Monster Hunter Ultimate: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Leviathan
When Mizutsune enters the battlefield, create four 0/1 Bubble tokens with flying.

{t} Create a 0/1 Bubble with flying
Nothing like a well placed bubble to keep away those pesky hunters!
4/6
 U 
Land
{t}, Add one mana of a color that a land you control could produce.

{3}{w}{t}, Look at the top 3 cards of your library and put a hunter card from among them into your hand. Put the rest on the bottom of your library in any order.
 U 
Land
Sunken Hollow enters tapped.

{t}, Add {r}{g}
 U 
Creature – Flying Wyvern
Flash
When Purple Gypceros enters the battlefield, tap two target creatures.

When Purple Gypceros attacks, give two target creatures a -1/-1 counter.

Unearth {3}{b} (Cast this card from the graveyard for this cost. Exile it at end of turn.)
5/1
 C 
Artifact
{t}, Put a bounty counter on target creature. (A creature can only have one bounty counter at a time.)
"I think this quest is a key quest, right?"
-Confused Hunter
 C 
Creature – Herbivore
Defender

When Aptonoth dies, create a food token.
1/3
 C 
Creature – Hunter
Combo: At the start of your upkeep, if Great Sword Hunter is untapped, put a +1/+1 counter on it. After it attacks, remove all these counters.

Hunt: Whenever a black creature an opponent controls dies, give target creature you control Deathtouch.
4/4
 C 
Creature – Hunter
Combo: Whenever Charging Lancer attacks, it gains a +0/+1 token. If it goes a turn without attacking, it loses all these tokens.

Hunt: Whenever a green creature an opponent controls dies, put a +1/+1 counter on Charging Lancer.
1/3
 C 
Creature – Bird Wyvern
When attacking, draw a card for each Bird Wyvern attacking with Velocidrome.
2/2
{w}
 
 C 
Creature – Bird Wyvern
Pack Tactics: Whenever Jaggi attacks, if you attacked with creatures with total power 6 or greater this combat, add a 1/1 Jaggi token onto the battlefield.
1/1
 C 
Creature – Hunter
Combo: Whenever this creature attacks it gets +3/+0, but gets -1/-0 for each other attacking creature.
2/2
 C 
Enchantment
Whenever a creature you don't control dies, create a part token. If it had 4-5 power or toughness create two part tokens. If it has power or toughness greater than 6, create three part tokens instead.
 C 
Creature – Carapaceon
Defender
{g}{g} Give Daimyo Hermitaur +0/+2 until end of turn. Can only be activated once per turn.
Feelin' crabby?
2/3
 C 
Artifact
When Antidote is played, it gains 3 charge counters.

{t}, Remove a charge counter from Antidote. Remove all -1/-1 and -2/-2 counters from target creature.
Forest
 
 B 
Basic Land – Forest
 T 
Token Rock
This rock gave up its explosive dreams for a more sturdy one.
0/2

Mizutsune (rare)
Tanzia Port (uncommon)
Sunken Hollow (uncommon)
Purple Gypceros (uncommon)
Quest Board (common)
Aptonoth (common)
Great Sword Hunter (common)
Charging Lancer (common)
Velocidrome (common)
Jaggi (common)
Longsword Hunter (common)
On the Grind (common)
Daimyo Hermitaur (common)
Antidote (common)
Forest (basic)
Boulder (token)