The Great Cauldron

The Great Cauldron by Henry

7 cards in Multiverse

1 with no rarity, 3 commons, 2 uncommons, 1 rare

1 white, 3 blue, 2 red, 1 green

0 comments total

A plane home to mysterious witches, secret brews, and dangerous magic.

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Mechanics

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 C 
Creature – Human Rogue
Whenever Young Rune-Painter deals combat damage to a player, create a Rune token. (It's a colorless artifact token with "{t}, Sacrifice this artifact: Scry 1.")
{3}{u}: Young Rune-Painter can't be blocked this turn.
1/1
Creature – Salamander
When Cauldron Newt dies, draw a card.
1/1
 U 
Creature – Human Shaman
When Sparkshot Shaman enters the battlefield, create a Rune token. (It's a colorless artifact token with "{t}, Sacrifice this artifact: Scry 1.)"
When Sparkshot Shaman dies, each Rune you control deals 1 damage to any target.
3/1
 R 
Creature – Human Wizard
When Runic Boltcrafter enters the battlefield, create a Rune token.
{r}, Sacrifice a Rune: It deals 3 damage to any target.
2/2
 C 
Creature – Human Wizard
When Runic Trainee enters the battlefield, create two Rune tokens. (They're colorless artifact tokens with "{t}, Sacrifice this artifact: Scry 1.")
2/1

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