Monster Hunter Ultimate: Virtual Booster
| Monster Hunter Ultimate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Double Strike
![]() ![]() , give Shogun Ceanataur +X/0 until end of turn.One cut from a ceanataur isn't too bad. It's the second you should be worried about.
1/3
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When Energy Drink is played, it gains 3 charge counters.
, Remove a charge counter from Energy Drink. Untap target creature, it gains vigilance until end of turn."A Guild-approved beverage that boosts your stamina. Helps shake off sleep, too!"
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Exile target non-legendary creature.
Create 3 part tokens |
Frozen Seaway enters tapped.
, Add ![]() ![]() |
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When Cleanser is played, it gains 3 charge counters.
, Remove a charge counter from Cleanser. Remove all muck counters from target creature. |
Combo: Whenever this creature attacks it gets +3/+0, but gets -1/-0 for each other attacking creature.
2/2
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Haste
Combo: Whenever Dual Blades Hunter attacks, it gains a +1/+0 token. If it goes a turn without attacking, it loses all these tokens. Hunt: Whenever a red creature an opponent controls dies, give target creature you control First Strike. 2/2
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Haste
Attacks every turn if able. "I just killed that Diablos, can I just get my carves?" -Peeved Hunter
2/1
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Whenever equipped creature attacks, search your library for a basic land card, put it onto the battlefield tapped. Shuffle your library afterwards.
"Even with these things, I still get lost!"
-Turned-about Hunter |
Pack Tactics: Whenever Velociprey attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
1/1
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Return target equipment from the graveyard to your hand, or attach target equipment to target creature.
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Up to two target creatures you control get +1/+1 until end of turn, and fight one target creature an opponent controls.
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![]() ![]() , Add a 0/2 Konchu token onto the battlefield.
Sacrifice a Konchu, deal 1 damage to any target. "Anything that gets rid of Konchu is a friend of mine." -Battle-Scarred Hunter
2/2
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Pack Tactics: Whenever Jaggi attacks, if you attacked with creatures with total power 6 or greater this combat, add a 1/1 Jaggi token onto the battlefield.
1/1
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Seems like they're always in the wrong place at the absolute worst time.
0/2
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Shogun Ceanataur
(rare)
Energy Drink
(uncommon)
Capture for Parts
(uncommon)
Frozen Seaway
(uncommon)
Cleanser
(common)
Longsword Hunter
(common)
Dual Blades Hunter
(common)
Apceros
(common)
Scoutflies
(common)
Velociprey
(common)
Craft Equipment
(common)
Coordinated Attack
(common)
Yian Kut-Ku
(common)
Jaggi
(common)
Forest
(basic)
Konchu
(token)



, Remove a charge counter from Energy Drink. Untap target creature, it gains vigilance until end of turn.


