Monster Hunter Ultimate: Virtual Booster
| Monster Hunter Ultimate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Up to two target creatures you control get +1/+1 until end of turn, and fight one target creature an opponent controls.
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Turn 1: Search your library for any land card, place it on the battlefield and shuffle your library.
Turn 2: Play target equipment from your hand or graveyard without paying its mana cost. Turn 3: Put a Deathtouch counter on target creature you control. It fights target creature you don't control. Create 4 part tokens. |
, Flip a coin, if heads, target creature gets a -1/-1 counter.
When attacking, give a blocking creature a -1/-1 counter. 3/4
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Exile target non-legendary creature.
Create 3 part tokens |
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Sunken Hollow enters tapped.
, Add ![]() ![]() |
Pack Tactics: Whenever Wroggi attacks, if you attacked with creatures with total power 6 or greater this combat, create a 0/1 Poison Cloud token.
1/2
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Whenever a creature an opponent controls dies, create a part token.
"If you crouch, you can carve faster!"
-Olden Time Hunter |
Tap target creature you control, it deals triple its power to target creature you don't control.
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Reach
Combo: Whenever Heavy Bowgun Hunter attacks, you may have it deal 2 damage to target creature. Hunt: Whenever a red creature an opponent controls dies, put a +1/+1 counter on Heavy Bowgun Hunter. 3/2
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Deal 3 damage to each creature you don't control.
If you control an equipment with "Gunlance" in the name, deal 6 damage instead. |
Target creature you control does not deal or receive combat damage this turn.
"I sure am glad for I-frames!"
-Evade Extender Hunter |
Scry 3, then draw cards until you and target opponent have an equal number of cards in hand.
(If you have more cards than your opponent, you draw no cards.) |
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Combo: When Hunting Horn Hunter attacks, you may move a counter from it to another creature.
Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance. 1/3
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Equip
Equipped creature gains +2/+0 and "Whenever this creature attacks, it gains flying." "This bone glaive was made with quality materials and legendary skill."
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Seems like they're always in the wrong place at the absolute worst time.
0/2
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Coordinated Attack
(common, foil)
Hunt for the Elder Dragon
(rare)
Iodrome
(uncommon)
Capture for Parts
(uncommon)
Sunken Hollow
(uncommon)
Wroggi
(common)
Carving Knife
(common)
True Charge Slash
(common)
Heavy Bowgun Hunter
(common)
Wyverns Fire
(common)
Superman Dive
(common)
Pre Hunt Preparations
(common)
Hunting Horn Hunter
(common)
Sturdy Glave II
(common)
Forest
(basic)
Konchu
(token)



, Flip a coin, if heads, target creature gets a -1/-1 counter.


