Monster Hunter Ultimate: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Flying Wyvern
Haste

When Baleful Gigginox attacks, tap two target creatures an opponent controls.
5/2
 U 
Creature – Flying Wyvern
First Strike, Reach

Creatures blocking Sand Barioth get -1/0.
"I'm certain there's a monster behind all that sand. Probably."
4/4
 U 
Instant
Exile target non-legendary creature.

Create 3 part tokens
 U 
Artifact
{2}{t}, Add a charge counter to Dragonator.

{10}{t}, Add four charge counters to Dragonator.

{t}, Remove four charge counters from Dragonator, destroy target creature.
{w}
 
 C 
Creature – Bird Wyvern
Pack Tactics: Whenever Jaggi attacks, if you attacked with creatures with total power 6 or greater this combat, add a 1/1 Jaggi token onto the battlefield.
1/1
 C 
Artifact
When Cleanser is played, it gains 3 charge counters.

{t}, Remove a charge counter from Cleanser. Remove all muck counters from target creature.
 C 
Artifact
{t}, Put a bounty counter on target creature. (A creature can only have one bounty counter at a time.)
"I think this quest is a key quest, right?"
-Confused Hunter
{2}{r}
 
 C 
Creature – Fanged Beast
Haste

Lagombi does not untap on your next turn after attacking.
4/2
 C 
Creature – Bird Wyvern
{2}{w}{w} Cascade (Exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in any order.)

{2}{g}{g} Proliferate
2/3
 C 
Creature – Hunter
Lifelink

When Healing Hunter enters the battlefield, gain life equal to the number of creatures you control.

Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance.
1/1
 C 
Enchantment
Whenever a creature you don't control dies, create a part token. If it had 4-5 power or toughness create two part tokens. If it has power or toughness greater than 6, create three part tokens instead.
 C 
Creature – Hunter
Combo: Whenever Charging Lancer attacks, it gains a +0/+1 token. If it goes a turn without attacking, it loses all these tokens.

Hunt: Whenever a green creature an opponent controls dies, put a +1/+1 counter on Charging Lancer.
1/3
 C 
Sorcery
Deal 3 damage to each creature you don't control.
If you control an equipment with "Gunlance" in the name, deal 6 damage instead.
 C 
Creature – Hunter
Combo: When Button Mashing Hunter deals damage to a creature, put a -1/-1 counter on that creature.
3/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Bubble
Flying
Just a simple bubble floating around.
0/1

Baleful Gigginox (rare)
Sand Barioth (uncommon)
Capture for Parts (uncommon)
Dragonator (uncommon)
Jaggi (common)
Cleanser (common)
Quest Board (common)
Lagombi (common)
Qurupeco (common)
Healing Hunter (common)
On the Grind (common)
Charging Lancer (common)
Wyverns Fire (common)
Button Mashing Hunter (common)
Mountain (basic)
Bubble (token)