Monster Hunter Ultimate: Virtual Booster

Monster Hunter Ultimate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Brute Wyvern
Vigilance, Haste

When Steel Uragaan attacks, create two 0/2 boulder tokens.
"Here comes the Crimson Chin!"
3/7
 U 
Land
Primal Forest enters tapped.

{t}, Add {b}{g}
 U 
Artifact
{3}{t} Roll a d20:
1-7 Target creature you control gains +2/-1 until end of turn.

8-17 Target creature you control gains +2/+2 until end of turn.

18-20 Target creature you control gains Vigilance, First Strike, and +2/+2 until end of turn.
 U 
Creature – Flying Wyvern
First Strike, Reach

Creatures blocking Sand Barioth get -1/0.
"I'm certain there's a monster behind all that sand. Probably."
4/4
 C 
Creature – Hunter
Defender
As long as Guarding Lancer is equipped, it can block two creatures at once.

Hunt: Whenever a creature deals damage to this creature, it takes damage equal to Guarding Lancer's power.
1/5
 C 
Artifact – Equipment
Equip {3}

Equipped creature gains +1/+2 and "Whenever this creature deals damage to another creature, that creature gets a -2/0 counter."
 C 
Creature – Hunter
Lifelink

When Healing Hunter enters the battlefield, gain life equal to the number of creatures you control.

Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance.
1/1
 C 
Creature – Hunter
Combo: When Button Mashing Hunter deals damage to a creature, put a -1/-1 counter on that creature.
3/1
 C 
Artifact – Equipment
Equip {2}
Equipped creature gains +2/+0 and "Whenever this creature attacks, flip a coin. If heads, double it's power."
"Upgraded Ninja Sword. Can silently slay a wyvern with ease."
{w}
 
 C 
Creature – Bird Wyvern
Pack Tactics: Whenever Jaggi attacks, if you attacked with creatures with total power 6 or greater this combat, add a 1/1 Jaggi token onto the battlefield.
1/1
 C 
Creature – Hunter
Haste

Combo: Whenever Dual Blades Hunter attacks, it gains a +1/+0 token. If it goes a turn without attacking, it loses all these tokens.

Hunt: Whenever a red creature an opponent controls dies, give target creature you control First Strike.
2/2
{r}
 
 C 
Instant
Choose one:
Target creature blocks this turn
Target creature attacks this turn
{1}{u/w}
 
 C 
Creature – Brute Wyvern
Defender

Sacrifice a land to give target creature Muck 3 (Put 3 muck counters on target creature. Mucked creatures cannot deal damage, and replace their abilities with "{t} to remove a counter".)
1/4
 C 
Creature – Carapaceon
Defender
{g}{g} Give Daimyo Hermitaur +0/+2 until end of turn. Can only be activated once per turn.
Feelin' crabby?
2/3
Island
 
 B 
Basic Land – Island
 T 
Token Neopteron
Seems like they're always in the wrong place at the absolute worst time.
0/2

Steel Uragaan (rare)
Primal Forest (uncommon)
Cooking Spit (uncommon)
Sand Barioth (uncommon)
Guarding Lancer (common)
Diablos Shatterer II (common)
Healing Hunter (common)
Button Mashing Hunter (common)
Hi Ninja Sword (common)
Jaggi (common)
Dual Blades Hunter (common)
Taunt (common)
Barroth (common)
Daimyo Hermitaur (common)
Island (basic)
Konchu (token)