Monster Hunter Ultimate: Virtual Booster
| Monster Hunter Ultimate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Vigilance, Haste
When Steel Uragaan attacks, create two 0/2 boulder tokens. "Here comes the Crimson Chin!"
3/7
|
While Hunting Gong is in play, creatures you control gain Vigilance and get +1/+1 for each hunter you control. (Up to +4/+4)
|
When Energy Drink is played, it gains 3 charge counters.
, Remove a charge counter from Energy Drink. Untap target creature, it gains vigilance until end of turn."A Guild-approved beverage that boosts your stamina. Helps shake off sleep, too!"
|
Flip a coin, if heads, Great Baggi deals 3 damage to target tapped creature.
When attacking, creatures blocking Great Baggi don't untap on their controller's next untap step. "Just one spritz from this bad boy and you'll sleep like a baby for weeks!"
-Salesman Hunter 3/2
|
|
Return target equipment from the graveyard to your hand, or attach target equipment to target creature.
|
Haste
Attacks every turn if able. "I just killed that Diablos, can I just get my carves?" -Peeved Hunter
2/1
|
Pack Tactics: Whenever Velociprey attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
1/1
|
Target creature you control does not deal or receive combat damage this turn.
"I sure am glad for I-frames!"
-Evade Extender Hunter |
|
When Antidote is played, it gains 3 charge counters.
, Remove a charge counter from Antidote. Remove all -1/-1 and -2/-2 counters from target creature. |
Pack Tactics: Whenever Izuchi attacks, if you attacked with creatures with total power 6 or greater this combat, deal 1 damage to target creature.
1/1
|
![]() ![]() Cascade (Exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in any order.)
![]() ![]() Proliferate2/3
|
Whenever a creature you don't control dies, create a part token. If it had 4-5 power or toughness create two part tokens. If it has power or toughness greater than 6, create three part tokens instead.
|
|
Haste
Combo: Whenever Dual Blades Hunter attacks, it gains a +1/+0 token. If it goes a turn without attacking, it loses all these tokens. Hunt: Whenever a red creature an opponent controls dies, give target creature you control First Strike. 2/2
|
![]() , Target instant or sorcery in your graveyard gains Flashback until end of turn. The flashback cost is equal to it's mana cost. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
|
Defender
You really don't want to hit this.
3/1
|
Steel Uragaan
(rare)
Hunting Gong
(uncommon)
Energy Drink
(uncommon)
Great Baggi
(uncommon)
Craft Equipment
(common)
Apceros
(common)
Velociprey
(common)
Superman Dive
(common)
Antidote
(common)
Izuchi
(common)
Qurupeco
(common)
On the Grind
(common)
Dual Blades Hunter
(common)
Item Box
(common)
Forest
(basic)
Explosive Rock
(token)


, Remove a charge counter from Energy Drink. Untap target creature, it gains vigilance until end of turn.

