Monster Hunter Ultimate: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Brute Wyvern
Menace (This creature can't be blocked unless by two or more creatures)

{1}{r} Give Glavenus +1/+1 until end of turn
Who needs whetstones when you've got teeth?
Illus. Rad People at Capcom
6/6
 U 
Artifact
When Energy Drink is played, it gains 3 charge counters.

{t}, Remove a charge counter from Energy Drink. Untap target creature, it gains vigilance until end of turn.
"A Guild-approved beverage that boosts your stamina. Helps shake off sleep, too!"
 U 
Land
{t}, Add one mana of a color that a land you control could produce.

{3}{w}{t}, Look at the top 3 cards of your library and put a hunter card from among them into your hand. Put the rest on the bottom of your library in any order.
 U 
Land
Flooded Forest enters tapped.

{t}, Add {u}{g}
 C 
Creature – Hunter
Reach

Combo: Whenever Heavy Bowgun Hunter attacks, you may have it deal 2 damage to target creature.

Hunt: Whenever a red creature an opponent controls dies, put a +1/+1 counter on Heavy Bowgun Hunter.
3/2
 C 
Creature – Flying Wyvern
Flash
When Gypceros enters the battlefield, tap target creature.

Unearth {2}{b} (Cast this card from the graveyard for this cost. Exile it at end of turn.)
2/1
 C 
Creature – Bird Wyvern
When attacking, draw a card for each Bird Wyvern attacking with Velocidrome.
2/2
 C 
Sorcery
Scry 3, then draw cards until you and target opponent have an equal number of cards in hand.
(If you have more cards than your opponent, you draw no cards.)
 C 
Instant
Target creature you control does not deal or receive combat damage this turn.
"I sure am glad for I-frames!"
-Evade Extender Hunter
 C 
Creature – Hunter
Combo: Whenever Charging Lancer attacks, it gains a +0/+1 token. If it goes a turn without attacking, it loses all these tokens.

Hunt: Whenever a green creature an opponent controls dies, put a +1/+1 counter on Charging Lancer.
1/3
 C 
Artifact – Equipment
Equip {2}
Equipped creature gains +2/+0 and "Whenever this creature attacks, flip a coin. If heads, double it's power."
"Upgraded Ninja Sword. Can silently slay a wyvern with ease."
 C 
Sorcery
Return target equipment from the graveyard to your hand, or attach target equipment to target creature.
{u/b}
 
 C 
Creature – Neopteron
Flash
Do you like bouncing? They like bouncing.
0/2
 C 
Artifact
When Cleanser is played, it gains 3 charge counters.

{t}, Remove a charge counter from Cleanser. Remove all muck counters from target creature.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Carves
Sacrifice this token, add one colorless mana that can only be spent on artifacts.

Glavenus (rare)
Energy Drink (uncommon)
Tanzia Port (uncommon)
Flooded Forest (uncommon)
Heavy Bowgun Hunter (common)
Gypceros (common)
Velocidrome (common)
Pre Hunt Preparations (common)
Superman Dive (common)
Charging Lancer (common)
Hi Ninja Sword (common)
Craft Equipment (common)
Konchu (common)
Cleanser (common)
Swamp (basic)
Part (token)