Monster Hunter Ultimate: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Meownster Hunter enters the battlefield, put a +1/+1 counter on target creature.
1/1
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All Herbivores you control gain +X/+X where X is the number of Herbivores you control, and can attack as though they didn't have defender.
"Hey wait! I thought you were herbivores!"
-Well-done Hunter 2/4
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Ancestral Steppe enters tapped.
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Defender
Sacrifice a land to draw 2 cards and give target creature Muck 3. 2/5
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![]() , Add a charge counter to Dragonator.
![]() , Add four charge counters to Dragonator.
, Remove four charge counters from Dragonator, destroy target creature. |
Equip
Equipped creature gains +2/+0 and "Whenever this creature attacks, it gains flying." "This bone glaive was made with quality materials and legendary skill."
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![]() ![]() Cascade (Exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in any order.)
![]() ![]() Proliferate2/3
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Equip
Equipped creature gains +1/+2 and "Whenever this creature deals damage to another creature, that creature gets a -2/0 counter." |
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Lifelink
When Healing Hunter enters the battlefield, gain life equal to the number of creatures you control. Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance. 1/1
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Reach
Combo: Whenever Heavy Bowgun Hunter attacks, you may have it deal 2 damage to target creature. Hunt: Whenever a red creature an opponent controls dies, put a +1/+1 counter on Heavy Bowgun Hunter. 3/2
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Whenever a creature you don't control dies, create a part token. If it had 4-5 power or toughness create two part tokens. If it has power or toughness greater than 6, create three part tokens instead.
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Pack Tactics: Whenever Velociprey attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
1/1
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Choose one:
Target creature blocks this turn Target creature attacks this turn |
![]() ![]() , Add a 0/2 Konchu token onto the battlefield.
Sacrifice a Konchu, draw a card. "With those Konchu gone, I can finally gather in peace!" -Gather-Scarred Hunter
2/2
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Flying
Just a simple bubble floating around.
0/1
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Meownster Hunter
(common, foil)
Furious Aptonoth
(mythic)
Ancestral Steppe
(uncommon)
Jade Barroth
(uncommon)
Dragonator
(uncommon)
Sturdy Glave II
(common)
Qurupeco
(common)
Diablos Shatterer II
(common)
Healing Hunter
(common)
Heavy Bowgun Hunter
(common)
On the Grind
(common)
Velociprey
(common)
Taunt
(common)
Blue Kut-Ku
(common)
Swamp
(basic)
Bubble
(token)


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