Monster Hunter Ultimate: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Carapaceon
Double Strike

{x}{x}{r}, give Shogun Ceanataur +X/0 until end of turn.
One cut from a ceanataur isn't too bad. It's the second you should be worried about.
1/3
{3}{b}
 
 U 
Creature – Bird Wyvern
{t}, Flip a coin, if heads, target creature gets a -1/-1 counter.

When attacking, give a blocking creature a -1/-1 counter.
3/4
 U 
Artifact
When Energy Drink is played, it gains 3 charge counters.

{t}, Remove a charge counter from Energy Drink. Untap target creature, it gains vigilance until end of turn.
"A Guild-approved beverage that boosts your stamina. Helps shake off sleep, too!"
 U 
Creature – Brute Wyvern
Trample

Duramboros does not untap on your next turn after attacking.
8/8
 C 
Creature – Hunter
Combo: Whenever this creature attacks it gets +3/+0, but gets -1/-0 for each other attacking creature.
2/2
 C 
Creature – Bird Wyvern
When attacking, draw a card for each Bird Wyvern attacking with Velocidrome.
2/2
 C 
Creature – Hunter
Defender
As long as Guarding Lancer is equipped, it can block two creatures at once.

Hunt: Whenever a creature deals damage to this creature, it takes damage equal to Guarding Lancer's power.
1/5
 C 
Creature – Hunter
Haste

Combo: Whenever Dual Blades Hunter attacks, it gains a +1/+0 token. If it goes a turn without attacking, it loses all these tokens.

Hunt: Whenever a red creature an opponent controls dies, give target creature you control First Strike.
2/2
 C 
Creature – Hunter
Combo: When Hunting Horn Hunter attacks, you may move a counter from it to another creature.

Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance.
1/3
 C 
Artifact – Equipment
Equip {3}

Equipped creature gains +1/+2 and "Whenever this creature deals damage to another creature, that creature gets a -2/0 counter."
 C 
Creature – Bird Wyvern
{2}{w}{w} Cascade (Exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in any order.)

{2}{g}{g} Proliferate
2/3
 C 
Creature – Herbivore
Defender

When Aptonoth dies, create a food token.
1/3
{1}{u/w}
 
 C 
Creature – Brute Wyvern
Defender

Sacrifice a land to give target creature Muck 3 (Put 3 muck counters on target creature. Mucked creatures cannot deal damage, and replace their abilities with "{t} to remove a counter".)
1/4
 C 
Artifact – Equipment
Equip {2}
Equipped creature gains +2/+0 and "Whenever this creature
attacks, it gains flying.
"
"This bone glaive was made with quality materials and legendary skill."
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Rock
Defender
You really don't want to hit this.
3/1

Shogun Ceanataur (rare)
Iodrome (uncommon)
Energy Drink (uncommon)
Duramboros (uncommon)
Longsword Hunter (common)
Velocidrome (common)
Guarding Lancer (common)
Dual Blades Hunter (common)
Hunting Horn Hunter (common)
Diablos Shatterer II (common)
Qurupeco (common)
Aptonoth (common)
Barroth (common)
Sturdy Glave II (common)
Swamp (basic)
Explosive Rock (token)