The Great Cauldron

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Mechanics

Showing all 7 cards

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 C 
Creature – Rabbit Wizard
Flash
When Helpful Familiar enters the battlefield, put a +1/+1 counter on target creature.
1/1
 U 
Creature – Homunculus
When Disturbed Homunculus enters the battlefield or dies, draw a card.
2/1
 C 
Creature – Human Wizard
When Runic Trainee enters the battlefield, create two Rune tokens. (They're colorless artifact tokens with "{t}, Sacrifice this artifact: Scry 1.")
2/1
 C 
Creature – Human Rogue
Whenever Young Rune-Painter deals combat damage to a player, create a Rune token. (It's a colorless artifact token with "{t}, Sacrifice this artifact: Scry 1.")
{3}{u}: Young Rune-Painter can't be blocked this turn.
1/1
 R 
Creature – Human Wizard
When Runic Boltcrafter enters the battlefield, create a Rune token.
{r}, Sacrifice a Rune: It deals 3 damage to any target.
2/2
 U 
Creature – Human Shaman
When Sparkshot Shaman enters the battlefield, create a Rune token. (It's a colorless artifact token with "{t}, Sacrifice this artifact: Scry 1.)"
When Sparkshot Shaman dies, each Rune you control deals 1 damage to any target.
3/1
Creature – Salamander
When Cauldron Newt dies, draw a card.
1/1

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The Great Cauldron: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics