Monster Hunter Ultimate: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Field Team Leader enters the battlefield, it fights target creature you don't control.
Whenever Field Team Leader attacks a creature, it gains lifelink until end of turn. 6/6
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Primal Forest enters tapped.
, Add ![]() ![]() |
![]() , Flip a coin for each plains you control. For each heads add a 1/1 Jaggi token to the battlefield."Hey it's just a Great Jaggi by himself, how bad can it be?"
-Third Fleet Hunter 2/3
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While Volvidon is in play, players cannot activate mana abilities of their creatures or play artifacts.
"Ugh, that thing REEKS!" -Stenched Hunter
2/4
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![]() , Target instant or sorcery in your graveyard gains Flashback until end of turn. The flashback cost is equal to it's mana cost. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Combo: When Button Mashing Hunter deals damage to a creature, put a -1/-1 counter on that creature.
3/1
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Scry 3, then draw cards until you and target opponent have an equal number of cards in hand.
(If you have more cards than your opponent, you draw no cards.) |
Choose one:
Target creature blocks this turn Target creature attacks this turn |
![]() ![]() , Add a 0/2 Konchu token onto the battlefield.
Sacrifice a Konchu, draw a card. "With those Konchu gone, I can finally gather in peace!" -Gather-Scarred Hunter
2/2
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Return target equipment from the graveyard to your hand, or attach target equipment to target creature.
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Combo: Whenever Charging Lancer attacks, it gains a +0/+1 token. If it goes a turn without attacking, it loses all these tokens.
Hunt: Whenever a green creature an opponent controls dies, put a +1/+1 counter on Charging Lancer. 1/3
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Flash
Do you like bouncing? They like bouncing.
0/2
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Defender
![]() Give Daimyo Hermitaur +0/+2 until end of turn. Can only be activated once per turn.Feelin' crabby?
2/3
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When Cleanser is played, it gains 3 charge counters.
, Remove a charge counter from Cleanser. Remove all muck counters from target creature. |
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You know you've made it when they turn you into a token.
1/1
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Field Team Leader
(rare)
Primal Forest
(uncommon)
Great Jaggi
(uncommon)
Volvidon
(uncommon)
Item Box
(common)
Button Mashing Hunter
(common)
Pre Hunt Preparations
(common)
Taunt
(common)
Blue Kut-Ku
(common)
Craft Equipment
(common)
Charging Lancer
(common)
Konchu
(common)
Daimyo Hermitaur
(common)
Cleanser
(common)
Forest
(basic)
Jaggi
(token)



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