Monster Hunter Ultimate: Virtual Booster
| Monster Hunter Ultimate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() Draw a card
![]() ![]() Cascade (Mana cost 6)
![]() ![]() Proliferate
![]() ![]() ![]() ![]() Reveal cards off the top of your library until you reveal a creature with power 4 or greater. Put creature into your hand and the rest on your library in any order.3/5
|
, Add 1 Mana of any color and a bone counter to Guiding Lands. This mana can only be used to cast creatures.
When Guiding Lands has 5 or more bone counters, remove all counters on Guiding Lands and transform it. "So this is the Guiding Lands? What a great new place to hunt!"
-Eager Hunter , Add 2 Mana of any one color and a bone counter to Grinding Lands. This mana can only be used to cast creatures.
, Remove X bone counters. Search your deck for a card with mana cost X or less and add it to your hand. Sacrifice Grinding Lands afterwards."Guiding Lands? More like GRINDING LANDS!!"
-Burnt-out Hunter |
Defender
![]() ![]() , Deal one damage to target creature.
![]() ![]() ![]() , Deal one damage to all creatures you don't control."Clack clack clack.."
3/5
|
, Add one mana of a color that a land you control could produce.
![]() ![]() , Look at the top 3 cards of your library and put a hunter card from among them into your hand. Put the rest on the bottom of your library in any order. |
|
Up to two target creatures you control get +1/+1 until end of turn, and fight one target creature an opponent controls.
|
Scry 3, then draw cards until you and target opponent have an equal number of cards in hand.
(If you have more cards than your opponent, you draw no cards.) |
Combo: When Button Mashing Hunter deals damage to a creature, put a -1/-1 counter on that creature.
3/1
|
Combo: Whenever Charging Lancer attacks, it gains a +0/+1 token. If it goes a turn without attacking, it loses all these tokens.
Hunt: Whenever a green creature an opponent controls dies, put a +1/+1 counter on Charging Lancer. 1/3
|
|
Pack Tactics: Whenever Izuchi attacks, if you attacked with creatures with total power 6 or greater this combat, deal 1 damage to target creature.
1/1
|
Equip
Equipped creature gains +2/+0 and "Whenever this creature attacks, it gains flying." "This bone glaive was made with quality materials and legendary skill."
|
![]() ![]() , Add a 0/2 Konchu token onto the battlefield.
Sacrifice a Konchu, draw a card. "With those Konchu gone, I can finally gather in peace!" -Gather-Scarred Hunter
2/2
|
Remove all -1/-1 counters from target creature.
Gain 3 life |
|
Flash
Do you like bouncing? They like bouncing.
0/2
|
When Antidote is played, it gains 3 charge counters.
, Remove a charge counter from Antidote. Remove all -1/-1 and -2/-2 counters from target creature. |
|
Flying
Just a simple bubble floating around.
0/1
|
Crimson Qurupeco
(rare)
Guiding Lands
(uncommon)
Agnaktor
(uncommon)
Tanzia Port
(uncommon)
Coordinated Attack
(common)
Pre Hunt Preparations
(common)
Button Mashing Hunter
(common)
Charging Lancer
(common)
Izuchi
(common)
Sturdy Glave II
(common)
Blue Kut-Ku
(common)
Herbal Medicine
(common)
Konchu
(common)
Antidote
(common)
Island
(basic)
Bubble
(token)






, Add 1 Mana of any color and a bone counter to Guiding Lands. This mana can only be used to cast creatures.

