Supplemental Set Commanders
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Showing 33 of 83 Multicolour cards
Go to section: White (3) Blue (2) Black (1) Red (1) Green (3) Multicolour (83) Hybrid (1) Artifact (2)
Show rarities: U R M
When Sacred Circuit Evangel enters you may sacrifice an artifact. If you do, put X +1/+1 counters on Sacred Circuit Evangel, where X is the sacrificed artifact's mana value. If Sacred Circuit Evangel gained gained three or more counters this way, draw a card, deal 2 damage to any target, and gain 2 life.
2/2
Flash
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +3/+1 and has first strike, menace, and ward
.
Equip
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +3/+1 and has first strike, menace, and ward
.
Equip

Landfall — Whenever a land you control enters, this creature gets +1/+1 and gains first strike, menace, and vigilance until end of turn.
She burned the worshippers of Nessar Hill until the lands couldn't be held by anyone else.
2/2
Aerial creatures you control have flying.
Whenever Zicario, the Heatwave attacks, you may remove X Sky counters from any number of creatures you control. If you do, deal X damage to target creature or planeswalker and gain X life.
Whenever Zicario, the Heatwave attacks, you may remove X Sky counters from any number of creatures you control. If you do, deal X damage to target creature or planeswalker and gain X life.
4/4
Whenever a modified creature you control deals combat damage to a player or planeswalker, choose 1 that hasn’t been chosen this turn-
•Draw a card.
•Gain 3 life.
•Each opponent loses three life.
•Return target enchantment or creature card from your graveyard to your hand.
•Put a stun counter on target artifact or creature.
•Each opponent mills four cards.
•Draw a card.
•Gain 3 life.
•Each opponent loses three life.
•Return target enchantment or creature card from your graveyard to your hand.
•Put a stun counter on target artifact or creature.
•Each opponent mills four cards.
3/3
When Nascha, Unethical Doctor enters or attacks, exile each opponent's graveyard.
At the beginning of your end step, you may cast a nonland card exiled with Nascha. (You still pay its costs.)
At the beginning of your end step, you may cast a nonland card exiled with Nascha. (You still pay its costs.)
3/4
Flying
Humans you control have ward
-pay 2 life.
Spells you cast that target Humans you control cost
less.
Humans you control have ward
-pay 2 life.
Spells you cast that target Humans you control cost
less.2/5
Morbid- At the beginning of your end step, if a creature died this turn, each player loses 1 life and you draw a card.
At the beginning of each upkeep, you may exile target card from a graveyard. If a card was exiled this way, scry 1 and gain 1 life.
At the beginning of each upkeep, you may exile target card from a graveyard. If a card was exiled this way, scry 1 and gain 1 life.
1/4
Return target creature card from your graveyard to the battlefield tapped with "Return this card to your hand at the beginning of the next end step."
Prowess, vigilance, lifelink
Whenever Eidgaodep, Feared Man-Eater untaps deal 1 damage to up to one player, to up to one target creature you control, and up to one target creature you don't control. When a creature dealt damage this way dies this turn, draw a card.
Whenever Eidgaodep, Feared Man-Eater untaps deal 1 damage to up to one player, to up to one target creature you control, and up to one target creature you don't control. When a creature dealt damage this way dies this turn, draw a card.
5/4
Ward-
, Discard a card.
At the beginning of each player's upkeep, if a player has no cards in their hand or no untapped creatures, put a +1/+1 counter on. Then, deal 3 damage distributed among any number of targets.
, Discard a card.
At the beginning of each player's upkeep, if a player has no cards in their hand or no untapped creatures, put a +1/+1 counter on. Then, deal 3 damage distributed among any number of targets.
3/3
Whenever you sacrifice a permanent, Aquatic creatures you control gain menace until end of turn.
Sacrifice a creature that dealt combat damage to a player this turn: Destroy target artifact, enchantment, or planeswalker that you don't control.
Sacrifice a creature that dealt combat damage to a player this turn: Destroy target artifact, enchantment, or planeswalker that you don't control.
3/3
Flying
Aerial creatures have "Gust- When this creature attacks and isnt' blocked, you may sacrifice it. If you do, draw a card and gain 1 life."
Aerial creatures have "Gust- When this creature attacks and isnt' blocked, you may sacrifice it. If you do, draw a card and gain 1 life."
3/3
Landfall- Whenever a land enters the battlefield under your control, you may return a basic land card from your graveyard to your hand.
Whenever a land is put into your graveyard from anywhere, create a 1/1 white Spirit creature token with flying if you don’t control a Spirit. Otherwise, you may put a +1/+1 counter on target Spirit you control.
Whenever a land is put into your graveyard from anywhere, create a 1/1 white Spirit creature token with flying if you don’t control a Spirit. Otherwise, you may put a +1/+1 counter on target Spirit you control.
1/3
Flying, deathtouch, lifelink
Portals you control have "
,
: Gain 2 life. 
,
: Destroy target artifact or enchantment, and 
,
: Draw a card."
Portals you control have "
,
: Gain 2 life. 
,
: Destroy target artifact or enchantment, and 
,
: Draw a card."3/5
,
: Exile target Portal you control, then return it to the battlefield.
Landfall- Whenever a land enters under your control, return target Portal from graveyard to your hand hand and scry 1.
4/5
Flying, vigilance

: Gain 3 life.
,
: Draw a card. Activate this ability only if you gained 3 or more life this turn.
,
: Target Put a +1/+1 counter on target creature. Activate this ability only if you gained 3 or more life this turn.

: Gain 3 life.
,
: Draw a card. Activate this ability only if you gained 3 or more life this turn.
,
: Target Put a +1/+1 counter on target creature. Activate this ability only if you gained 3 or more life this turn.5/5
Whenever you purify deal 1 damage to any target and gain 1 life.
The first time a Spirit you control dies during your turn you may, destroy target artifact, creature, or enchantment you don't control with a mana value of 4 or less.
The first time a Spirit you control dies during your turn you may, destroy target artifact, creature, or enchantment you don't control with a mana value of 4 or less.
4/4


,
: Return target artifact or creature card from your graveyard to the battlefield tapped with a finality counter on it.


,
- Exile a permanent with a finality counter: Exile target nonland permanent.3/3
Exile each player's graveyard. For each player who exiled a creature card this way, creatures you control get +1/+0 until end of turn. For each player who exiled a land card this way, create a tapped Treasure token. For each player who exiled a nonland, noncreature card this way, draw a card.
Whenever a land enters the battlefield under an opponent's control, if that opponent controls more lands than you, that player sacrifices a creature unless that exiles a nonbasic land.
3/1
Menace, vigilance
When Steafan, Witchfinder General enters, destroy target nonbasic land.
Whenever a land exits a player's graveyard, you may search your library for a basic plains and reveal it. If an opponent controls more lands than you, put that Plains onto the battlefield. Otherwise, add it to your hand, draw a card, and lose 1 life.
When Steafan, Witchfinder General enters, destroy target nonbasic land.
Whenever a land exits a player's graveyard, you may search your library for a basic plains and reveal it. If an opponent controls more lands than you, put that Plains onto the battlefield. Otherwise, add it to your hand, draw a card, and lose 1 life.
2/3
Trample
Whenever Goiridh, Possibility Mirror deals combat damage to a player, create a copy of a random nonlengendary creature and nonlegendary enchantment you control. If an Aura was created to this way, you may attach it to target creature.
Whenever Goiridh, Possibility Mirror deals combat damage to a player, create a copy of a random nonlengendary creature and nonlegendary enchantment you control. If an Aura was created to this way, you may attach it to target creature.
8/7
,
: Target creature gains prowess, hexproof, and trample until end of turn.

: Untap target creature that activated an ability this turn. Until end of turn, it can't activate abilities.3/3
Whenever you cast an enchantment spell, double the power and toughness of all creatures with same mana value as that enchantment until end of turn.
Creatures you control with a power of 4 or greater have flying.
Creatures you control with a power of 4 or greater have flying.
3/3
Trample
If a creature dealt damage by Hoilok, the True End this turn would die, exile that creature instead.
Whenever Hoilok deals combat damage to a player, exile up to one artifact or enchantment that player controls and that player's graveyard.
If a creature dealt damage by Hoilok, the True End this turn would die, exile that creature instead.
Whenever Hoilok deals combat damage to a player, exile up to one artifact or enchantment that player controls and that player's graveyard.
6/6
Prowess
Whenever you cast a noncreature spell spell during a combat phase, deal 1 damage to any target and gain 1 life.
Whenever you cast a noncreature spell spell during a combat phase, deal 1 damage to any target and gain 1 life.
1/3
Whenever a permanent card is put into your graveyard from the battlefield, create a 1/1 black Rat token that can't block.
Sacrifice four Rats: Return target card from your graveyard to your hand.
Sacrifice four Rats: Return target card from your graveyard to your hand.
3/3
Discard an enchantment card-
: Wickwella, Lost Arts Keeper and enchantments you own gain indestructible until end of turn.
Exile an enchantment card from your graveyard-
: Any number of target enchantments become a copy of the exiled enchantment card until end of turn.
: Wickwella, Lost Arts Keeper and enchantments you own gain indestructible until end of turn.
Exile an enchantment card from your graveyard-
: Any number of target enchantments become a copy of the exiled enchantment card until end of turn.3/3
Whenever you gain life, Water tokens lose all abilities until end of turn.


: Until end of turn Water tokens you control gain ward
and get +1/+1.


: Until end of turn Water tokens you control gain ward
and get +1/+1.
, Remove a Sky counter: Target creature gets +1/+1 and gains first strike until end of turn.


, Remove X Sky counters: Put a permanent with a converted mana cost of X or less from your hand or graveyard onto the battlefield.5/5

: Target snow land you control becomes a 2/2 white snow Elemental with first strike until end of turn.

: Target snow land you control becomes a 2/2 blue snow Elemental with flying until end of turn.

: Target snow land you control becomes a 2/2 black Snow elemental with deathtouch until end of turn.

: Target snow land you control becomes a 2/2 red snow Elemetal with menace until end of turn.

: Target snow land you control becomes a 2/2 green snow Elemental with vigilance until end of turn.
When Yokip, Encroaching Freeze dies, put a +1/+1 counter on each Elemental you control.
5/5
Go to section: White (3) Blue (2) Black (1) Red (1) Green (3) Multicolour (83) Hybrid (1) Artifact (2)
Show rarities: U R M
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Flying
The first time damage would be dealt to Qualley, Horizon's Talon each turn, put a shield counter and +1/+1 counter onQualley.
As long as Qualley has a Shield counter, prevent all noncombat damage that would be dealt to you.