Monster Hunter Ultimate: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste, Trample
Ironically, rusting over seems to have only made it faster. And angrier.
8/5
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Coral Highlands enters tapped.
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Equip
Equipped creature gains +3/-1 and First Strike. Also "Whenever equipped creature deals combat damage to a creature, that creature taps and doesn't untap during it's controller's next untap step." |
![]() Roll a d20:
1-7 Target creature you control gains +2/-1 until end of turn. 8-17 Target creature you control gains +2/+2 until end of turn. 18-20 Target creature you control gains Vigilance, First Strike, and +2/+2 until end of turn. |
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Up to two target creatures you control get +1/+1 until end of turn, and fight one target creature an opponent controls.
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Equip
Equipped creature gains +1/+2 and "Whenever this creature deals damage to another creature, that creature gets a -2/0 counter." |
Haste
Lagombi does not untap on your next turn after attacking. 4/2
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Pack Tactics: Whenever Jaggi attacks, if you attacked with creatures with total power 6 or greater this combat, add a 1/1 Jaggi token onto the battlefield.
1/1
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Combo: At the start of your upkeep, if Great Sword Hunter is untapped, put a +1/+1 counter on it. After it attacks, remove all these counters.
Hunt: Whenever a black creature an opponent controls dies, give target creature you control Deathtouch. 4/4
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![]() ![]() , Add a 0/2 Konchu token onto the battlefield.
Sacrifice a Konchu, deal 1 damage to any target. "Anything that gets rid of Konchu is a friend of mine." -Battle-Scarred Hunter
2/2
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Double Strike
![]() ![]() , Create a food token.Just a big old bear that loves honey.
1/3
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Whenever equipped creature attacks, search your library for a basic land card, put it onto the battlefield tapped. Shuffle your library afterwards.
"Even with these things, I still get lost!"
-Turned-about Hunter |
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Combo: Whenever Charging Lancer attacks, it gains a +0/+1 token. If it goes a turn without attacking, it loses all these tokens.
Hunt: Whenever a green creature an opponent controls dies, put a +1/+1 counter on Charging Lancer. 1/3
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Flash
Do you like bouncing? They like bouncing.
0/2
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You know you've made it when they turn you into a token.
1/1
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Rust Duramboros
(rare)
Coral Highlands
(uncommon)
Addled Beers
(uncommon)
Cooking Spit
(uncommon)
Coordinated Attack
(common)
Diablos Shatterer II
(common)
Lagombi
(common)
Jaggi
(common)
Great Sword Hunter
(common)
Yian Kut-Ku
(common)
Azuros
(common)
Scoutflies
(common)
Charging Lancer
(common)
Konchu
(common)
Swamp
(basic)
Jaggi
(token)


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