Glyfts: Card List
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Mechanics | Rules for Glyfts | Creature Deck | Sorcery Deck |
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Archangel | White | None | Light – Skill 5 | 4 | 4 | Fly (Prevent all damage that attacking creatures without fly would deal to this.); Other friendly Light creatures get +2+2 and have fly. | 0 | ||
2 | Awe | White | None | Light Speciality |
This creature gets +2+0 until end of turn.
--- Combine Awe, Charisma, and Leadership to gain control of select creature until the end of your next turn. |
0 | ||||
3 | Charisma | White | None | Light Speciality |
This creature gets +0+2 until end of turn.
--- Combine Awe, Charisma, and Leadership to gain control of select creature until the end of your next turn. |
0 | ||||
4 | Cherubim | White | None | Light – Skill 2 | 1 | 3 | 0 | |||
5 | Ezekielium | White | None | Light – Skill 4 | 2 | 2 | Opponent's creatures have no abilities. | 0 | ||
6 | Guardian Angel | White | None | Light – Skill 2 | 1 | 1 | Safe: Prevent all damage that would be dealt to select creature this turn. (Select opponent then captures this.) | 0 | ||
7 | Halo | White | None | Treasure – Light | This creature has Fly. | 0 | ||||
8 | Heat Wave | White | None | Light Setting | Light creatures get +1+2. | 0 | ||||
9 | Leadership | White | None | Light Speciality |
This creature gets +1+1 until end of turn.
--- Combine Awe, Charisma, and Leadership to gain control of select creature until the end of your next turn. |
0 | ||||
10 | Light | White | None | 0 | ||||||
11 | Nephilim | White | None | Light – Skill 2 | 2 | 2 | Sacrifice (Give this to opponent to exclude you from combat with that opponent this turn.) | 0 | ||
12 | Shechina | White | None | Light – Skill 4 | 2 | 1 | Indestructible (Damage dealt to this greater than its health doesn’t cause it to be captured.) | 0 | ||
13 | Shomrim | White | None | Light – Skill 1 | 2 | 1 | Sacrifice (Give this to opponent to exclude you from combat with that opponent this turn.) | 0 | ||
14 | Sun Ray | White | None | Light Setting | Dark creatures get -3-1. | 0 | ||||
15 | The Reaper | White | None | Light Spirit – Permanent | Whenever a friendly creature is captured, you may draw a card. | 0 | ||||
16 | The Wanted | White | None | Light Spirit – Temporary | Discard a card, then draw three cards. | 0 | ||||
17 | Tzofim | White | None | Light – Skill 4 | 1 | 2 | Indestructible (Damage dealt to this greater than its health doesn’t cause it to be captured.) | 0 | ||
18 | Wing Granter | White | None | Light – Skill 2 | 1 | 1 | Safe: Select Light creature gets +0+4 until end of turn. (Select opponent then captures this.) | 0 | ||
19 | Depth Charge | Blue | None | Mist Speciality |
Opposing creatures get -3-1 until end of turn.
--- This creature gains Lithe until end of turn. |
0 | ||||
20 | Elder of the Sea | Blue | None | Mist – Skill 5 | 4 | 2 | Friendly creatures with help can attack as though a creature has attacked this turn. | 0 | ||
21 | Fish Warrior | Blue | None | Mist – Skill 1 | 3 | 2 | Help (This can’t attack unless another creature attacked this turn.) | 0 | ||
22 | Fish Warrior Leader | Blue | None | Mist – Skill 3 | 5 | 3 | Swim (Prevent all damage that attacking creatures without swim would deal to this.) | 0 | ||
23 | Fisher's Apprentice | Blue | None | Mist – Skill 1 | 1 | 1 | Help (This can’t attack unless another creature attacked this turn.) | 0 | ||
24 | Humidity | Blue | None | Mist Setting | Lava creatures get -1-1. | 0 | ||||
25 | Love of the Learned | Blue | None | Mist Spirit – Permanent | Engaged creatures get -3-0. | 0 | ||||
26 | Love of the Taught | Blue | None | Mist Spirit – Temporary | Friendly creatures gain Sacrifice until end of turn. | 0 | ||||
27 | Mer Civilian Leader | Blue | None | Mist – Skill 3 | 5 | 3 | Swim (Prevent all damage that attacking creatures without swim would deal to this.); Sacrifice (Give this to opponent to exclude you from combat with that opponent this turn.) | 0 | ||
28 | Mer Deputy | Blue | None | Mist – Skill 2 | 3 | 3 | Sacrifice (Give this to opponent to exclude you from combat with that opponent this turn.) | 0 | ||
29 | Mer Hunter | Blue | None | Mist – Skill 1 | 1 | 2 | 0 | |||
30 | Mer Wizard | Blue | None | Mist – Skill 2 | 2 | 2 | Sacrifice (Give this to opponent to exclude you from combat with that opponent this turn.) | 0 | ||
31 | Mist | Blue | None | 0 | ||||||
32 | Rain Storm | Blue | None | Mist Setting | Mist creatures get +2+1. | 0 | ||||
33 | Rogue Mer | Blue | None | Mist – Skill 1 | 3 | 1 | Swim (Prevent all damage that attacking creatures without swim would deal to this.) | 0 | ||
34 | Swim Class | Blue | None | Mist Speciality |
This creature gains Swim and gets +1+0 until end of turn.
--- If this creature is holding Swim Lesson, it also gains Lithe until end of turn. |
0 | ||||
35 | Swim Lesson | Blue | None | Mist Speciality |
This creature gains Swim and gets +0+1 until end of turn.
--- If this creature is holding Swim Class, it also gains Lithe until end of turn. |
0 | ||||
36 | Trident | Blue | None | Treasure – Mist | This creature gets +2+2. | 0 | ||||
37 | Blackness | Black | None | Dark Setting | Light creatures get -3-1. | 0 | ||||
38 | Brisk | Black | None | Dark Speciality |
This creature gains Agility until end of turn.
--- This creature also gains Lithe until end of turn. |
0 | ||||
39 | Dark | Black | None | 0 | ||||||
40 | Forest Vampire | Black | None | Dark – Skill 3 | 3 | 1 | Lithe (Prevent all damage that would be dealt to this when attacking.) | 0 | ||
41 | Fright | Black | None | Dark Speciality |
This creature gains Fear 6 until end of turn.
--- This creature gains Fear 4 until end of turn instead. |
0 | ||||
42 | Full Moon | Black | None | Dark Setting | Dark creatures' Fear number is reduced by 1. | 0 | ||||
43 | Gnash | Black | None | Dark Speciality |
This creature gets +1+1 until end of turn.
--- This creature gets an additional +2+2 until end of turn. |
0 | ||||
44 | Lich | Black | None | Dark – Skill 4 | 1 | 1 | Indestructible (Damage dealt to this greater than its health doesn’t cause it to be captured.) | 0 | ||
45 | Mutant | Black | None | Dark – Skill 2 | 4 | 2 | Fear 5 (Whenever this attacks, a roll of 5 or higher prevents opposing creature from mounting a defense.) | 0 | ||
46 | Shadow Beast | Black | None | Dark – Skill 2 | 4 | 2 | Fear 5 (Whenever this attacks, a roll of 5 or higher prevents opposing creature from mounting a defense.) | 0 | ||
47 | Sharpened Spear | Black | None | Treasure – Dark | This creature has Fear 5. | 0 | ||||
48 | Skeleton | Black | None | Dark – Skill 1 | 2 | 3 | 0 | |||
49 | Skull Carriage | Black | None | Dark – Skill 2 | 5 | 2 | Fear 4 (Whenever this attacks, a roll of 4 or higher prevents opposing creature from mounting a defense.) | 0 | ||
50 | Spy | Black | None | Dark – Skill 2 | 2 | 2 | Sacrifice (Give this to opponent to exclude you from combat with that opponent this turn.) | 0 | ||
51 | The Rising Dead | Black | None | Dark Spirit – Permanent | Whenever an opposing creatures attacks a friendly creature, you may draw a card. | 0 | ||||
52 | Vampire Pet | Black | None | Dark – Skill 2 | 2 | 1 | Fear 5 (Whenever this attacks, a roll of 5 or higher prevents opposing creature from mounting a defense.) | 0 | ||
53 | War Zone | Black | None | Dark Spirit – Temporary | Attacking creatures get +1+1 until end of turn. | 0 | ||||
54 | Whir | Black | None | Dark Speciality |
This creature gains Agility until end of turn.
--- This creature also gains Fear 4 until end of turn. |
0 | ||||
55 | Zombie | Black | None | Dark – Skill 2 | 2 | 2 | Fear 6 (Whenever this attacks, a roll of 6 or higher prevents opposing creature from mounting a defense.) | 0 | ||
56 | Ash Effect | Red | None | Lava Spirit – Permanent | Whenever a player plays a Lava creature, you may draw a card. | 0 | ||||
57 | Burn | Red | None | Lava Speciality |
Opposing creatures get -1-0 until end of turn.
--- Opposing creatures get an additional -1-1 until end of turn. |
0 | ||||
58 | Burner | Red | None | Lava – Skill 2 | 3 | 2 | Fly (Prevent all damage that attacking creatures without fly would deal to this.) | 0 | ||
59 | Eruption | Red | None | Lava Setting | Lava creatures have Agility. | 0 | ||||
60 | Fireball | Red | None | Lava Speciality |
Select creature gets -2-1 until end of turn.
--- Rebound (Then return this to your hand.) |
0 | ||||
61 | Firestorm | Red | None | Lava – Skill 2 | 2 | 2 | 0 | |||
62 | Foxfire | Red | None | Lava – Skill 2 | 3 | 2 | Whenever Foxfire captures a creature, you may play a Foxfire Spore from your reserve. | 0 | ||
63 | Foxfire Spore | Red | None | – | Lava – Skill 1 | 1 | 1 | When Foxfire Spore captures a creature, return it to your reserve and play a Foxfire. | 0 | |
64 | Lava | Red | None | 0 | ||||||
65 | Magma Dragon | Red | None | Lava – Skill 4 | 4 | 3 | Magma Dragon gets +1+1 for each card on it. | 0 | ||
66 | Melter | Red | None | Lava – Skill 1 | 4 | 1 | Sacrifice (Give this to opponent to exclude you from combat with that opponent this turn.) | 0 | ||
67 | Moltenmarch | Red | None | Lava – Skill 3 | 3 | 3 | Other friendly Lava creatures get +2+1. | 0 | ||
68 | Searing Gaze | Red | None | Lava Speciality |
This creature gains Fear 6 until end of turn.
--- This creature cannot be affected by Fear this turn. |
0 | ||||
69 | Spark | Red | None | Lava – Skill 2 | 1 | 1 | Lithe (Prevent all damage that would be dealt to this when attacking.); Help (This can’t attack unless another creature attacked this turn.) | 0 | ||
70 | Spell Book | Red | None | Treasure – Lava | This creature gets +3+1. | 0 | ||||
71 | Volcano | Red | None | Lava Setting | Damage dealt to Lava creatures is reduced by 2. | 0 | ||||
72 | Warlord's Revenge | Red | None | Lava Spirit – Temporary | Gain control of select unengaged creature until the end of your next turn. | 0 | ||||
73 | Will-O'-The-Wisp | Red | None | Lava – Skill 2 | 2 | 2 | Sacrifice (Give this to opponent to exclude you from combat with that opponent this turn.) | 0 | ||
74 | Brush | Green | None | 0 | ||||||
75 | Butcher | Green | None | Brush – Skill 2 | 3 | 1 | If Chameleon Rider is in play, Butcher gets +3+1. | 0 | ||
76 | Butcher's Apprentice | Green | None | Brush – Skill 1 | 1 | 1 | Butcher's Apprentice gets +1+0 for each friendly Butcher. | 0 | ||
77 | Chameleon Rider | Green | None | Brush – Skill 3 | 2 | 4 | Sacrifice (Give this to opponent to exclude you from combat with that opponent this turn.) | 0 | ||
78 | Colorcloak | Green | None | Treasure – Brush | This creature has Lithe. | 0 | ||||
79 | Decoy | Green | None | Brush Speciality |
Engaged creature gets -1-1 until end of turn.
--- Combine Decoy, Drop, and Spike to capture select opposing creature. |
0 | ||||
80 | Drop | Green | None | Brush Speciality |
Engaged creature gets -2-1 until end of turn.
--- Combine Decoy, Drop, and Spike to capture select opposing creature. |
0 | ||||
81 | Elder of the Woods | Green | None | Brush – Skill 3 | 4 | 2 | Friendly Apprentices get +1+1. | 0 | ||
82 | Fog | Green | None | Brush Setting | Brush and Mist creatures get +2+0. | 0 | ||||
83 | Forest Hunter | Green | None | Brush – Skill 2 | 3 | 2 | 0 | |||
84 | Outrider Guardian | Green | None | Brush – Skill 4 | 4 | 4 | Sacrifice (Give this to opponent to exclude you from combat with that opponent this turn.) | 0 | ||
85 | Rider's Apprentice | Green | None | Brush – Skill 1 | 1 | 1 | Rider's Apprentice gets +1+0 for each friendly Rider. | 0 | ||
86 | Spike | Green | None | Brush Speciality |
Engaged creature gets -3-1 until end of turn.
--- Combine Decoy, Drop, and Spike to capture select opposing creature. |
0 | ||||
87 | Thickets | Green | None | Brush Setting | Non-Brush creatures have no abilities. | 0 | ||||
88 | Thorn Twining | Green | None | Brush Spirit – Permanent | Select creature has Help for as long as Thorn Twining is held. | 0 | ||||
89 | Town Guardian | Green | None | Brush – Skill 2 | 4 | 2 | Fear 4 (Whenever this attacks, a roll of 4 or higher prevents opposing creature from mounting a defense.) | 0 | ||
90 | Trapper's Teachings | Green | None | Brush Spirit – Temporary | Opposing creatures get -3-0 until end of turn. | 0 | ||||
91 | Tribal Leader | Green | None | Brush – Skill 5 | 2 | 6 | Friendly Guardians and Butchers get +2+2. | 0 | ||
92 | Bestir | Multicolour | None | Dust Spirit – Permanent | At the beginning of your turn, you may draw an additional card. | 0 | ||||
93 | Currier of Gadol | Multicolour | None | Dust – Skill 2 | 2 | 1 | Fly (Prevent all damage that attacking creatures without fly would deal to this.) | 0 | ||
94 | Dust | Multicolour | None | 0 | ||||||
95 | Flagbearer | Multicolour | None | Dust – Skill 4 | 2 | 2 | Each other friendly creature gets +1+1 for each card on it. | 0 | ||
96 | Hyperoon | Multicolour | None | Dust Speciality |
This creature gains Agility until end of turn.
--- This creature also gains Fly until end of turn. |
0 | ||||
97 | Mail Guard | Multicolour | None | Dust – Skill 1 | 4 | 2 | Fear 6 (Whenever this attacks, a roll of 6 or higher prevents opposing creature from mounting a defense.) | 0 | ||
98 | Manager | Multicolour | None | Dust – Skill 2 | 2 | 2 | 0 | |||
99 | One-Up | Multicolour | None | Dust Speciality |
This creature gets +0+1 until end of turn.
--- If this creature is holding multiple One-Ups, it gets an additional +0+1 for each card it's holding. |
0 | ||||
100 | Organizer | Multicolour | None | Dust – Skill 3 | 1 | 1 | Other friendly Dust creatures get +2+2. | 0 | ||
101 | Rider | Multicolour | None | Dust Speciality |
This creature gains Fly until end of turn.
--- This creature also gains Agility until end of turn. |
0 | ||||
102 | Runner | Multicolour | None | Dust – Skill 3 | 3 | 3 | Agility (During stalemate, this will capture opposing creature.) | 0 | ||
103 | Runner's Apprentice | Multicolour | None | Dust – Skill 1 | 1 | 1 | Safe: Remove select friendly Dust creature from combat. (Select opponent then captures this.) | 0 | ||
104 | Sandstorm | Multicolour | None | Dust Setting | Dust creatures get +1+1. | 0 | ||||
105 | Sky's Hope | Multicolour | None | Dust Spirit – Temporary | Draw a card for each creature with Fly. | 0 | ||||
106 | Supervisor | Multicolour | None | Dust – Skill 2 | 3 | 2 | Sacrifice (Give this to opponent to exclude you from combat with that opponent this turn.) | 0 | ||
107 | Top Messenger | Multicolour | None | Dust – Skill 4 | 4 | 4 | Fly (Prevent all damage that attacking creatures without fly would deal to this.); Agility (During stalemate, this will capture opposing creature.) | 0 | ||
108 | Tornado | Multicolour | None | Dust Setting |
Dust creatures have Fly.
Non-Dust creatures lose Fly. |
0 | ||||
109 | Winged Helmet | Multicolour | None | Treasure – Dust | This creature has Fly. | 0 |
Glyfts: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Rules for Glyfts | Creature Deck | Sorcery Deck |