Monster Hunter Ultimate: Virtual Booster
| Monster Hunter Ultimate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste, Trample
Ironically, rusting over seems to have only made it faster. And angrier.
8/5
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First Strike, Reach
Creatures blocking Sand Barioth get -1/0. "I'm certain there's a monster behind all that sand. Probably."
4/4
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Exile target non-legendary creature.
Create 3 part tokens |
, Add one mana of a color that a land you control could produce.
![]() ![]() , Look at the top 3 cards of your library and put a hunter card from among them into your hand. Put the rest on the bottom of your library in any order. |
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When attacking, draw a card for each Bird Wyvern attacking with Velocidrome.
2/2
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Tap target creature you control, it deals triple its power to target creature you don't control.
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Remove all -1/-1 counters from target creature.
Gain 3 life |
Deal 3 damage to each creature you don't control.
If you control an equipment with "Gunlance" in the name, deal 6 damage instead. |
, Put a bounty counter on target creature. (A creature can only have one bounty counter at a time.)"I think this quest is a key quest, right?"
-Confused Hunter |
Combo: When Hunting Horn Hunter attacks, you may move a counter from it to another creature.
Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance. 1/3
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Flash
When Gypceros enters the battlefield, tap target creature. Unearth ![]() (Cast this card from the graveyard for this cost. Exile it at end of turn.)2/1
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Pack Tactics: Whenever Wroggi attacks, if you attacked with creatures with total power 6 or greater this combat, create a 0/1 Poison Cloud token.
1/2
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Whenever a creature you don't control dies, create a part token. If it had 4-5 power or toughness create two part tokens. If it has power or toughness greater than 6, create three part tokens instead.
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Equip
Equipped creature gains "Whenever this creature blocks, it gets +1/+1 until end of turn" and "Whenever this creature takes damage, reduce the damage taken by 1." |
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You know you've made it when they turn you into a token.
1/1
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Rust Duramboros
(rare)
Sand Barioth
(uncommon)
Capture for Parts
(uncommon)
Tanzia Port
(uncommon)
Velocidrome
(common)
True Charge Slash
(common)
Herbal Medicine
(common)
Wyverns Fire
(common)
Quest Board
(common)
Hunting Horn Hunter
(common)
Gypceros
(common)
Wroggi
(common)
On the Grind
(common)
Doombringer Gunlance
(common)
Plains
(basic)
Jaggi
(token)





, Add one mana of a color that a land you control could produce.


