Monster Hunter Ultimate: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Remove all -1/-1 counters from target creature.
Gain 3 life |
Trample
When Gammoth enters the battlefield, give two creatures Muck 1 (Put 1 muck counters on target creature. Mucked creatures cannot deal damage, and replace their abilities with " to remove a counter".)
When Gammoth attacks, Proliferate all Muck counters. ![]() ![]() Give target two Muck counters4/8
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Coral Highlands enters tapped.
, Add ![]() ![]() |
, Add one mana of a color that a land you control could produce.
![]() ![]() , Look at the top 3 cards of your library and put a hunter card from among them into your hand. Put the rest on the bottom of your library in any order. |
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Diablos can't be blocked by more than one creature.
"We just want to gather rocks, and Diablos just wants to gather cactuses. Why can't we get along??" -Gather-Scarred Hunter
6/3
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Flash
Do you like bouncing? They like bouncing.
0/2
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, Put a bounty counter on target creature. (A creature can only have one bounty counter at a time.)"I think this quest is a key quest, right?"
-Confused Hunter |
Lifelink
When Healing Hunter enters the battlefield, gain life equal to the number of creatures you control. Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance. 1/1
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Pack Tactics: Whenever Izuchi attacks, if you attacked with creatures with total power 6 or greater this combat, deal 1 damage to target creature.
1/1
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Combo: At the start of your upkeep, if Great Sword Hunter is untapped, put a +1/+1 counter on it. After it attacks, remove all these counters.
Hunt: Whenever a black creature an opponent controls dies, give target creature you control Deathtouch. 4/4
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![]() ![]() Cascade (Exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in any order.)
![]() ![]() Proliferate2/3
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Equip
Equipped creature gains +1/+2 and "Whenever this creature deals damage to another creature, that creature gets a -2/0 counter." |
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Combo: Whenever this creature attacks it gets +3/+0, but gets -1/-0 for each other attacking creature.
2/2
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Reach, Defender
1/4
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Seems like they're always in the wrong place at the absolute worst time.
0/2
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Herbal Medicine
(common, foil)
Gammoth
(rare)
Coral Highlands
(uncommon)
Tanzia Port
(uncommon)
Diablos
(uncommon)
Konchu
(common)
Quest Board
(common)
Healing Hunter
(common)
Izuchi
(common)
Great Sword Hunter
(common)
Qurupeco
(common)
Diablos Shatterer II
(common)
Longsword Hunter
(common)
Larinoth
(common)
Plains
(basic)
Konchu
(token)


to remove a counter".)




