Monster Hunter Ultimate: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Artifact
{5}{t}, Add a charge counter to Commander's Dragonator.

{t}, Remove five charge counters from Commander's Dragonator, deal 10 damage to all creatures controlled by target player. Exile Commander's Dragonator.
"WHERE'S MY DRAGONATOR??"
-The Commander
 U 
Creature – Flying Wyvern
Flash
When Purple Gypceros enters the battlefield, tap two target creatures.

When Purple Gypceros attacks, give two target creatures a -1/-1 counter.

Unearth {3}{b} (Cast this card from the graveyard for this cost. Exile it at end of turn.)
5/1
 U 
Land
Marshlands enters tapped.

{t}, Add {u}{b}
 U 
Instant
Exile target non-legendary creature.

Create 3 part tokens
 C 
Creature – Hunter
Reach

Combo: Whenever Heavy Bowgun Hunter attacks, you may have it deal 2 damage to target creature.

Hunt: Whenever a red creature an opponent controls dies, put a +1/+1 counter on Heavy Bowgun Hunter.
3/2
 C 
Creature – Felyne
When Helpful Felyne enters the battlefield, look at the top four cards of your library. Reveal an artifact from among them and put it into your hand, put the rest on the bottom of your library in any order.
1/1
 C 
Creature – Bird Wyvern
{2}{w}{w} Cascade (Exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in any order.)

{2}{g}{g} Proliferate
2/3
 C 
Creature – Hunter
Combo: Whenever Charging Lancer attacks, it gains a +0/+1 token. If it goes a turn without attacking, it loses all these tokens.

Hunt: Whenever a green creature an opponent controls dies, put a +1/+1 counter on Charging Lancer.
1/3
 C 
Sorcery
Scry 3, then draw cards until you and target opponent have an equal number of cards in hand.
(If you have more cards than your opponent, you draw no cards.)
 C 
Artifact – Equipment
Equip {3}

Equipped creature gains +1/+2 and "Whenever this creature deals damage to another creature, that creature gets a -2/0 counter."
 C 
Creature – Hunter
Lifelink

When Healing Hunter enters the battlefield, gain life equal to the number of creatures you control.

Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance.
1/1
 C 
Creature – Hunter
Combo: When Button Mashing Hunter deals damage to a creature, put a -1/-1 counter on that creature.
3/1
 C 
Artifact
{1}{t}, Exchange equipment between two of your equipped creatures.

{5}{t}, Sacrifice Equipment Box, search your deck for an Equipment card and play it.
"I know I've got the right weapon in here somewhere.."
-Hoarding Hunter
 C 
Creature – Hunter
Combo: When Hunting Horn Hunter attacks, you may move a counter from it to another creature.

Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance.
1/3
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Rock
Defender
You really don't want to hit this.
3/1

Commander's Dragonator (mythic)
Purple Gypceros (uncommon)
Marshlands (uncommon)
Capture for Parts (uncommon)
Heavy Bowgun Hunter (common)
Helpful Felyne (common)
Qurupeco (common)
Charging Lancer (common)
Pre Hunt Preparations (common)
Diablos Shatterer II (common)
Healing Hunter (common)
Button Mashing Hunter (common)
Equipment Box (common)
Hunting Horn Hunter (common)
Mountain (basic)
Explosive Rock (token)