Monster Hunter Ultimate: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Hunter
{t}, Sacrifice X part tokens, place target equipment card from your graveyard into your hand.
2/2
 
{5}{w}{u}
 
 R 
Creature – Fanged Beast
Trample
When Gammoth enters the battlefield, give two creatures Muck 1 (Put 1 muck counters on target creature. Mucked creatures cannot deal damage, and replace their abilities with "{t} to remove a counter".)

When Gammoth attacks, Proliferate all Muck counters.

{2}{u}{u} Give target two Muck counters
4/8
 U 
Land
Flooded Forest enters tapped.

{t}, Add {u}{g}
 U 
Land
Ancestral Steppe enters tapped.

{t}, Add {w}{g}
 U 
Instant
Regenerate target creature.

Draw a card.
 C 
Artifact – Equipment
Equip {2}
Equipped creature gains +2/+0 and "Whenever this creature attacks, flip a coin. If heads, double it's power."
"Upgraded Ninja Sword. Can silently slay a wyvern with ease."
 C 
Creature – Hunter
Reach

Combo: Whenever Heavy Bowgun Hunter attacks, you may have it deal 2 damage to target creature.

Hunt: Whenever a red creature an opponent controls dies, put a +1/+1 counter on Heavy Bowgun Hunter.
3/2
 C 
Creature – Flying Wyvern
{1}{r}{t}, Add a 0/2 Konchu token onto the battlefield.

Sacrifice a Konchu, deal 1 damage to any target.
"Anything that gets rid of Konchu is a friend of mine." -Battle-Scarred Hunter
2/2
 C 
Creature – Hunter
Combo: At the start of your upkeep, if Great Sword Hunter is untapped, put a +1/+1 counter on it. After it attacks, remove all these counters.

Hunt: Whenever a black creature an opponent controls dies, give target creature you control Deathtouch.
4/4
 C 
Creature – Bird Wyvern
{2}{w}{w} Cascade (Exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in any order.)

{2}{g}{g} Proliferate
2/3
 C 
Enchantment
Whenever a creature you don't control dies, create a part token. If it had 4-5 power or toughness create two part tokens. If it has power or toughness greater than 6, create three part tokens instead.
 C 
Creature – Hunter
A deck can have any number of cards named Novice Hunter.
"More arrive foolishly seeking fortune and glory in this domain..."
-Ancestral Hunter
1/1
 C 
Instant
Remove all -1/-1 counters from target creature.

Gain 3 life
 C 
Artifact
Whenever a creature an opponent controls dies, create a part token.
"If you crouch, you can carve faster!"
-Olden Time Hunter
Plains
 
 B 
Basic Land – Plains
 T 
Token Neopteron
Seems like they're always in the wrong place at the absolute worst time.
0/2

Smithy Hunter (uncommon, foil)
Gammoth (rare)
Flooded Forest (uncommon)
Ancestral Steppe (uncommon)
Felyne Cart (uncommon)
Hi Ninja Sword (common)
Heavy Bowgun Hunter (common)
Yian Kut-Ku (common)
Great Sword Hunter (common)
Qurupeco (common)
On the Grind (common)
Novice Hunter (common)
Herbal Medicine (common)
Carving Knife (common)
Plains (basic)
Konchu (token)