Monster Hunter Ultimate: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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All Herbivores you control gain +X/+X where X is the number of Herbivores you control, and can attack as though they didn't have defender.
"Hey wait! I thought you were herbivores!"
-Well-done Hunter 2/4
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, Flip a coin, if heads, target creature gets a -1/-1 counter.
When attacking, give a blocking creature a -1/-1 counter. 3/4
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Lifelink
Giggi deals 1 damage to target player when attacking. Whenever Giggi deals damage, add a +1/+1 counter to it. 0/1
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Flooded Forest enters tapped.
, Add ![]() ![]() |
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Pack Tactics: Whenever Wroggi attacks, if you attacked with creatures with total power 6 or greater this combat, create a 0/1 Poison Cloud token.
1/2
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Whenever a creature you don't control dies, create a part token. If it had 4-5 power or toughness create two part tokens. If it has power or toughness greater than 6, create three part tokens instead.
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Defender
![]() Give Daimyo Hermitaur +0/+2 until end of turn. Can only be activated once per turn.Feelin' crabby?
2/3
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Combo: At the start of your upkeep, if Great Sword Hunter is untapped, put a +1/+1 counter on it. After it attacks, remove all these counters.
Hunt: Whenever a black creature an opponent controls dies, give target creature you control Deathtouch. 4/4
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Pack Tactics: Whenever Jaggi attacks, if you attacked with creatures with total power 6 or greater this combat, add a 1/1 Jaggi token onto the battlefield.
1/1
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Flash
Do you like bouncing? They like bouncing.
0/2
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Tap target creature you control, it deals triple its power to target creature you don't control.
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Lifelink
When Healing Hunter enters the battlefield, gain life equal to the number of creatures you control. Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance. 1/1
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Equip
Equipped creature gains +2/+0 and "Whenever this creature attacks, flip a coin. If heads, double it's power." "Upgraded Ninja Sword. Can silently slay a wyvern with ease."
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When Cleanser is played, it gains 3 charge counters.
, Remove a charge counter from Cleanser. Remove all muck counters from target creature. |
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You know you've made it when they turn you into a token.
1/1
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Furious Aptonoth
(mythic)
Iodrome
(uncommon)
Giggi
(uncommon)
Flooded Forest
(uncommon)
Wroggi
(common)
On the Grind
(common)
Daimyo Hermitaur
(common)
Great Sword Hunter
(common)
Jaggi
(common)
Konchu
(common)
True Charge Slash
(common)
Healing Hunter
(common)
Hi Ninja Sword
(common)
Cleanser
(common)
Forest
(basic)
Jaggi
(token)



, Flip a coin, if heads, target creature gets a -1/-1 counter.


