Monster Hunter Ultimate: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
![]() ![]() – (You may cast Black Diablos for this cost if you sacrifice a Diablos.)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block if able.) Black Diablos can't be blocked by more than one creature. Oh she's ticked.
8/4
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Ancestral Steppe enters tapped.
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Exile target non-legendary creature.
Create 3 part tokens |
Gobul can only block and be blocked by Blue creatures.
, Tap target creatureWho's to say Gobul hasn't been in every Monster Hunter game? We don't check the rivers!
2/3
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When Meownster Hunter enters the battlefield, put a +1/+1 counter on target creature.
1/1
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Deal 3 damage to each creature you don't control.
If you control an equipment with "Gunlance" in the name, deal 6 damage instead. |
Pack Tactics: Whenever Genprey attacks, if you attacked with creatures with total power 6 or greater this combat, Genprey gets +1/+1 until end of turn.
1/1
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Equip
Equipped creature gains +2/+0 and "Whenever this creature attacks, flip a coin. If heads, double it's power." "Upgraded Ninja Sword. Can silently slay a wyvern with ease."
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Remove all -1/-1 counters from target creature.
Gain 3 life |
Whenever a creature an opponent controls dies, create a part token.
"If you crouch, you can carve faster!"
-Olden Time Hunter |
Pack Tactics: Whenever Jaggi attacks, if you attacked with creatures with total power 6 or greater this combat, add a 1/1 Jaggi token onto the battlefield.
1/1
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Combo: When Button Mashing Hunter deals damage to a creature, put a -1/-1 counter on that creature.
3/1
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Combo: Whenever Charging Lancer attacks, it gains a +0/+1 token. If it goes a turn without attacking, it loses all these tokens.
Hunt: Whenever a green creature an opponent controls dies, put a +1/+1 counter on Charging Lancer. 1/3
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Combo: Whenever this creature attacks it gets +3/+0, but gets -1/-0 for each other attacking creature.
2/2
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Flying
Just a simple bubble floating around.
0/1
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Black Diablos
(mythic)
Ancestral Steppe
(uncommon)
Capture for Parts
(uncommon)
Gobul
(uncommon)
Meownster Hunter
(common)
Wyverns Fire
(common)
Genprey
(common)
Hi Ninja Sword
(common)
Herbal Medicine
(common)
Carving Knife
(common)
Jaggi
(common)
Button Mashing Hunter
(common)
Charging Lancer
(common)
Longsword Hunter
(common)
Mountain
(basic)
Bubble
(token)



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