Monster Hunter Ultimate: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Flying Wyvern
Haste

When Baleful Gigginox attacks, tap two target creatures an opponent controls.
5/2
 U 
Creature – Brute Wyvern
Trample

Duramboros does not untap on your next turn after attacking.
8/8
 U 
Artifact
{2}{t}, Add a charge counter to Dragonator.

{10}{t}, Add four charge counters to Dragonator.

{t}, Remove four charge counters from Dragonator, destroy target creature.
 U 
Land
Marshlands enters tapped.

{t}, Add {u}{b}
 C 
Creature – Hunter
A deck can have any number of cards named Novice Hunter.
"More arrive foolishly seeking fortune and glory in this domain..."
-Ancestral Hunter
1/1
 C 
Creature – Hunter
Combo: Whenever this creature attacks it gets +3/+0, but gets -1/-0 for each other attacking creature.
2/2
 C 
Creature – Hunter
Reach

Combo: Whenever Heavy Bowgun Hunter attacks, you may have it deal 2 damage to target creature.

Hunt: Whenever a red creature an opponent controls dies, put a +1/+1 counter on Heavy Bowgun Hunter.
3/2
 C 
Sorcery
Scry 3, then draw cards until you and target opponent have an equal number of cards in hand.
(If you have more cards than your opponent, you draw no cards.)
 C 
Creature – Bird Wyvern
Pack Tactics: Whenever Velociprey attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
1/1
 C 
Creature – Felyne
When Helpful Felyne enters the battlefield, look at the top four cards of your library. Reveal an artifact from among them and put it into your hand, put the rest on the bottom of your library in any order.
1/1
 C 
Instant
Remove all -1/-1 counters from target creature.

Gain 3 life
 C 
Artifact – Equipment
Equip {2}
Equipped creature gains +2/+0 and "Whenever this creature attacks, flip a coin. If heads, double it's power."
"Upgraded Ninja Sword. Can silently slay a wyvern with ease."
 C 
Creature – Carapaceon
Defender
{g}{g} Give Daimyo Hermitaur +0/+2 until end of turn. Can only be activated once per turn.
Feelin' crabby?
2/3
 C 
Artifact – Equipment
Equip {3}

Equipped creature gains +1/+2 and "Whenever this creature deals damage to another creature, that creature gets a -2/0 counter."
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Rock
Defender
You really don't want to hit this.
3/1

Baleful Gigginox (rare)
Duramboros (uncommon)
Dragonator (uncommon)
Marshlands (uncommon)
Novice Hunter (common)
Longsword Hunter (common)
Heavy Bowgun Hunter (common)
Pre Hunt Preparations (common)
Velociprey (common)
Helpful Felyne (common)
Herbal Medicine (common)
Hi Ninja Sword (common)
Daimyo Hermitaur (common)
Diablos Shatterer II (common)
Swamp (basic)
Explosive Rock (token)