Noir Revised: Virtual Booster
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Mechanics | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Spellward Smuggler has Hexproof as long as it is concealed. (A creature is concealed if it hasn’t blocked or become blocked this turn.)
2/2
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As an additional cost to cast Hunch, discard a card.
Draw a card. Investigate (Create a Clue token; An artifact with “, Sacrifice this: Draw a card.”) |
When Case of the Haunted Mansion enters the battlefield, Investigate.
Sacrifice three Clues and Case of the Haunted Mansion: Create three 1/1 white Spirit creature tokens with Flying. |
At the beginning of your upkeep, oppress each opponent. (Those players each tap an untapped creature they control or sacrifice a tapped creature.)
3/2
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Whenever a creature you control becomes the target of a spell or ability an opponent controls, Cunning Constable deals 2 damage to that player.
Whenever a creature you control becomes the target of a spell or ability you control, you gain 2 life. 2/2
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Defender
When Neighbourhood Watch enters the battlefield, Investigate (Create a Clue token; An artifact with “, Sacrifice this: Draw a card.”). At the beginning of your upkeep, if you control three or more Clues, create a 1/1 white Soldier creature token and you gain 1 life. 2/3
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, : Target creature can’t be blocked this turn.
At the beginning of your end step, untap each Concealed creature you control. (A creature is concealed if it hasn’t blocked or become blocked this turn.) 3/4
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When Casino Sleuth enters the battlefield, Investigate (Create a Clue token; An artifact with “, Sacrifice this: Draw a card.”).
Sacrifice a Clue: Exile the top card of your library. You may play that card this turn. 2/2
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When Alert the Authorities enters the battlefield, Investigate (Create a Clue token; An artifact with “, Sacrifice this: Draw a card.”).
, Sacrifice a Clue: Create a 1/1 white Soldier creature token. |
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Whenever a creature you control exploits another creature, put a +1/+1 counter on it. 3/2
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When Burn the Evidence enters the battlefield, Investigate (Create a Clue token; An artifact with “, Sacrifice this: Draw a card.”).
, Sacrifice a Clue: Burn the Evidence deals 2 damage to any target. |
Cunning Cutthroat gets +1/+1 as long as it is Concealed. (A creature is concealed if it hasn’t blocked or become blocked this turn.)
2/1
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+1 Exile the top card of your library. You may play it from exile. Put it into your graveyard at the beginning of your end step. When you do, investigate.
-1 Investigate. Jillian deals damage to any target equal to the number of Clues you control. -7 You get an emblem with “At the beginning of your upkeep, Investigate.” and “Activated abilities of Clues you control cost less to activate.” 5
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Haste
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Brawl Instigator exploits a creature, target creature fights another target creature. 5/4
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Whenever you sacrifice a permanent, Ransacking Thug gets +1/+1 until end of turn. If it was a Clue, Ransacking Thug gains Trample until end of turn.
The best way to hide a crime is with a messier one.
3/2
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Spellward Smuggler
(uncommon)
Hunch
(common)
Case of the Haunted Mansion
(rare)
Labour Enforcer
(uncommon)
Cunning Constable
(uncommon)
Neighbourhood Watch
(uncommon)
Underbelly Greaser
(uncommon)
Casino Sleuth
(uncommon)
Alert the Authorities
(uncommon)
Kroag Kingpin
(uncommon)
Burn the Evidence
(uncommon)
Cunning Cutthroat
(uncommon)
Jillian Wick, Private Eye
(mythic)
Brawl Instigator
(uncommon)
Ransacking Thug
(uncommon)