Monster Hunter Ultimate: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() ![]() , Add three 0/2 Konchu tokens onto the battlefield.
Sacrifice three Konchu, choose one of the following: -Counter target spell -Deal 1 damage to all creatures target opponent controls -Destroy target artifact He'll bring the bowling balls if you bring the pins.
1/3
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![]() , Flip a coin for each plains you control. For each heads add a 1/1 Jaggi token to the battlefield."Hey it's just a Great Jaggi by himself, how bad can it be?"
-Third Fleet Hunter 2/3
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Sunken Hollow enters tapped.
, Add ![]() ![]() |
, Flip a coin, if heads, target creature gets a -1/-1 counter.
When attacking, give a blocking creature a -1/-1 counter. 3/4
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Whenever a creature you don't control dies, create a part token. If it had 4-5 power or toughness create two part tokens. If it has power or toughness greater than 6, create three part tokens instead.
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Equip
Equipped creature gains +2/+0 and "Whenever this creature attacks, it gains flying." "This bone glaive was made with quality materials and legendary skill."
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Reach, Defender
1/4
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Equip
Equipped creature gains +1/+2 and "Whenever this creature deals damage to another creature, that creature gets a -2/0 counter." |
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Lifelink
When Healing Hunter enters the battlefield, gain life equal to the number of creatures you control. Hunt: Whenever a white creature an opponent controls dies, give target creature you control Vigilance. 1/1
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![]() ![]() , Add a 0/2 Konchu token onto the battlefield.
Sacrifice a Konchu, deal 1 damage to any target. "Anything that gets rid of Konchu is a friend of mine." -Battle-Scarred Hunter
2/2
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First Strike, Reach
3/3
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Combo: At the start of your upkeep, if Great Sword Hunter is untapped, put a +1/+1 counter on it. After it attacks, remove all these counters.
Hunt: Whenever a black creature an opponent controls dies, give target creature you control Deathtouch. 4/4
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Haste
Attacks every turn if able. "I just killed that Diablos, can I just get my carves?" -Peeved Hunter
2/1
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Reach
Combo: Whenever Heavy Bowgun Hunter attacks, you may have it deal 2 damage to target creature. Hunt: Whenever a red creature an opponent controls dies, put a +1/+1 counter on Heavy Bowgun Hunter. 3/2
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Flying, Defender
When Poison Cloud dies, give the creature that killed it a -1/-1 counter, unless their controller pays .0/1
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Kut-Ku, Konchu Bowler
(mythic)
Great Jaggi
(uncommon)
Sunken Hollow
(uncommon)
Iodrome
(uncommon)
On the Grind
(common)
Sturdy Glave II
(common)
Larinoth
(common)
Diablos Shatterer II
(common)
Healing Hunter
(common)
Yian Kut-Ku
(common)
Barioth
(common)
Great Sword Hunter
(common)
Apceros
(common)
Heavy Bowgun Hunter
(common)
Plains
(basic)
Poison Cloud
(token)



, Add three 0/2 Konchu tokens onto the battlefield.


