Monster Hunter Ultimate: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Flying Wyvern
Haste

When Baleful Gigginox attacks, tap two target creatures an opponent controls.
5/2
{1}{w/b}
 
 U 
Creature – Flying Wyvern
Lifelink
Giggi deals 1 damage to target player when attacking.
Whenever Giggi deals damage, add a +1/+1 counter to it.
0/1
{2}{u}
 
 U 
Creature – Leviathan
Gobul can only block and be blocked by Blue creatures.

{t}, Tap target creature
Who's to say Gobul hasn't been in every Monster Hunter game? We don't check the rivers!
2/3
 U 
Creature – Leviathan
Defender

{2}{r}{t}, Deal one damage to target creature.

{6}{r}{r}{t}, Deal one damage to all creatures you don't control.
"Clack clack clack.."
3/5
 C 
Creature – Hunter
Combo: Whenever Charging Lancer attacks, it gains a +0/+1 token. If it goes a turn without attacking, it loses all these tokens.

Hunt: Whenever a green creature an opponent controls dies, put a +1/+1 counter on Charging Lancer.
1/3
 C 
Creature – Hunter
Combo: Whenever this creature attacks it gets +3/+0, but gets -1/-0 for each other attacking creature.
2/2
 C 
Creature – Herbivore
Defender

When Aptonoth dies, create a food token.
1/3
 C 
Creature – Hunter
Combo: When Hunting Horn Hunter attacks, you may move a counter from it to another creature.

Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance.
1/3
 C 
Creature – Hunter
Defender
As long as Guarding Lancer is equipped, it can block two creatures at once.

Hunt: Whenever a creature deals damage to this creature, it takes damage equal to Guarding Lancer's power.
1/5
 C 
Artifact – Equipment
Equip {3}

Equipped creature gains +1/+2 and "Whenever this creature deals damage to another creature, that creature gets a -2/0 counter."
 C 
Instant
Up to two target creatures you control get +1/+1 until end of turn, and fight one target creature an opponent controls.
 C 
Artifact
{2}{t}, Target instant or sorcery in your graveyard gains Flashback until end of turn. The flashback cost is equal to it's mana cost. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
 C 
Creature – Hunter
Combo: At the start of your upkeep, if Great Sword Hunter is untapped, put a +1/+1 counter on it. After it attacks, remove all these counters.

Hunt: Whenever a black creature an opponent controls dies, give target creature you control Deathtouch.
4/4
 C 
Sorcery
Deal 3 damage to each creature you don't control.
If you control an equipment with "Gunlance" in the name, deal 6 damage instead.
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Rock
Defender
You really don't want to hit this.
3/1

Baleful Gigginox (rare)
Giggi (uncommon)
Gobul (uncommon)
Agnaktor (uncommon)
Charging Lancer (common)
Longsword Hunter (common)
Aptonoth (common)
Hunting Horn Hunter (common)
Guarding Lancer (common)
Diablos Shatterer II (common)
Coordinated Attack (common)
Item Box (common)
Great Sword Hunter (common)
Wyverns Fire (common)
Mountain (basic)
Explosive Rock (token)