Monster Hunter Ultimate: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
When Baleful Gigginox attacks, tap two target creatures an opponent controls. 5/2
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Ancestral Steppe enters tapped.
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, Flip a coin, if heads, target creature gets a -1/-1 counter.
When attacking, give a blocking creature a -1/-1 counter. 3/4
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Enchanted creature gets -2/-2 and it's activated abilities can't be activated.
Create a part token. "Hey don't forget to carve that!"
-Smart Hunter |
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Haste
Combo: Whenever Dual Blades Hunter attacks, it gains a +1/+0 token. If it goes a turn without attacking, it loses all these tokens. Hunt: Whenever a red creature an opponent controls dies, give target creature you control First Strike. 2/2
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Equip
Equipped creature gains +2/+0 and "Whenever this creature attacks, flip a coin. If heads, double it's power." "Upgraded Ninja Sword. Can silently slay a wyvern with ease."
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Return target equipment from the graveyard to your hand, or attach target equipment to target creature.
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A deck can have any number of cards named Novice Hunter.
"More arrive foolishly seeking fortune and glory in this domain..."
-Ancestral Hunter 1/1
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Whenever a creature an opponent controls dies, create a part token.
"If you crouch, you can carve faster!"
-Olden Time Hunter |
When Meownster Hunter enters the battlefield, put a +1/+1 counter on target creature.
1/1
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Tap target creature you control, it deals triple its power to target creature you don't control.
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Pack Tactics: Whenever Ludroth attacks, if you attacked with creatures with total power 6 or greater this combat, scry 3.
1/2
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When Helpful Felyne enters the battlefield, look at the top four cards of your library. Reveal an artifact from among them and put it into your hand, put the rest on the bottom of your library in any order.
1/1
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Defender
![]() Give Daimyo Hermitaur +0/+2 until end of turn. Can only be activated once per turn.Feelin' crabby?
2/3
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This rock gave up its explosive dreams for a more sturdy one.
0/2
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Baleful Gigginox
(rare)
Ancestral Steppe
(uncommon)
Iodrome
(uncommon)
Sever Tail
(uncommon)
Dual Blades Hunter
(common)
Hi Ninja Sword
(common)
Craft Equipment
(common)
Novice Hunter
(common)
Carving Knife
(common)
Meownster Hunter
(common)
True Charge Slash
(common)
Ludroth
(common)
Helpful Felyne
(common)
Daimyo Hermitaur
(common)
Forest
(basic)
Boulder
(token)


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