Monster Hunter Ultimate: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flip a coin, if heads, create 2 0/1 Poison Cloud tokens.
When attacking, create a 0/1 Poison Cloud token. "I'm telling you, the Wroggi were made by the guild to get us to buy more antidotes!!!"
-Conspiracy-riddled Hunter 2/3
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Double Strike
When Yian Garuga attacks, give three target creatures a -1/-1 counter. The only thing more toxic than the endless poison is all the stunlocking.
3/2
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![]() Roll a d20:
1-7 Target creature you control gains +2/-1 until end of turn. 8-17 Target creature you control gains +2/+2 until end of turn. 18-20 Target creature you control gains Vigilance, First Strike, and +2/+2 until end of turn. |
Gobul can only block and be blocked by Blue creatures.
, Tap target creatureWho's to say Gobul hasn't been in every Monster Hunter game? We don't check the rivers!
2/3
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Combo: When Hunting Horn Hunter attacks, you may move a counter from it to another creature.
Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance. 1/3
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Pack Tactics: Whenever Izuchi attacks, if you attacked with creatures with total power 6 or greater this combat, deal 1 damage to target creature.
1/1
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Haste
Combo: Whenever Dual Blades Hunter attacks, it gains a +1/+0 token. If it goes a turn without attacking, it loses all these tokens. Hunt: Whenever a red creature an opponent controls dies, give target creature you control First Strike. 2/2
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Haste
Attacks every turn if able. "I just killed that Diablos, can I just get my carves?" -Peeved Hunter
2/1
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Combo: Whenever this creature attacks it gets +3/+0, but gets -1/-0 for each other attacking creature.
2/2
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Equip
Equipped creature gains +1/+2 and "Whenever this creature deals damage to another creature, that creature gets a -2/0 counter." |
Combo: At the start of your upkeep, if Great Sword Hunter is untapped, put a +1/+1 counter on it. After it attacks, remove all these counters.
Hunt: Whenever a black creature an opponent controls dies, give target creature you control Deathtouch. 4/4
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Defender
![]() Give Daimyo Hermitaur +0/+2 until end of turn. Can only be activated once per turn.Feelin' crabby?
2/3
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Defender
As long as Guarding Lancer is equipped, it can block two creatures at once. Hunt: Whenever a creature deals damage to this creature, it takes damage equal to Guarding Lancer's power. 1/5
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Equip
Equipped creature gains +2/+0 and "Whenever this creature attacks, it gains flying." "This bone glaive was made with quality materials and legendary skill."
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This rock gave up its explosive dreams for a more sturdy one.
0/2
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Great Wroggi
(rare)
Yian Garuga
(uncommon)
Cooking Spit
(uncommon)
Gobul
(uncommon)
Hunting Horn Hunter
(common)
Izuchi
(common)
Dual Blades Hunter
(common)
Apceros
(common)
Longsword Hunter
(common)
Diablos Shatterer II
(common)
Great Sword Hunter
(common)
Daimyo Hermitaur
(common)
Guarding Lancer
(common)
Sturdy Glave II
(common)
Mountain
(basic)
Boulder
(token)

Flip a coin, if heads, create 2 0/1 Poison Cloud tokens.

