Monster Hunter Ultimate

Monster Hunter Ultimate by Hooberslappin

125 cards in Multiverse

54 commons, 41 uncommons,
14 rares, 9 mythics, 7 tokens

6 token colourless, 1 colourless, 1 token red, 14 white, 6 blue, 10 black,
16 red, 5 green, 27 multicolour, 10 hybrid, 17 artifact, 12 land

2 comments total

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Mechanics

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Recently active cards: (all recent activity)

 U 
Land
Volcanic Hollow enters tapped.

{t}, Add {b}{r}
 U 
Land
Sunken Hollow enters tapped.

{t}, Add {r}{g}
 U 
Land
Sandy Plains enters tapped.

{t}, Add {r}{w}
 U 
Land
Primal Forest enters tapped.

{t}, Add {b}{g}
 U 
Land
Marshlands enters tapped.

{t}, Add {u}{b}

Recent comments: (all recent activity)
On Guiding Lands:

This is super broken. A five color land needs a big drawback.

Back side is even more nuts. Tapping for two mana is nuts, and there's no way you should get multiple tutors from it

On Explosive Rock:

There is actually a special rarity reserved for tokens. It's usually preferable to just use that.

(All recent activity)
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