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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Newhaven Watch White Common 3{2}{w} Creature – Human Soldier 1 3 Vigilance
When Newhaven Watch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can’t attack or block and its activated abilities can’t be activated.)
0
2 Elusive Coinseeker Blue Common 2{1}{u} Creature – Elf Rogue 1 1 Warrant (When this creature enters the battlefield, if no creatures are marked, choose a creature an opponent controls and mark it.)
Elusive Coinseeker can’t be blocked.
0
3 Newhaven Skyguard Blue Common 4{3}{u} Creature – Human Soldier 2 2 Flying
When Newhaven Skyguard enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can’t attack or block and its activated abilities can’t be activated.)
0
4 Nightveil Headtaker Black Rare 4{2}{b}{b} Creature – Vampire Rogue 3 3 Warrant, first strike
When Nightveil Headtaker attacks, each marked creature must block it if able.
When Nightveil Headtaker deals combat damage to a marked creature, destroy that creature.
0
5 Nightveil Hunter Black Common 2{1}{b} Creature – Vampire Rogue 1 1 Deathtouch
Warrant (When this creature enters the battlefield, if no creatures are marked, choose a creature an opponent controls and mark it.)
0
6 Immutable Justice Multicolour Mythic 3{w}{w}{u} Enchantment Permanents enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponent’s control, detain it at the beginning of that player’s next upkeep.
0
7 Mass Arrest Multicolour Rare 3{1}{w}{u} Instant Detain each creature you don’t control. Draw a card for each tapped creature your opponents control. 0
8 Take Custody Multicolour Uncommon 2{w}{u} Instant Exile target creature until your next turn. 0
9 Unbiased Prosecutor Multicolour Rare 3{1}{w}{u} Creature – Human Advisor 2 4 Whenever you detain a creature an opponent controls, you may tap target noncreature permanent that player controls. 0
10 Bounty Board Multicolour Rare 3{1}{u}{b} Artifact When Bounty Board enters the battlefield, mark target creature. (Put a mark counter on that creature if it don’t already have one. When a marked creature dies, create a treasure token.)
Whenever a marked creature dies, you may pay {1}. If you do, draw a card.
0
11 Flawed Prosecutor Multicolour Rare 4{1}{u}{b}{b} Creature – Human Advisor 3 4 Whenever a marked creature an opponent controls dies, mark target creature that player controls. (Put a mark counter on that creature if it don’t already have one. When a marked creature dies, create a treasure token.) 0
12 Ill Intent Multicolour Rare 3{1}{u}{b} Enchantment Whenever you sacrifice a Treasure, you may return a creature you control to its owner’s hand. 0
13 Stefan the Godslayer Multicolour Mythic 5{u}{u}{b}{b}{b} Legendary Creature – Vampire Knight 2 3 Warrant, flying, deathtouch, lifelink
As long as a creature is marked, Stefan the Godslayer cannot leave the battlefield or be sacrificed.
At the beginning of your end step, put a -1/-1 counter on each marked creature and a +1/+1 counter on Stefan.
0
14 Pardon Hybrid Common 3{w/u} Instant Remove a mark counter from each creature you control. Draw a card. 0
15 Bounty Hybrid Common 3{u/b} Instant Mark target creature you don’t control. (Put a mark counter on that creature if it don’t already have one. When a marked creature dies, create a treasure token.)
Draw a card.
0
16 Jailbreak Hybrid Common 3{b/r} Instant Draw a card. Choose one —
• Each player gains control of all creatures they own.
• Remove all counters from all creatures.
0
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Skeleton