Archenemy: Negan
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Required Pieces and Rules. |
Showing 15 of 15 Scheme cards
Go to section: Artifact (1) Scheme (15)
Show rarities: R
When this scheme is set into motion, create a colorless, legendary artifact, equipment token named "Lucille the Will Breaker" and equip it to target creature you control.
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When this scheme is set into motion, choose one at random.
-Goad target player
-Target creature an opponent controls fights another target creature another opponent controls.
-Target opponent loses 5 life and another target opponent gains 5 life.
-Goad target player
-Target creature an opponent controls fights another target creature another opponent controls.
-Target opponent loses 5 life and another target opponent gains 5 life.
When this scheme is set into motion, destroy up to 10 Neutral Walker Tokens.
When this scheme is set into motion, target opponent who attacked you last turn sacrifices 2 creatures.
"Did you pick out that gun 'cause it looks cool? You totally did, right?" – Negan to Carl Grimes
An ongoing scheme remains face up until it is abandoned
Once per turn, you may look at target player's hand. You lose 5 life.
Once per turn, you may look at target player's hand. You lose 5 life.
An ongoing scheme remains face up until it is abandoned.
Only one opponent can attack you per turn.
Only one opponent can attack you per turn.
When this scheme is set into motion, sacrifice half of the creatures you control rounded up.
Select an opponent at random. They lose 10 life.
Select an opponent at random. They lose 10 life.
"You can lose a lot of soldiers, but still win the game." – The Governor
When you set this scheme into motion, randomly choose an opponent. That player loses the game. Create one colorless Treasure token. Skip Your next turn.
You may only set this scheme into motion once per game and only when there are at least two opponents.
You may only set this scheme into motion once per game and only when there are at least two opponents.
Eenie, Meenie, Miney, Moe
An ongoing scheme remains face up until it is abandoned.
During your upkeep, you may tap up to 5 creatures target opponent controls. You lose 5 life.
During your upkeep, you may tap up to 5 creatures target opponent controls. You lose 5 life.
"Little pig, little pig. Let me in."
When this scheme is set into motion, 5 Walker Tokens Spawn.
(When a token is spawned, it is placed under the control of the horde. The horde normally spawns 1 token per upkeep, takes its turn last, must block, and must attack a random player during its turn.)
(When a token is spawned, it is placed under the control of the horde. The horde normally spawns 1 token per upkeep, takes its turn last, must block, and must attack a random player during its turn.)
An Ongoing Scheme remains face up until it is abandoned.
During your upkeep, create a Walker token.
2 more Walker tokens spawn than normal. (When a token is spawned, it is placed under the control of the horde. The horde normally spawns 1 token each upkeep, takes its turn last, must block, and must attack a random player during its turn.)
During your upkeep, create a Walker token.
2 more Walker tokens spawn than normal. (When a token is spawned, it is placed under the control of the horde. The horde normally spawns 1 token each upkeep, takes its turn last, must block, and must attack a random player during its turn.)
When this scheme is set into motion, target creature an opponent controls must attack another target opponent if able during its controller's next turn.
When this scheme is set into motion, each opponent sacrifices a creature.
Create a colorless treasure token for each creature sacrificed this way.
Create a colorless treasure token for each creature sacrificed this way.
"It's gonna be pee-pee pants city here real soon" – Negan
When this scheme is set into motion, each opponent creates a Walker Token.
During your second upkeep after this scheme was set into motion, each opponent sacrifices a creature.
During your second upkeep after this scheme was set into motion, each opponent sacrifices a creature.
"You're not saving this world, Rick. You're just getting it ready for me!" – Negan
When this scheme is set into motion, target creature an opponent controls loses indestructible if it has it.
Destroy that creature.
Destroy that creature.
Go to section: Artifact (1) Scheme (15)
Show rarities: R
Archenemy: Negan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Required Pieces and Rules. |