Monster Hunter Ultimate: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Saga
Turn 1: Search your library for any land card, place it on the battlefield and shuffle your library.

Turn 2: Play target equipment from your hand or graveyard without paying its mana cost.

Turn 3: Put a Deathtouch counter on target creature you control. It fights target creature you don't control. Create 4 part tokens.
{3}{b}
 
 U 
Creature – Bird Wyvern
{t}, Flip a coin, if heads, target creature gets a -1/-1 counter.

When attacking, give a blocking creature a -1/-1 counter.
3/4
 U 
Creature – Flying Wyvern
Flash
When Purple Gypceros enters the battlefield, tap two target creatures.

When Purple Gypceros attacks, give two target creatures a -1/-1 counter.

Unearth {3}{b} (Cast this card from the graveyard for this cost. Exile it at end of turn.)
5/1
 U 
Creature – Brute Wyvern
Defender

Sacrifice a land to draw 2 cards and give target creature Muck 3.
2/5
 C 
Creature – Flying Wyvern
{1}{r}{t}, Add a 0/2 Konchu token onto the battlefield.

Sacrifice a Konchu, deal 1 damage to any target.
"Anything that gets rid of Konchu is a friend of mine." -Battle-Scarred Hunter
2/2
 C 
Creature – Hunter
Combo: At the start of your upkeep, if Great Sword Hunter is untapped, put a +1/+1 counter on it. After it attacks, remove all these counters.

Hunt: Whenever a black creature an opponent controls dies, give target creature you control Deathtouch.
4/4
{w}
 
 C 
Creature – Bird Wyvern
Pack Tactics: Whenever Jaggi attacks, if you attacked with creatures with total power 6 or greater this combat, add a 1/1 Jaggi token onto the battlefield.
1/1
 C 
Creature – Hunter
Combo: Whenever Charging Lancer attacks, it gains a +0/+1 token. If it goes a turn without attacking, it loses all these tokens.

Hunt: Whenever a green creature an opponent controls dies, put a +1/+1 counter on Charging Lancer.
1/3
 C 
Artifact
{2}{t}, Target instant or sorcery in your graveyard gains Flashback until end of turn. The flashback cost is equal to it's mana cost. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
 C 
Creature – Hunter
Lifelink

When Healing Hunter enters the battlefield, gain life equal to the number of creatures you control.

Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance.
1/1
 C 
Sorcery
Tap target creature you control, it deals triple its power to target creature you don't control.
 C 
Sorcery
Scry 3, then draw cards until you and target opponent have an equal number of cards in hand.
(If you have more cards than your opponent, you draw no cards.)
 C 
Artifact
Whenever a creature an opponent controls dies, create a part token.
"If you crouch, you can carve faster!"
-Olden Time Hunter
{u/b}
 
 C 
Creature – Neopteron
Flash
Do you like bouncing? They like bouncing.
0/2
Island
 
 B 
Basic Land – Island
 T 
Token Rock
This rock gave up its explosive dreams for a more sturdy one.
0/2

Hunt for the Elder Dragon (rare)
Iodrome (uncommon)
Purple Gypceros (uncommon)
Jade Barroth (uncommon)
Yian Kut-Ku (common)
Great Sword Hunter (common)
Jaggi (common)
Charging Lancer (common)
Item Box (common)
Healing Hunter (common)
True Charge Slash (common)
Pre Hunt Preparations (common)
Carving Knife (common)
Konchu (common)
Island (basic)
Boulder (token)