Monster Hunter Ultimate: Virtual Booster
| Monster Hunter Ultimate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equip
Equipped creature gains +2/+0 and "Whenever this creature attacks, it gains flying." "This bone glaive was made with quality materials and legendary skill."
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When Mizutsune enters the battlefield, create four 0/1 Bubble tokens with flying.
Create a 0/1 Bubble with flyingNothing like a well placed bubble to keep away those pesky hunters!
4/6
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Flip a coin, if heads, Great Baggi deals 3 damage to target tapped creature.
When attacking, creatures blocking Great Baggi don't untap on their controller's next untap step. "Just one spritz from this bad boy and you'll sleep like a baby for weeks!"
-Salesman Hunter 3/2
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, Add one mana of a color that a land you control could produce.
![]() ![]() , Look at the top 3 cards of your library and put a hunter card from among them into your hand. Put the rest on the bottom of your library in any order. |
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Trample
Duramboros does not untap on your next turn after attacking. 8/8
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When attacking, draw a card for each Bird Wyvern attacking with Velocidrome.
2/2
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Scry 3, then draw cards until you and target opponent have an equal number of cards in hand.
(If you have more cards than your opponent, you draw no cards.) |
Equip
Equipped creature gains +1/+2 and "Whenever this creature deals damage to another creature, that creature gets a -2/0 counter." |
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Pack Tactics: Whenever Jaggi attacks, if you attacked with creatures with total power 6 or greater this combat, add a 1/1 Jaggi token onto the battlefield.
1/1
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Whenever equipped creature attacks, search your library for a basic land card, put it onto the battlefield tapped. Shuffle your library afterwards.
"Even with these things, I still get lost!"
-Turned-about Hunter |
Haste
Attacks every turn if able. "I just killed that Diablos, can I just get my carves?" -Peeved Hunter
2/1
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Haste
Combo: Whenever Dual Blades Hunter attacks, it gains a +1/+0 token. If it goes a turn without attacking, it loses all these tokens. Hunt: Whenever a red creature an opponent controls dies, give target creature you control First Strike. 2/2
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Combo: Whenever this creature attacks it gets +3/+0, but gets -1/-0 for each other attacking creature.
2/2
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Combo: When Hunting Horn Hunter attacks, you may move a counter from it to another creature.
Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance. 1/3
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Sacrifice this token, add one colorless mana that can only be spent on artifacts.
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Sturdy Glave II
(common, foil)
Mizutsune
(rare)
Great Baggi
(uncommon)
Tanzia Port
(uncommon)
Duramboros
(uncommon)
Velocidrome
(common)
Pre Hunt Preparations
(common)
Diablos Shatterer II
(common)
Jaggi
(common)
Scoutflies
(common)
Apceros
(common)
Dual Blades Hunter
(common)
Longsword Hunter
(common)
Hunting Horn Hunter
(common)
Swamp
(basic)
Part
(token)


Create a 0/1 Bubble with flying


