Monster Hunter Ultimate: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Double Strike
![]() ![]() , give Shogun Ceanataur +X/0 until end of turn.One cut from a ceanataur isn't too bad. It's the second you should be worried about.
1/3
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Coral Highlands enters tapped.
, Add ![]() ![]() |
Lifelink
Giggi deals 1 damage to target player when attacking. Whenever Giggi deals damage, add a +1/+1 counter to it. 0/1
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Flip a coin, if heads, Great Baggi deals 3 damage to target tapped creature.
When attacking, creatures blocking Great Baggi don't untap on their controller's next untap step. "Just one spritz from this bad boy and you'll sleep like a baby for weeks!"
-Salesman Hunter 3/2
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Flash
Do you like bouncing? They like bouncing.
0/2
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Combo: When Button Mashing Hunter deals damage to a creature, put a -1/-1 counter on that creature.
3/1
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Whenever a creature you don't control dies, create a part token. If it had 4-5 power or toughness create two part tokens. If it has power or toughness greater than 6, create three part tokens instead.
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Target creature you control does not deal or receive combat damage this turn.
"I sure am glad for I-frames!"
-Evade Extender Hunter |
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When Cleanser is played, it gains 3 charge counters.
, Remove a charge counter from Cleanser. Remove all muck counters from target creature. |
Combo: Whenever this creature attacks it gets +3/+0, but gets -1/-0 for each other attacking creature.
2/2
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Combo: Whenever Charging Lancer attacks, it gains a +0/+1 token. If it goes a turn without attacking, it loses all these tokens.
Hunt: Whenever a green creature an opponent controls dies, put a +1/+1 counter on Charging Lancer. 1/3
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![]() , Target instant or sorcery in your graveyard gains Flashback until end of turn. The flashback cost is equal to it's mana cost. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Lifelink
When Healing Hunter enters the battlefield, gain life equal to the number of creatures you control. Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance. 1/1
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Up to two target creatures you control get +1/+1 until end of turn, and fight one target creature an opponent controls.
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Sacrifice this token, add one colorless mana that can only be spent on artifacts.
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Shogun Ceanataur
(rare)
Coral Highlands
(uncommon)
Giggi
(uncommon)
Great Baggi
(uncommon)
Konchu
(common)
Button Mashing Hunter
(common)
On the Grind
(common)
Superman Dive
(common)
Cleanser
(common)
Longsword Hunter
(common)
Charging Lancer
(common)
Item Box
(common)
Healing Hunter
(common)
Coordinated Attack
(common)
Island
(basic)
Part
(token)



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