Monster Hunter Ultimate: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Up to two target creatures you control get +1/+1 until end of turn, and fight one target creature an opponent controls.
 
 R 
Enchantment – Saga
Turn 1: Search your library for any land card, place it on the battlefield and shuffle your library.

Turn 2: Play target equipment from your hand or graveyard without paying its mana cost.

Turn 3: Put a Deathtouch counter on target creature you control. It fights target creature you don't control. Create 4 part tokens.
{3}{b}
 
 U 
Creature – Bird Wyvern
{t}, Flip a coin, if heads, target creature gets a -1/-1 counter.

When attacking, give a blocking creature a -1/-1 counter.
3/4
 U 
Instant
Exile target non-legendary creature.

Create 3 part tokens
 U 
Land
Sunken Hollow enters tapped.

{t}, Add {r}{g}
{b}
 
 C 
Creature – Bird Wyvern
Pack Tactics: Whenever Wroggi attacks, if you attacked with creatures with total power 6 or greater this combat, create a 0/1 Poison Cloud token.
1/2
 C 
Artifact
Whenever a creature an opponent controls dies, create a part token.
"If you crouch, you can carve faster!"
-Olden Time Hunter
 C 
Sorcery
Tap target creature you control, it deals triple its power to target creature you don't control.
 C 
Creature – Hunter
Reach

Combo: Whenever Heavy Bowgun Hunter attacks, you may have it deal 2 damage to target creature.

Hunt: Whenever a red creature an opponent controls dies, put a +1/+1 counter on Heavy Bowgun Hunter.
3/2
 C 
Sorcery
Deal 3 damage to each creature you don't control.
If you control an equipment with "Gunlance" in the name, deal 6 damage instead.
 C 
Instant
Target creature you control does not deal or receive combat damage this turn.
"I sure am glad for I-frames!"
-Evade Extender Hunter
 C 
Sorcery
Scry 3, then draw cards until you and target opponent have an equal number of cards in hand.
(If you have more cards than your opponent, you draw no cards.)
 C 
Creature – Hunter
Combo: When Hunting Horn Hunter attacks, you may move a counter from it to another creature.

Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance.
1/3
 C 
Artifact – Equipment
Equip {2}
Equipped creature gains +2/+0 and "Whenever this creature
attacks, it gains flying.
"
"This bone glaive was made with quality materials and legendary skill."
Forest
 
 B 
Basic Land – Forest
 T 
Token Neopteron
Seems like they're always in the wrong place at the absolute worst time.
0/2

Coordinated Attack (common, foil)
Hunt for the Elder Dragon (rare)
Iodrome (uncommon)
Capture for Parts (uncommon)
Sunken Hollow (uncommon)
Wroggi (common)
Carving Knife (common)
True Charge Slash (common)
Heavy Bowgun Hunter (common)
Wyverns Fire (common)
Superman Dive (common)
Pre Hunt Preparations (common)
Hunting Horn Hunter (common)
Sturdy Glave II (common)
Forest (basic)
Konchu (token)