The Great Cauldron: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
When Runic Boltcrafter enters the battlefield, create a Rune token.
{r}, Sacrifice a Rune: It deals 3 damage to any target.
2/2
 U 
Creature – Homunculus
When Disturbed Homunculus enters the battlefield or dies, draw a card.
2/1
 U 
Creature – Human Shaman
When Sparkshot Shaman enters the battlefield, create a Rune token. (It's a colorless artifact token with "{t}, Sacrifice this artifact: Scry 1.)"
When Sparkshot Shaman dies, each Rune you control deals 1 damage to any target.
3/1
 
 
No more uncommons
 C 
Creature – Human Rogue
Whenever Young Rune-Painter deals combat damage to a player, create a Rune token. (It's a colorless artifact token with "{t}, Sacrifice this artifact: Scry 1.")
{3}{u}: Young Rune-Painter can't be blocked this turn.
1/1
 C 
Creature – Human Wizard
When Runic Trainee enters the battlefield, create two Rune tokens. (They're colorless artifact tokens with "{t}, Sacrifice this artifact: Scry 1.")
2/1
 C 
Creature – Rabbit Wizard
Flash
When Helpful Familiar enters the battlefield, put a +1/+1 counter on target creature.
1/1
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons

Runic Boltcrafter (rare)
Disturbed Homunculus (uncommon)
Sparkshot Shaman (uncommon)
Young Rune-Painter (common)
Runic Trainee (common)
Helpful Familiar (common)