Tarkir: Fracturing Timelines
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Counter target creature or planeswalker spell you don't control, then, if that spell shares a subtype with a permanent you control, its controller can't cast noncreature spells until end of turn.
"Ojutai helped me better myself; Bolas only helped you better himself," – Narset.
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Destroy target creature or planeswalker you don't control, then if that permanent shares a subtype with a permanent you control, exile its controller's graveyard.
"Nothing personal; I just don't feel like letting you ruin everything we spent millenia working towards," – Nicol Bolas.
~ deals 4 damage to target creature or planeswalker you don't control, then, if that permanent shares subtype with a permanent you control, it deals 2 damage to each other creature its controller controls.
"I left the Mardu after seeing so much bloodshed. I will not leave Tarkir to the same fate," – Sarkhan Vol.
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
: Add
or
.
When Bloodfell Caves enters the battlefield, you gain 1 life.



Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
: Add
or
.
When Blossoming Sands enters the battlefield, you gain 1 life.



(
: Add
or
.)
~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays
.



~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays

(
: Add
or
.)
~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays
.



~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays

(
: Add
or
.)
~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays
.



~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays

(
: Add
or
.)
~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays
.



~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays

(
: Add
or
.)
~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays
.



~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays

(
: Add
or
.)
~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays
.



~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays

(
: Add
or
.)
~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays
.



~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays





Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
: Add
or
.
When Dismal Backwater enters the battlefield, you gain 1 life.



Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
: Add
or
.
When Jungle Hollow enters the battlefield, you gain 1 life.



(
: Add
or
.)
~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays
.



~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays

Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
: Add
or
.
When Rugged Highlands enters the battlefield, you gain 1 life.



Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
: Add
or
.
When Scoured Barrens enters the battlefield, you gain 1 life.



Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
: Add
or
.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.



Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
: Add
or
.
When Thornwood Falls enters the battlefield, you gain 1 life.



Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
: Add
or
.
When Tranquil Cove enters the battlefield, you gain 1 life.















multicolor costs.






multicolor costs.






multicolor costs.






multicolor costs.
Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
: Add
or
.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.



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Tarkir: Fracturing Timelines: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Draft Archetypes |