Monster Hunter Ultimate: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Turn 1: Search your library for any land card, place it on the battlefield and shuffle your library.
Turn 2: Play target equipment from your hand or graveyard without paying its mana cost. Turn 3: Put a Deathtouch counter on target creature you control. It fights target creature you don't control. Create 4 part tokens. |
Volcanic Hollow enters tapped.
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Frozen Seaway enters tapped.
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Gobul can only block and be blocked by Blue creatures.
, Tap target creatureWho's to say Gobul hasn't been in every Monster Hunter game? We don't check the rivers!
2/3
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Return target equipment from the graveyard to your hand, or attach target equipment to target creature.
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Target creature you control does not deal or receive combat damage this turn.
"I sure am glad for I-frames!"
-Evade Extender Hunter |
Equip
Equipped creature gains +1/+2 and "Whenever this creature deals damage to another creature, that creature gets a -2/0 counter." |
Haste
Combo: Whenever Dual Blades Hunter attacks, it gains a +1/+0 token. If it goes a turn without attacking, it loses all these tokens. Hunt: Whenever a red creature an opponent controls dies, give target creature you control First Strike. 2/2
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Combo: At the start of your upkeep, if Great Sword Hunter is untapped, put a +1/+1 counter on it. After it attacks, remove all these counters.
Hunt: Whenever a black creature an opponent controls dies, give target creature you control Deathtouch. 4/4
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Scry 3, then draw cards until you and target opponent have an equal number of cards in hand.
(If you have more cards than your opponent, you draw no cards.) |
Haste
Attacks every turn if able. "I just killed that Diablos, can I just get my carves?" -Peeved Hunter
2/1
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Combo: Whenever this creature attacks it gets +3/+0, but gets -1/-0 for each other attacking creature.
2/2
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Up to two target creatures you control get +1/+1 until end of turn, and fight one target creature an opponent controls.
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![]() , Target instant or sorcery in your graveyard gains Flashback until end of turn. The flashback cost is equal to it's mana cost. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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You know you've made it when they turn you into a token.
1/1
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Hunt for the Elder Dragon
(rare)
Volcanic Hollow
(uncommon)
Frozen Seaway
(uncommon)
Gobul
(uncommon)
Craft Equipment
(common)
Superman Dive
(common)
Diablos Shatterer II
(common)
Dual Blades Hunter
(common)
Great Sword Hunter
(common)
Pre Hunt Preparations
(common)
Apceros
(common)
Longsword Hunter
(common)
Coordinated Attack
(common)
Item Box
(common)
Plains
(basic)
Jaggi
(token)

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