Monster Hunter Ultimate: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance, Haste
When Steel Uragaan attacks, create two 0/2 boulder tokens. "Here comes the Crimson Chin!"
3/7
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Primal Forest enters tapped.
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![]() Roll a d20:
1-7 Target creature you control gains +2/-1 until end of turn. 8-17 Target creature you control gains +2/+2 until end of turn. 18-20 Target creature you control gains Vigilance, First Strike, and +2/+2 until end of turn. |
First Strike, Reach
Creatures blocking Sand Barioth get -1/0. "I'm certain there's a monster behind all that sand. Probably."
4/4
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Defender
As long as Guarding Lancer is equipped, it can block two creatures at once. Hunt: Whenever a creature deals damage to this creature, it takes damage equal to Guarding Lancer's power. 1/5
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Equip
Equipped creature gains +1/+2 and "Whenever this creature deals damage to another creature, that creature gets a -2/0 counter." |
Lifelink
When Healing Hunter enters the battlefield, gain life equal to the number of creatures you control. Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance. 1/1
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Combo: When Button Mashing Hunter deals damage to a creature, put a -1/-1 counter on that creature.
3/1
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Equip
Equipped creature gains +2/+0 and "Whenever this creature attacks, flip a coin. If heads, double it's power." "Upgraded Ninja Sword. Can silently slay a wyvern with ease."
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Pack Tactics: Whenever Jaggi attacks, if you attacked with creatures with total power 6 or greater this combat, add a 1/1 Jaggi token onto the battlefield.
1/1
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Haste
Combo: Whenever Dual Blades Hunter attacks, it gains a +1/+0 token. If it goes a turn without attacking, it loses all these tokens. Hunt: Whenever a red creature an opponent controls dies, give target creature you control First Strike. 2/2
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Choose one:
Target creature blocks this turn Target creature attacks this turn |
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Defender
Sacrifice a land to give target creature Muck 3 (Put 3 muck counters on target creature. Mucked creatures cannot deal damage, and replace their abilities with " to remove a counter".)1/4
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Defender
![]() Give Daimyo Hermitaur +0/+2 until end of turn. Can only be activated once per turn.Feelin' crabby?
2/3
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Seems like they're always in the wrong place at the absolute worst time.
0/2
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Steel Uragaan
(rare)
Primal Forest
(uncommon)
Cooking Spit
(uncommon)
Sand Barioth
(uncommon)
Guarding Lancer
(common)
Diablos Shatterer II
(common)
Healing Hunter
(common)
Button Mashing Hunter
(common)
Hi Ninja Sword
(common)
Jaggi
(common)
Dual Blades Hunter
(common)
Taunt
(common)
Barroth
(common)
Daimyo Hermitaur
(common)
Island
(basic)
Konchu
(token)

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