Monster Hunter Ultimate: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Flying Wyvern
Haste

When Baleful Gigginox attacks, tap two target creatures an opponent controls.
5/2
 U 
Creature – Bird Wyvern
{2}{t}, Flip a coin for each plains you control. For each heads add a 1/1 Jaggi token to the battlefield.
"Hey it's just a Great Jaggi by himself, how bad can it be?"
-Third Fleet Hunter
2/3
 U 
Creature – Leviathan
Defender

{2}{r}{t}, Deal one damage to target creature.

{6}{r}{r}{t}, Deal one damage to all creatures you don't control.
"Clack clack clack.."
3/5
 U 
Artifact
{2}{t}, Add a charge counter to Dragonator.

{10}{t}, Add four charge counters to Dragonator.

{t}, Remove four charge counters from Dragonator, destroy target creature.
 C 
Sorcery
Deal 3 damage to each creature you don't control.
If you control an equipment with "Gunlance" in the name, deal 6 damage instead.
 C 
Artifact – Equipment
Equip {2}
Equipped creature gains +2/+0 and "Whenever this creature
attacks, it gains flying.
"
"This bone glaive was made with quality materials and legendary skill."
 C 
Creature – Hunter
Reach

Combo: Whenever Heavy Bowgun Hunter attacks, you may have it deal 2 damage to target creature.

Hunt: Whenever a red creature an opponent controls dies, put a +1/+1 counter on Heavy Bowgun Hunter.
3/2
{r}
 
 C 
Creature – Bird Wyvern
Pack Tactics: Whenever Izuchi attacks, if you attacked with creatures with total power 6 or greater this combat, deal 1 damage to target creature.
1/1
 C 
Creature – Bird Wyvern
{2}{w}{w} Cascade (Exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in any order.)

{2}{g}{g} Proliferate
2/3
 C 
Creature – Hunter
Lifelink

When Healing Hunter enters the battlefield, gain life equal to the number of creatures you control.

Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance.
1/1
 C 
Artifact – Equipment
Equip {3}

Equipped creature gains +1/+2 and "Whenever this creature deals damage to another creature, that creature gets a -2/0 counter."
 C 
Creature – Hunter
Defender
As long as Guarding Lancer is equipped, it can block two creatures at once.

Hunt: Whenever a creature deals damage to this creature, it takes damage equal to Guarding Lancer's power.
1/5
 C 
Creature – Bird Wyvern
When attacking, draw a card for each Bird Wyvern attacking with Velocidrome.
2/2
 C 
Instant
Target creature you control does not deal or receive combat damage this turn.
"I sure am glad for I-frames!"
-Evade Extender Hunter
Island
 
 B 
Basic Land – Island
 T 
Token Bird Wyvern
You know you've made it when they turn you into a token.
1/1

Baleful Gigginox (rare)
Great Jaggi (uncommon)
Agnaktor (uncommon)
Dragonator (uncommon)
Wyverns Fire (common)
Sturdy Glave II (common)
Heavy Bowgun Hunter (common)
Izuchi (common)
Qurupeco (common)
Healing Hunter (common)
Diablos Shatterer II (common)
Guarding Lancer (common)
Velocidrome (common)
Superman Dive (common)
Island (basic)
Jaggi (token)