Monster Hunter Ultimate: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Leviathan
When Mizutsune enters the battlefield, create four 0/1 Bubble tokens with flying.

{t} Create a 0/1 Bubble with flying
Nothing like a well placed bubble to keep away those pesky hunters!
4/6
 U 
Land
Heaven's Mount enters tapped.

{t}, Add {w}{b}
 U 
Artifact
{3}{t} Roll a d20:
1-7 Target creature you control gains +2/-1 until end of turn.

8-17 Target creature you control gains +2/+2 until end of turn.

18-20 Target creature you control gains Vigilance, First Strike, and +2/+2 until end of turn.
 U 
Enchantment
Enchanted creature gets -2/-2 and it's activated abilities can't be activated.

Create a part token.
"Hey don't forget to carve that!"
-Smart Hunter
 C 
Creature – Hunter
Defender
As long as Guarding Lancer is equipped, it can block two creatures at once.

Hunt: Whenever a creature deals damage to this creature, it takes damage equal to Guarding Lancer's power.
1/5
{2}{r}
 
 C 
Creature – Fanged Beast
Haste

Lagombi does not untap on your next turn after attacking.
4/2
 C 
Creature – Felyne
When Helpful Felyne enters the battlefield, look at the top four cards of your library. Reveal an artifact from among them and put it into your hand, put the rest on the bottom of your library in any order.
1/1
 C 
Instant
Up to two target creatures you control get +1/+1 until end of turn, and fight one target creature an opponent controls.
 C 
Creature – Herbivore
Reach, Defender
1/4
 C 
Creature – Hunter
Lifelink

When Healing Hunter enters the battlefield, gain life equal to the number of creatures you control.

Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance.
1/1
 C 
Creature – Hunter
Combo: At the start of your upkeep, if Great Sword Hunter is untapped, put a +1/+1 counter on it. After it attacks, remove all these counters.

Hunt: Whenever a black creature an opponent controls dies, give target creature you control Deathtouch.
4/4
 C 
Creature – Hunter
Reach

Combo: Whenever Heavy Bowgun Hunter attacks, you may have it deal 2 damage to target creature.

Hunt: Whenever a red creature an opponent controls dies, put a +1/+1 counter on Heavy Bowgun Hunter.
3/2
 C 
Artifact
When Antidote is played, it gains 3 charge counters.

{t}, Remove a charge counter from Antidote. Remove all -1/-1 and -2/-2 counters from target creature.
 C 
Artifact
{2}{t}, Target instant or sorcery in your graveyard gains Flashback until end of turn. The flashback cost is equal to it's mana cost. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Forest
 
 B 
Basic Land – Forest
 T 
Token Bubble
Flying
Just a simple bubble floating around.
0/1

Mizutsune (rare)
Heaven's Mount (uncommon)
Cooking Spit (uncommon)
Sever Tail (uncommon)
Guarding Lancer (common)
Lagombi (common)
Helpful Felyne (common)
Coordinated Attack (common)
Larinoth (common)
Healing Hunter (common)
Great Sword Hunter (common)
Heavy Bowgun Hunter (common)
Antidote (common)
Item Box (common)
Forest (basic)
Bubble (token)