Monster Hunter Ultimate: Virtual Booster
| Monster Hunter Ultimate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Pack Tactics: Whenever Izuchi attacks, if you attacked with creatures with total power 6 or greater this combat, deal 1 damage to target creature.
1/1
|
Turn 1: Search your library for any land card, place it on the battlefield and shuffle your library.
Turn 2: Play target equipment from your hand or graveyard without paying its mana cost. Turn 3: Put a Deathtouch counter on target creature you control. It fights target creature you don't control. Create 4 part tokens. |
Marshlands enters tapped.
, Add ![]() ![]() |
Flying
If player has a Rathian in play, Rathalos costs less.
Deal 2 damage to target attacking creature."You know, I think he'd make a nice set of armor."
5/5
|
|
Sandy Plains enters tapped.
, Add ![]() ![]() |
Whenever a creature you don't control dies, create a part token. If it had 4-5 power or toughness create two part tokens. If it has power or toughness greater than 6, create three part tokens instead.
|
Double Strike
![]() ![]() , Create a food token.Just a big old bear that loves honey.
1/3
|
First Strike, Reach
3/3
|
|
Combo: At the start of your upkeep, if Great Sword Hunter is untapped, put a +1/+1 counter on it. After it attacks, remove all these counters.
Hunt: Whenever a black creature an opponent controls dies, give target creature you control Deathtouch. 4/4
|
Equip
Equipped creature gains +2/+0 and "Whenever this creature attacks, flip a coin. If heads, double it's power." "Upgraded Ninja Sword. Can silently slay a wyvern with ease."
|
When Meownster Hunter enters the battlefield, put a +1/+1 counter on target creature.
1/1
|
Defender
![]() Give Daimyo Hermitaur +0/+2 until end of turn. Can only be activated once per turn.Feelin' crabby?
2/3
|
|
Pack Tactics: Whenever Jaggi attacks, if you attacked with creatures with total power 6 or greater this combat, add a 1/1 Jaggi token onto the battlefield.
1/1
|
Equip
Equipped creature gains "Whenever this creature blocks, it gets +1/+1 until end of turn" and "Whenever this creature takes damage, reduce the damage taken by 1." |
|
Defender
You really don't want to hit this.
3/1
|
Izuchi
(common, foil)
Hunt for the Elder Dragon
(rare)
Marshlands
(uncommon)
Rathalos
(uncommon)
Sandy Plains
(uncommon)
On the Grind
(common)
Azuros
(common)
Barioth
(common)
Great Sword Hunter
(common)
Hi Ninja Sword
(common)
Meownster Hunter
(common)
Daimyo Hermitaur
(common)
Jaggi
(common)
Doombringer Gunlance
(common)
Mountain
(basic)
Explosive Rock
(token)

, Add 


less.

