Testament
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Showing 26 of 26 White cards
Go to section: Colourless (7) White (26) Blue (22) Black (22) Red (21) Green (17) Multicolour (2) Artifact (7)
Show rarities: C U
Exile target creature or enchantment.
0 comments
Exile target creature. Its controller gains life equal to its toughness.
Prophecy W — That creatures controller has less life than you.
Prophecy W — That creatures controller has less life than you.
2/1
Target spell loses all abilities and gains rebound.
R: White "Tricolor" Gains Haste until end of turn.
B: White "Tricolor" Gains First Strike until end of turn.
B: White "Tricolor" Gains First Strike until end of turn.
2/1
Enchant Creature
Enchanted creature gets +1/+1 for each card with Redeem in your graveyard and vigilance.
Enchanted creature gets +1/+1 for each card with Redeem in your graveyard and vigilance.
Enchant Creature
Enchanted creature gets +2/+2 and lifelink.
Vengeful — Whenever a permanent is put into your graveyard from the battlefield, you may untap enchanted creature.
Enchanted creature gets +2/+2 and lifelink.
Vengeful — Whenever a permanent is put into your graveyard from the battlefield, you may untap enchanted creature.
When White Cantrip enters the battlefield, each player draws a card.
3/4
Counter target spell
2/W2/W, T: Return target card with Redeem from your graveyard to your hand.
Prophecy 2W: — you have three or more cards with redeem in your graveyard.
Prophecy 2W: — you have three or more cards with redeem in your graveyard.
3/4
Exile two target artifacts.
Envy – Whenever an opponent draws a card, scry 1.
2WW, Sacrifice White Envy: Draw a card.
2WW, Sacrifice White Envy: Draw a card.
Envy — Whenever an opponent draws a card, White Envy/Lifelink gains lifelink until end of turn.
4/4
First strike
When White First Strike/Redeemsynergy enters the battlefield, if it entered from the graveyard, put a +1/+1 counter on it.
When White First Strike/Redeemsynergy enters the battlefield, if it entered from the graveyard, put a +1/+1 counter on it.
2/1
When Aspiring Devotee enters the battlefield, you may sacrifice a land. If you do, search your library for a basic land card and put it on the battlefield, then shuffle your library.
2/1
Flying
2/5
Flying
Whenever you cast a spell for its Redeem cost, put a +1/+1 counter on White Flyer/Redeem
Redeem 4WW
Whenever you cast a spell for its Redeem cost, put a +1/+1 counter on White Flyer/Redeem
Redeem 4WW
4/3
Destroy target artifact or enchantment.
Redeem 2W
Redeem 2W
Enchant Creature
Enchanted creature can't attack or block.
You may redeem White Pacifism/Redeemsynergy as though it were a creature.
Enchanted creature can't attack or block.
You may redeem White Pacifism/Redeemsynergy as though it were a creature.
Sacrifice White Protection/Vengeful: Target creature gains protection from the color of your choice until end of turn.
Lifelink
Redeem 3W
Redeem 3W
3/2
When White Redeemsynergy enters the battlefield, you may return target card with Redeem from your graveyard to your hand.
3/5
Players can’t cast more than one spell each turn.
Redeem 2W
3/1
Vigilance
1/4
Gain 2 life for each card with Redeem in your graveyard.
Redeem 4W
Redeem 4W
Go to section: Colourless (7) White (26) Blue (22) Black (22) Red (21) Green (17) Multicolour (2) Artifact (7)
Show rarities: C U
Testament: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |