Monster Hunter Ultimate: Virtual Booster
| Monster Hunter Ultimate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender
Protection from White, Blue, Black, Green, and Colorless ![]() ![]() , Draw a card"If we had a torch we could melt this monstrosity like it was nothing." -Freezing Sentry
8/1
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Equip
Equipped creature gains +5/+5. "Great Sword with the power of the black god. It's said the bearer is fated to rule the world."
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Coral Highlands enters tapped.
, Add ![]() ![]() |
Flooded Forest enters tapped.
, Add ![]() ![]() |
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Equip
Equipped creature gains "Whenever this creature blocks, it gets +1/+1 until end of turn" and "Whenever this creature takes damage, reduce the damage taken by 1." |
Lifelink
When Healing Hunter enters the battlefield, gain life equal to the number of creatures you control. Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance. 1/1
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Reach
Combo: Whenever Heavy Bowgun Hunter attacks, you may have it deal 2 damage to target creature. Hunt: Whenever a red creature an opponent controls dies, put a +1/+1 counter on Heavy Bowgun Hunter. 3/2
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Target creature you control does not deal or receive combat damage this turn.
"I sure am glad for I-frames!"
-Evade Extender Hunter |
, Put a bounty counter on target creature. (A creature can only have one bounty counter at a time.)"I think this quest is a key quest, right?"
-Confused Hunter |
![]() ![]() , Add a 0/2 Konchu token onto the battlefield.
Sacrifice a Konchu, deal 1 damage to any target. "Anything that gets rid of Konchu is a friend of mine." -Battle-Scarred Hunter
2/2
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Pack Tactics: Whenever Baggi attacks, if you attacked with creatures with total power 6 or greater this combat, tap target creature.
1/1
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Whenever equipped creature attacks, search your library for a basic land card, put it onto the battlefield tapped. Shuffle your library afterwards.
"Even with these things, I still get lost!"
-Turned-about Hunter |
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Combo: At the start of your upkeep, if Great Sword Hunter is untapped, put a +1/+1 counter on it. After it attacks, remove all these counters.
Hunt: Whenever a black creature an opponent controls dies, give target creature you control Deathtouch. 4/4
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Combo: Whenever Charging Lancer attacks, it gains a +0/+1 token. If it goes a turn without attacking, it loses all these tokens.
Hunt: Whenever a green creature an opponent controls dies, put a +1/+1 counter on Charging Lancer. 1/3
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Seems like they're always in the wrong place at the absolute worst time.
0/2
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Glacial Agnaktor
(rare)
Akantor God Sword
(uncommon)
Coral Highlands
(uncommon)
Flooded Forest
(uncommon)
Doombringer Gunlance
(common)
Healing Hunter
(common)
Heavy Bowgun Hunter
(common)
Superman Dive
(common)
Quest Board
(common)
Yian Kut-Ku
(common)
Baggi
(common)
Scoutflies
(common)
Great Sword Hunter
(common)
Charging Lancer
(common)
Island
(basic)
Konchu
(token)


, Draw a card


