Monster Hunter Ultimate: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Brute Wyvern
Defender, Reach
{t}, add 3 mana of any color.

{2}{g/w}{t}, search your library for a land card and place it on the battlefield tapped.

{2}{b/u}{t}, search your graveyard for a land card and place it on the battlefield tapped.
4/8
 U 
Artifact
When Energy Drink is played, it gains 3 charge counters.

{t}, Remove a charge counter from Energy Drink. Untap target creature, it gains vigilance until end of turn.
"A Guild-approved beverage that boosts your stamina. Helps shake off sleep, too!"
 U 
Creature – Flying Wyvern
Flying

If player has a Rathian in play, Rathalos costs {2} less.

{t} Deal 2 damage to target attacking creature.
"You know, I think he'd make a nice set of armor."
5/5
 U 
Creature – Flying Wyvern
First Strike, Reach

Creatures blocking Sand Barioth get -1/0.
"I'm certain there's a monster behind all that sand. Probably."
4/4
 C 
Artifact – Equipment
Equip {3}

Equipped creature gains "Whenever this creature blocks, it gets +1/+1 until end of turn" and "Whenever this creature takes damage, reduce the damage taken by 1."
 C 
Creature – Hunter
Reach

Combo: Whenever Heavy Bowgun Hunter attacks, you may have it deal 2 damage to target creature.

Hunt: Whenever a red creature an opponent controls dies, put a +1/+1 counter on Heavy Bowgun Hunter.
3/2
 C 
Creature – Flying Wyvern
{1}{u}{t}, Add a 0/2 Konchu token onto the battlefield.

Sacrifice a Konchu, draw a card.
"With those Konchu gone, I can finally gather in peace!" -Gather-Scarred Hunter
2/2
 C 
Creature – Flying Wyvern
{1}{r}{t}, Add a 0/2 Konchu token onto the battlefield.

Sacrifice a Konchu, deal 1 damage to any target.
"Anything that gets rid of Konchu is a friend of mine." -Battle-Scarred Hunter
2/2
 C 
Sorcery
Scry 3, then draw cards until you and target opponent have an equal number of cards in hand.
(If you have more cards than your opponent, you draw no cards.)
{2}{w}
 
 C 
Creature – Fanged Beast
Double Strike

{w}{w}{t}, Create a food token.
Just a big old bear that loves honey.
1/3
 C 
Artifact – Equipment
Equip {2}
Equipped creature gains +2/+0 and "Whenever this creature attacks, flip a coin. If heads, double it's power."
"Upgraded Ninja Sword. Can silently slay a wyvern with ease."
 C 
Artifact
When Antidote is played, it gains 3 charge counters.

{t}, Remove a charge counter from Antidote. Remove all -1/-1 and -2/-2 counters from target creature.
 C 
Sorcery
Tap target creature you control, it deals triple its power to target creature you don't control.
 C 
Creature – Hunter
Combo: At the start of your upkeep, if Great Sword Hunter is untapped, put a +1/+1 counter on it. After it attacks, remove all these counters.

Hunt: Whenever a black creature an opponent controls dies, give target creature you control Deathtouch.
4/4
Island
 
 B 
Basic Land – Island
 T 
Token Bird Wyvern
You know you've made it when they turn you into a token.
1/1

The Living Mountain, Duramboros (mythic)
Energy Drink (uncommon)
Rathalos (uncommon)
Sand Barioth (uncommon)
Doombringer Gunlance (common)
Heavy Bowgun Hunter (common)
Blue Kut-Ku (common)
Yian Kut-Ku (common)
Pre Hunt Preparations (common)
Azuros (common)
Hi Ninja Sword (common)
Antidote (common)
True Charge Slash (common)
Great Sword Hunter (common)
Island (basic)
Jaggi (token)