Monster Hunter Ultimate: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() Draw a card
![]() ![]() Cascade (Mana cost 6)
![]() ![]() Proliferate
![]() ![]() ![]() ![]() Reveal cards off the top of your library until you reveal a creature with power 4 or greater. Put creature into your hand and the rest on your library in any order.3/5
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Trample
Duramboros does not untap on your next turn after attacking. 8/8
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Equip
Equipped creature gains +3/-1 and First Strike. Also "Whenever equipped creature deals combat damage to a creature, that creature taps and doesn't untap during it's controller's next untap step." |
First Strike, Reach
Creatures blocking Sand Barioth get -1/0. "I'm certain there's a monster behind all that sand. Probably."
4/4
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Haste
Combo: Whenever Dual Blades Hunter attacks, it gains a +1/+0 token. If it goes a turn without attacking, it loses all these tokens. Hunt: Whenever a red creature an opponent controls dies, give target creature you control First Strike. 2/2
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Pack Tactics: Whenever Genprey attacks, if you attacked with creatures with total power 6 or greater this combat, Genprey gets +1/+1 until end of turn.
1/1
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A deck can have any number of cards named Novice Hunter.
"More arrive foolishly seeking fortune and glory in this domain..."
-Ancestral Hunter 1/1
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Return target equipment from the graveyard to your hand, or attach target equipment to target creature.
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Whenever a creature you don't control dies, create a part token. If it had 4-5 power or toughness create two part tokens. If it has power or toughness greater than 6, create three part tokens instead.
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When Helpful Felyne enters the battlefield, look at the top four cards of your library. Reveal an artifact from among them and put it into your hand, put the rest on the bottom of your library in any order.
1/1
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Choose one:
Target creature blocks this turn Target creature attacks this turn |
![]() , Target instant or sorcery in your graveyard gains Flashback until end of turn. The flashback cost is equal to it's mana cost. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Pack Tactics: Whenever Velociprey attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
1/1
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Equip
Equipped creature gains "Whenever this creature blocks, it gets +1/+1 until end of turn" and "Whenever this creature takes damage, reduce the damage taken by 1." |
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Seems like they're always in the wrong place at the absolute worst time.
0/2
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Crimson Qurupeco
(rare)
Duramboros
(uncommon)
Addled Beers
(uncommon)
Sand Barioth
(uncommon)
Dual Blades Hunter
(common)
Genprey
(common)
Novice Hunter
(common)
Craft Equipment
(common)
On the Grind
(common)
Helpful Felyne
(common)
Taunt
(common)
Item Box
(common)
Velociprey
(common)
Doombringer Gunlance
(common)
Swamp
(basic)
Konchu
(token)









, Target instant or sorcery in your graveyard gains Flashback until end of turn. The flashback cost is equal to it's mana cost. (You may cast this card from your graveyard for its flashback cost. Then exile it.)