a +1/+1 counter on each creature you control that attacked or blocked that turn.
Creatures you control get +X/+X where X is there Combined Armor Level
Creatures you control with Combined Armor Level 5 or more have indistructible
Creatures you control with Combined Armor Level 5 or more have indistructible
3/2
Detroy all creatures, for each creature destroye this way each oppponent gains one live.
When Tharan Blacksmith enters the battlefield search your Library for an Equippment card with Mana value 2 or less put it onto the battlefield and attach it to Tharan Blacksmith
1/1
Chose up to one for each differen Creaturetype among creatures you controll
-Create a 1/1 white Soldier Creature token
-Destroy target Enchantment
-Put a +1/+1 counter on each creature you controll
-Destroy target creature, its controller gains 5 live
-Create a 1/1 white Soldier Creature token
-Destroy target Enchantment
-Put a +1/+1 counter on each creature you controll
-Destroy target creature, its controller gains 5 live
When Treeloving legionaire enters the battlefield may pay two lives if you do it gains -1/-1 and haste until end of turn
2/2
When Untunable Tax Collector enters the battlefield destroy target creature
When Untunable Tax Collector Leaves the battlebield target opponent returns a card from their graveyard to the battlefield
When Untunable Tax Collector Leaves the battlebield target opponent returns a card from their graveyard to the battlefield
3/1
You gain 10 lives
Return up two target nonland permanents to their owners hands
When ~ enters the battlefield tap target creature
2/2
if you control more lands than your opponent Coastborn Elementals power is equal to the diference. Otherwise Coastborn Elemental has base power and toughness 0/1
*/*
Flying
2/3
Flash, Flying
This Spell costs
less to cast for each spell countered this turn.
This Spell costs

2/2
Counter target spell. Its controller may pay
. If they do they draw a card

Flying
When Rook of waves enters the battlefield each player returns a creature they control to its owners hand
When Rook of waves enters the battlefield each player returns a creature they control to its owners hand
2/1
Sry 2, Draw a card
Counter target spell unless its controller pays
where x is one plus the number of lands you control more than your opponents

Flying
Unstoppable Courier Pidgeon can't be blocked
Unstoppable Courier Pidgeon can't be blocked
1/1
10/8
evergrowing seamonster power and toughness is equal to the number of cards in each opponents graveyard
*/*
evergrowing seamonster power and toughness is equal to the number of cards in each opponents graveyard
*/*
Flash, Flying
When help me find a name enters the battlefield return target spell to its owners hand
When help me find a name enters the battlefield return target spell to its owners hand
1/1
Flash, flying
2/3
You may sacrifice 2 Lands instead of paying All-Consuming Giants mana cost.
At the beginning of your endstep sacrifice a Land if you can't sacrifice All-Consuming Giant
At the beginning of your endstep sacrifice a Land if you can't sacrifice All-Consuming Giant
9/3
Creatures your opponents control get -1/-1 until end of turn
Each player sacrifices half the creatures they control (roundet up)
Destroy target creature without flying
Menace, Haste
4/3
Destroy target creature and all creatures with the same name as that creature
Whenever a creature dies an opponent controls create a 1/1 black Skeleton creature token this ability triggers only once each turn
4/1
Return target creature from your graveyard to your hand.
If a creature died this turn create two treasure tokens.
If 3 ore more creatures died this turn create a 2/2 black zombie creature token and draw two cards
If a creature died this turn create two treasure tokens.
If 3 ore more creatures died this turn create a 2/2 black zombie creature token and draw two cards
Target creature you control conquers (Whenever a creature conquers gain control of target Land until the creature leaves the battlefield.)
When Ruthless Lieutenant Attacks or if you counter a spell or ability it Conquers (Whenever a creature conquers gain control of target Land until the creature leaves the battlefield.)
2/2
When Seeker of the dead enters the battlefield return target creature card from your graveyard to your hand
3/4
Enchants Creature
Enchated Creature has "At the beginning of combat on your turn sacrifice this creature
Enchated Creature has "At the beginning of combat on your turn sacrifice this creature
Deathtouch
When Stealthy infiltrator enters the battlefield conquers (Whenever a creature conquers gain control of target Land until the creature leaves the battlefield.)
When Stealthy infiltrator enters the battlefield conquers (Whenever a creature conquers gain control of target Land until the creature leaves the battlefield.)
1/1
When Aggresive Firewizard enters the battlefield it deals 2 damage to target creature
2/1
Whenever a creature enters the battlefield under your control create an Armor Artifact-equippment token with equipped creatures armor level is increased by one and equipp 

Other Goblins you control get +1/+1
Sacrifice a Goblin: Calamity Goblin deals one damage to any target
Sacrifice a Goblin: Calamity Goblin deals one damage to any target
Chose X
- Create a 1/1 White Soltier token
- Discard 2 cards, draw 2 cards
- Check the Suroundings deals 2 damage to any target
- Destroy target Artifact
- Create a 1/1 White Soltier token
- Discard 2 cards, draw 2 cards
- Check the Suroundings deals 2 damage to any target
- Destroy target Artifact
Collective Shot deals X damage to target creature or planeswalker where X is equal to the number of creatures with mana value 2 or less you control
Illus. MarviniDerDjini
Ward – Tap 5 Untapped Permanents you control
At the beginning of each upkeep you may search your library or your graveyard for a giant card put it onto the battlefield if you searched your library this way shuffle. if you didn't put a card onto the battlefield this way, Danhell deals 5 damage to any target
At the beginning of each upkeep you may search your library or your graveyard for a giant card put it onto the battlefield if you searched your library this way shuffle. if you didn't put a card onto the battlefield this way, Danhell deals 5 damage to any target
8/5
Haste, Dumb Goblin has to attack each combat if able
4/2
When Enrager oft the Woods enters the battlefield if you controll a White permanent search your library for a Basic Plains
put it into your Hand then shuffle. If you controll a green Permanent search your library for a Basic Forest put it into your Hand then shuffle
put it into your Hand then shuffle. If you controll a green Permanent search your library for a Basic Forest put it into your Hand then shuffle
2/1
Farmer's rebbelion deals 3 damage to target creature if the creature has conquered a land Farmer's rebbelion deals 10 damage to it instead.
When Goblin Battledasher enters the battlefield it [Conquers]
At the beginning of your second mainphase sacrifice Goblin Battledasher
At the beginning of your second mainphase sacrifice Goblin Battledasher
2/1
Lack of information deals X damage to target creature where X is its Mana value
Red Mist deals 3 damage to target creature or planeswalker and 1 damage to that permanents controller
Equipped creature gets +3/+3 and trample
Equipp
Equipp

Create x 1/1 red goblin creature tokens
Equipped creatures armor level is increased by 3
Whenever equipped creature is dealt damage Spiky Chestplate deals damage equal to its armor level plus 1 to any target
Equip
this ability costs
less to activate where x is that creatures Armor Level
Whenever equipped creature is dealt damage Spiky Chestplate deals damage equal to its armor level plus 1 to any target
Equip


Equipped creatures Armor level is increased by 2
If equipped creatures Armor level is 6 or greater it has double strike
If equipped creatures Armor level is 6 or greater it has double strike
Squinting Goblin can't block
3/2
He's to ugly to have abilities
2/1
Creatures you control with an armor level of 1 or greater get +1/+0 and haste
Devilish Plumpudding enters the battlefield with 8 +1/+1 countes on it
Whenever a creature attacks you or a Planeswalker you control remove two +1/+1 counters from Devilish Plumpudding
Whenever a creature attacks you or a Planeswalker you control remove two +1/+1 counters from Devilish Plumpudding
0/0
When Elf Of The Clearing enters the battlefield create a 1/1 green elf soldier creature token
1/1
As Elfsteel Boots enters the battlefield create a 1/1 green Elf creature token Elfsteel Boots enter the battlefield attached to it
Equipped creatures armor level is increased by 1
Equipp elf or soldier
Equipp
Equipped creatures armor level is increased by 1
Equipp elf or soldier

Equipp

When Elfsteel Bow enters the battlefield you may attach it to target elf or Soldier you control
If equipped creatures armor level is 6 or more it gains +3/+3, trample and reach.
If equipped creatures armor level is 6 or more it gains +3/+3, trample and reach.
As Elfsteel Pants enter the battlefield create 3 1/1 green Elf creature token Elfsteel Boots enter the battlefield attached to one of them
Equipped creatures armor level is increased by 3.
Equipped creatures gets +1/+0
Equipp elf or soldier
Equipp
Equipped creatures armor level is increased by 3.
Equipped creatures gets +1/+0
Equipp elf or soldier

Equipp

When Expander oft the Woods enters the battlefield if you controll a white permanent put a +1/+1 counter on Expander oft the Woods.If you controll a red permanent put a +1/+1 counter on Expander oft the Woods
2/2
Prevent all combat damage that yould be dealt this turn
Search your library for up to two basic land cards and reveal them. An opponent choses one of them. Put the chosen into your hand and the other onto the battlefield tapped
Reach
Other creatures you control get +X/+X where X is half the creatures armor level
Other creatures you control get +X/+X where X is half the creatures armor level
3/5
Other elves get +1/+1.
Other soldiers get +1/+1
Other soldiers get +1/+1
1/1
Deathtouch
When Poisonous Woodelves enters the battlefield you may have it fight another target creature
When Poisonous Woodelves enters the battlefield you may have it fight another target creature
1/1
Armor level 2
Other Soldiers with Armor level 1 or greater get +3/+0
Other Soldiers with Armor level 1 or greater get +3/+0
3/1
Tap a creature you control: Put an armor level counter on it(An armor level counter increases the creatures armor level by 1).Activate only as a socery
Whenever a land enters the battlefield under your control or whenever you gain control of a land you gain 2 lives and put a +1/+1 counter on target creature you control
1/4
Equipped Creatures Armor Level is increased by 3
Equipp
Equipp

Target creature gets +2/+3 trample and reach until end of turn
When sacrificeless forester enters the battlefield you may put a land from your hand onto the battlefield tapped
Target creature you control gains deathtouch until end of turn then it fights target creature you don't control
Flash, Defender
When Bifflerta, Beautiful Empress enters the battlefield Creatures can't attack this turn
As long as you control no other creatures Bifflerta gets +3/+0 and looses defender
When Bifflerta, Beautiful Empress enters the battlefield Creatures can't attack this turn
As long as you control no other creatures Bifflerta gets +3/+0 and looses defender
0/5
Flash
At the Beginning of each endstep, if no nonland permanent entered the battlefield this turn create a 1/1 Blue Bird creature token with flying
At the Beginning of each endstep, if no nonland permanent entered the battlefield this turn create a 1/1 Blue Bird creature token with flying
3/5
Whenever a creature you control conquers
if no player controls two or less Lands Veteran Centurio Conquers (Whenever a creature conquers gain control of target Land until the creature leaves the battlefield.)
if no player controls two or less Lands Veteran Centurio Conquers (Whenever a creature conquers gain control of target Land until the creature leaves the battlefield.)
3/3
Haste, Menace
Other creatures you control gain haste and menace.
Other creatures you control gain haste and menace.
3/2
Creature with armor level 1 or more Gain haste. Creature with armor level 3 or more Gain Trample.Creature with armor level 5 or more gain Indestructible during your turn
5/4
Other Soldiers you control get +1/+1
2/1
Whenever a non-Zombie creature dies create a 2/2 black zombie creature token
1/1

elves you control have

2/2
When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.
3/2
When Cultivated rootveaver enters the battlefield search your library for up to two basic land cards and put them onto the battlefield then shuffle
Cultivated rootveaver Power is equal to the number of lands you controll and its toughnes is that number pus 3
Cultivated rootveaver Power is equal to the number of lands you controll and its toughnes is that number pus 3
*/*+3
Whenever you cast a noncreature spell Pretty Stormglider deals 1 damage to any target.
First Strike
Whenever an Equippent enters the battlefield under your control, you may attach it to target creature you control, if you do put X +1/+1 Counters on that creature where X is the number of Equippments you control. This Ability triggers only once each turn
Whenever an Equippent enters the battlefield under your control, you may attach it to target creature you control, if you do put X +1/+1 Counters on that creature where X is the number of Equippments you control. This Ability triggers only once each turn
2/1
+1Draw a Card you gain 3 lives
-1Counter the next spell target player casts
-3 Destroy target creature.
-8 Destroy all non land permanents target player controls
-1Counter the next spell target player casts
-3 Destroy target creature.
-8 Destroy all non land permanents target player controls
5
+1Put a +1/+1 Counter on target creature you control
-1Until your next turn creatures target opponent controls can't attack or block
-5Creatures you control get +3/+3 and trample until end of turn
-1Until your next turn creatures target opponent controls can't attack or block
-5Creatures you control get +3/+3 and trample until end of turn
3
You may cast any number of instant and socery cards from any graveyard with total mana value of 7 plus the amount of colors among permanents you control or less without paying their mana cost




Clockwork Mech enters the battlefield with 4 time counters on it
at the beginning of combat on your turn you may removen a time counter from Clockwork Mech if you don't Clockwork Mech has to attack this turn, if able
at the beginning of combat on your turn you may removen a time counter from Clockwork Mech if you don't Clockwork Mech has to attack this turn, if able
5/3
Equipped Creature gets +X/+X wher X is its Armor level
Equipp
this ability costs
more to activate where x is half the targeted creatures Armor level
Equipp












help me find a name enters the battlefield tapped
Add
,
or 




help me find a name enters the battlefield tapped
Add
,
or 




Show frames: W U B R G M H A L
Show rarities: C U R M
Or view by sections
Faris: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |