Monster Hunter Ultimate: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Menace (This creature can't be blocked unless by two or more creatures)
![]() Give Glavenus +1/+1 until end of turnWho needs whetstones when you've got teeth?
Illus. Rad People at Capcom
6/6
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Heaven's Mount enters tapped.
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![]() Roll a d20:
1-7 Target creature you control gains +2/-1 until end of turn. 8-17 Target creature you control gains +2/+2 until end of turn. 18-20 Target creature you control gains Vigilance, First Strike, and +2/+2 until end of turn. |
Equip
Equipped creature gains +3/-1 and First Strike. Also "Whenever equipped creature deals combat damage to a creature, that creature taps and doesn't untap during it's controller's next untap step." |
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Target creature you control does not deal or receive combat damage this turn.
"I sure am glad for I-frames!"
-Evade Extender Hunter |
Equip
Equipped creature gains +2/+0 and "Whenever this creature attacks, flip a coin. If heads, double it's power." "Upgraded Ninja Sword. Can silently slay a wyvern with ease."
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Defender
When Aptonoth dies, create a food token. 1/3
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Combo: Whenever this creature attacks it gets +3/+0, but gets -1/-0 for each other attacking creature.
2/2
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Up to two target creatures you control get +1/+1 until end of turn, and fight one target creature an opponent controls.
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When Meownster Hunter enters the battlefield, put a +1/+1 counter on target creature.
1/1
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Flash
Do you like bouncing? They like bouncing.
0/2
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Whenever a creature an opponent controls dies, create a part token.
"If you crouch, you can carve faster!"
-Olden Time Hunter |
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When attacking, draw a card for each Bird Wyvern attacking with Velocidrome.
2/2
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Combo: Whenever Charging Lancer attacks, it gains a +0/+1 token. If it goes a turn without attacking, it loses all these tokens.
Hunt: Whenever a green creature an opponent controls dies, put a +1/+1 counter on Charging Lancer. 1/3
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You know you've made it when they turn you into a token.
1/1
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Glavenus
(rare)
Heaven's Mount
(uncommon)
Cooking Spit
(uncommon)
Addled Beers
(uncommon)
Superman Dive
(common)
Hi Ninja Sword
(common)
Aptonoth
(common)
Longsword Hunter
(common)
Coordinated Attack
(common)
Meownster Hunter
(common)
Konchu
(common)
Carving Knife
(common)
Velocidrome
(common)
Charging Lancer
(common)
Mountain
(basic)
Jaggi
(token)



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